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[Event "rated blitz game"] [Site "https://lichess.org/PDbobIDE"] [Date "2023.03.23"] [Round "-"] [White "Ric_espeleta"] [Black "JackPlaysChess7"] [Result "1/2-1/2"] [GameId "PDbobIDE"] [UTCDate "2023.03.23"] [UTCTime "00:13:51"] [WhiteElo "831"] [BlackElo "845"] [WhiteRatingDiff "+5"] [BlackRatingDiff "-1"] [Variant "Standard"] [TimeControl "300+0"] [ECO "A00"] [Opening "Van't Kruijs Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.0] } { A00 Van't Kruijs Opening } 1... g6 { [%eval 0.0] } 2. g4?! { (0.00 → -0.85) Inaccuracy. d4 was best. } { [%eval -0.85] } (2. d4 Nf6 3. Nf3 Bg7 4. c4 O-O 5. Be2 c5 6. d5 d6) 2... Bg7 { [%eval -0.57] } 3. Ke2? { (-0.57 → -1.85) Mistake. d4 was best. } { [%eval -1.85] } (3. d4 d5 4. Nc3 c5 5. dxc5 Nc6 6. Bg2 Bxc3+ 7. bxc3 Nf6) 3... Nf6 { [%eval -1.54] } 4. Qe1? { (-1.54 → -2.97) Mistake. Ke1 was best. } { [%eval -2.97] } (4. Ke1 d5) 4... O-O?! { (-2.97 → -1.96) Inaccuracy. Nxg4 was best. } { [%eval -1.96] } (4... Nxg4 5. h4 h5 6. Nc3 d5 7. Bg2 Nf6 8. d3 O-O 9. Kf1 Nc6 10. Nf3 Nb4 11. Qd2) 5. d4?! { (-1.96 → -3.09) Inaccuracy. h3 was best. } { [%eval -3.09] } (5. h3 d5 6. Bg2 c5 7. Kf1 Nc6 8. d3 b5 9. a3 b4 10. Nd2 a5 11. Ne2 a4) 5... d5 { [%eval -2.5] } 6. Bd2?! { (-2.50 → -4.00) Inaccuracy. h3 was best. } { [%eval -4.0] } (6. h3 c5 7. c3 Nc6 8. f4 g5 9. fxg5 Ne4 10. Nd2 cxd4 11. exd4 e5 12. Nxe4 exd4) 6... Nc6?! { (-4.00 → -3.01) Inaccuracy. Bxg4+ was best. } { [%eval -3.01] } (6... Bxg4+ 7. f3 Bh5 8. Kf2 c5 9. Kg2 cxd4 10. exd4 Nc6 11. Qh4 Qb6 12. Bc3 Nd7 13. Ne2) 7. Nc3 { [%eval -3.61] } 7... Bxg4+ { [%eval -3.81] } 8. Kd3?? { (-3.81 → Mate in 1) Checkmate is now unavoidable. f3 was best. } { [%eval #-1] } (8. f3 Bf5 9. Kd1 Nb4 10. Rc1 c5 11. Nce2 a5 12. dxc5 Nxa2 13. Ra1 Nb4 14. Bxb4 axb4) 8... Qd7?? { (Mate in 1 → -6.12) Lost forced checkmate sequence. Nb4# was best. } { [%eval -6.12] } (8... Nb4#) 9. Bc1 { [%eval -7.5] } 9... Bf5+ { [%eval -6.17] } 10. e4?! { (-6.17 → -9.39) Inaccuracy. Kd2 was best. } { [%eval -9.39] } (10. Kd2 e5 11. Bb5 exd4 12. exd4 Rfe8 13. Nge2 a6 14. Bxc6 bxc6 15. f3 c5 16. Qg3 cxd4) 10... dxe4+ { [%eval -9.81] } 11. Qxe4 { [%eval -14.62] } 11... Bxe4+ { [%eval -14.45] } 12. Kd2 { [%eval -13.48] } 12... Qxd4+ { [%eval -15.07] } 13. Ke2 { [%eval -22.45] } 13... Ng4 { [%eval #-13] } 14. Bg2 { [%eval #-2] } 14... Qxf2+ { [%eval #-1] } 15. Kd1 { [%eval #-1] } 15... Ne3+ { [%eval #-4] } 16. Bxe3 { [%eval #-4] } 16... Qxe3 { [%eval #-8] } 17. Bxe4 { [%eval #-8] } 17... Qxe4?? { (Mate in 8 → -6.27) Lost forced checkmate sequence. Bh6 was best. } { [%eval -6.27] } (17... Bh6 18. Nf3 Rfd8+ 19. Bd5 Rxd5+ 20. Nxd5 Qxf3+ 21. Ke1 Nd4 22. Nxe7+ Kf8 23. Nxg6+ hxg6 24. Rg1) 18. Rc1?? { (-6.27 → Mate in 2) Checkmate is now unavoidable. Nxe4 was best. } { [%eval #-2] } (18. Nxe4 Rfd8+ 19. Ke2 Nd4+ 20. Kf2 Ne6 21. Nf3 Bxb2 22. Rab1 Bd4+ 23. Nxd4 Rxd4 24. Ng5 Nxg5) 18... Qxh1?! { (Mate in 2 → -12.94) Lost forced checkmate sequence. Rad8+ was best. } { [%eval -12.94] } (18... Rad8+ 19. Nd5 Rxd5#) 19. Ra1?! { (-12.94 → Mate in 6) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-6] } (19. Ne2 Bxb2 20. c3 Qe4 21. Nd4 Qd3+ 22. Ke1 Qxc3+ 23. Rxc3 Bxc3+ 24. Ke2 Bxd4 25. Nf3 Bh8) 19... Qxg1+?! { (Mate in 6 → -14.62) Lost forced checkmate sequence. Rfd8+ was best. } { [%eval -14.62] } (19... Rfd8+ 20. Nd5 Rxd5+ 21. Ke1 Qxg1+ 22. Ke2 Re5+ 23. Kd2 Qe3+ 24. Kd1 Rd8#) 20. Ke2 { [%eval -14.49] } 20... Qxa1 { [%eval -14.86] } 21. Kf2?! { (-14.86 → Mate in 24) Checkmate is now unavoidable. Nd1 was best. } { [%eval #-24] } (21. Nd1 Qxd1+ 22. Kxd1 Bxb2 23. Ke2 Nb4 24. c4 Nxa2 25. h3 Kg7 26. Kd2 Nb4 27. Ke2 Be5) 21... Qxa2?! { (Mate in 24 → -15.19) Lost forced checkmate sequence. Qxb2 was best. } { [%eval -15.19] } (21... Qxb2 22. Nd5 Qxc2+ 23. Kg3 Be5+ 24. Nf4 Bxf4+ 25. Kxf4 Qxh2+ 26. Ke4 Qxa2 27. Kf4 Qf2+ 28. Ke4) 22. Kg3?! { (-15.19 → Mate in 7) Checkmate is now unavoidable. Nxa2 was best. } { [%eval #-7] } (22. Nxa2 Bxb2 23. Nc1 Bxc1 24. c3 Rfd8 25. Kf1 Rd2 26. h4 Rc2) 22... Qxb2 { [%eval #-8] } 23. Ne2 { [%eval #-7] } 23... Qxc2 { [%eval #-6] } 24. Nf4 { [%eval #-6] } 24... Qf5 { [%eval #-5] } 25. Nxg6 { [%eval #-3] } 25... Qxg6+ { [%eval #-4] } 26. Kf2 { [%eval #-4] } 26... Qh5 { [%eval #-4] } 27. Ke3 { [%eval #-4] } 27... Qxh2 { [%eval #-4] } 28. Ke4 { [%eval #-4] } 28... Qe5+ { [%eval #-4] } 29. Kf3 { [%eval #-4] } 29... Rfd8 { [%eval #-3] } 30. Kf2 { [%eval #-3] } 30... Rd2+ { [%eval #-3] } 31. Kf3 { [%eval #-3] } 31... Rad8 { [%eval #-2] } 32. Kg4 { [%eval #-2] } 32... R8d4+ { [%eval #-1] } 33. Kh3 { [%eval #-1] } 33... Rf2?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Rh2# was best. } { [%eval 0.0] } { Draw by stalemate. } (33... Rh2#) 1/2-1/2