- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated rapid game"] [Site "https://lichess.org/P9SKxArg"] [Date "2020.08.07"] [Round "-"] [White "detelinov79"] [Black "CrudKing"] [Result "1/2-1/2"] [GameId "P9SKxArg"] [UTCDate "2020.08.07"] [UTCTime "17:12:44"] [WhiteElo "1782"] [BlackElo "1787"] [WhiteRatingDiff "+0"] [BlackRatingDiff "+0"] [Variant "Standard"] [TimeControl "600+0"] [ECO "D06"] [Opening "Queen's Gambit Declined: Baltic Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.2] } 1... d5 { [%eval 0.2] } 2. c4 { [%eval 0.28] } 2... Bf5 { [%eval 0.74] } { D06 Queen's Gambit Declined: Baltic Defense } 3. Nc3 { [%eval 0.31] } 3... dxc4?! { (0.31 → 0.86) Inaccuracy. e6 was best. } { [%eval 0.86] } (3... e6 4. Nf3 Nf6 5. e3 Nc6 6. Be2 h6 7. O-O Be7 8. h3) 4. e3 { [%eval 0.59] } 4... e6 { [%eval 0.83] } 5. Bxc4 { [%eval 0.52] } 5... Bb4 { [%eval 0.95] } 6. a3 { [%eval 0.66] } 6... Ba5 { [%eval 1.12] } 7. Nf3 { [%eval 0.81] } 7... Nf6 { [%eval 0.96] } 8. O-O { [%eval 0.84] } 8... O-O { [%eval 0.81] } 9. b4 { [%eval 0.91] } 9... Bb6 { [%eval 1.05] } 10. Re1 { [%eval 1.1] } 10... Nc6 { [%eval 1.15] } 11. e4?? { (1.15 → -1.06) Blunder. h3 was best. } { [%eval -1.06] } (11. h3) 11... Bg6? { (-1.06 → 0.56) Mistake. Bg4 was best. } { [%eval 0.56] } (11... Bg4 12. Be3 Bxf3 13. Qxf3 Nxd4 14. Qh3 e5 15. Rac1 Qe7 16. Qg3 c6 17. f3 Rad8 18. Na4) 12. d5?! { (0.56 → 0.00) Inaccuracy. e5 was best. } { [%eval 0.0] } (12. e5 Nd5) 12... exd5 { [%eval 0.03] } 13. Nxd5?! { (0.03 → -0.76) Inaccuracy. exd5 was best. } { [%eval -0.76] } (13. exd5 Ne7) 13... Nxe4?! { (-0.76 → 0.23) Inaccuracy. Bxe4 was best. } { [%eval 0.23] } (13... Bxe4) 14. Nxb6?! { (0.23 → -0.60) Inaccuracy. Ra2 was best. } { [%eval -0.6] } (14. Ra2 Re8) 14... axb6 { [%eval -0.28] } 15. Qxd8 { [%eval -0.43] } 15... Rfxd8 { [%eval -0.43] } 16. Nh4?? { (-0.43 → -2.43) Blunder. Bf4 was best. } { [%eval -2.43] } (16. Bf4 Nd6) 16... Nf6? { (-2.43 → -0.93) Mistake. Nxb4 was best. } { [%eval -0.93] } (16... Nxb4 17. Nxg6 Nc2 18. Ne7+ Kf8 19. Rxe4 Rd1+ 20. Bf1 Nxa1 21. Be3 Re8 22. Rd4 Rxd4 23. Bxd4) 17. Nxg6 { [%eval -0.82] } 17... hxg6 { [%eval -1.06] } 18. Bf4?? { (-1.06 → -4.37) Blunder. Bb2 was best. } { [%eval -4.37] } (18. Bb2 Rd2 19. Re2 Rad8 20. Kf1 Rxe2 21. Bxe2 Rd2 22. Bc3 Rc2 23. Be1 Nd4 24. Bd3 Rc6) 18... Rd7?? { (-4.37 → -1.20) Blunder. Rd4 was best. } { [%eval -1.2] } (18... Rd4 19. Bxc7 Rxc4 20. Bxb6 Nd5 21. Bc5 b6 22. Rad1 Rd8 23. Be3 Nxe3 24. fxe3 Kf8 25. h3) 19. Rad1 { [%eval -1.53] } 19... Rxd1? { (-1.53 → -0.33) Mistake. Nd4 was best. } { [%eval -0.33] } (19... Nd4 20. Be5 Re8 21. Kf1 Nc2 22. Rxd7 Nxd7 23. Re2 Nxe5 24. Rxc2 c6 25. b5 Nxc4 26. Rxc4) 20. Rxd1 { [%eval -0.3] } 20... Rxa3 { [%eval -0.13] } 21. Bxc7 { [%eval -0.28] } 21... Nxb4 { [%eval -0.13] } 22. Bxb6 { [%eval -0.13] } 22... Nc6 { [%eval -0.12] } 23. h3 { [%eval -0.01] } 23... Ra8 { [%eval 0.0] } 24. g4 { [%eval -0.07] } 24... Na5 { [%eval 0.26] } 25. Be2 { [%eval 0.0] } 25... Re8 { [%eval 0.0] } 26. Bb5 { [%eval 0.0] } 26... Re5 { [%eval 0.0] } 27. Bf1 { [%eval 0.0] } 27... g5? { (0.00 → 1.20) Mistake. Nc6 was best. } { [%eval 1.2] } (27... Nc6 28. Bg2 g5 29. Be3 Rb5 30. Rd2 Ne5 31. Rd4 Rb1+ 32. Kh2 Nc6 33. Rd3 Rb5 34. Kg3) 28. Bc7 { [%eval 1.31] } 28... Rc5 { [%eval 1.48] } 29. Bb6 { [%eval 1.38] } 29... Re5 { [%eval 1.3] } 30. Bc7 { [%eval 1.12] } 30... Rc5 { [%eval 1.23] } 31. Rd8+ { [%eval 1.17] } 31... Kh7 { [%eval 1.11] } 32. Bd3+? { (1.11 → 0.00) Mistake. Bb6 was best. } { [%eval 0.0] } (32. Bb6 Re5) 32... g6 { [%eval 0.0] } 33. Bb6 { [%eval 0.0] } 33... Rc1+ { [%eval 0.0] } 34. Kg2 { [%eval 0.0] } 34... Nc6 { [%eval 0.0] } 35. Rd6 { [%eval 0.0] } 35... Rc3?! { (0.00 → 1.05) Inaccuracy. Kg7 was best. } { [%eval 1.05] } (35... Kg7 36. Bf1 Ne4 37. Rd5 Rb1 38. Be3 Kf6 39. Bd3 Rb4 40. Bxe4 Rxe4 41. Rb5 Ke6 42. Rxb7) 36. Be2?! { (1.05 → 0.00) Inaccuracy. Rxf6 was best. } { [%eval 0.0] } (36. Rxf6 Rxd3 37. Rxf7+ Kg8 38. Rc7 Rb3 39. Be3 Rb5 40. Kg3 Nb4 41. Kf3 Nc6 42. Ke4 Kf8) 36... Rb3 { [%eval 0.36] } 37. Rxf6 { [%eval 0.0] } 37... Rxb6 { [%eval 0.0] } 38. Rxf7+ { [%eval 0.0] } 38... Kg8 { [%eval 0.5] } 39. Rf6 { [%eval 0.0] } 39... Kg7 { [%eval 0.0] } 40. Rd6 { [%eval 0.0] } 40... Rb2 { [%eval 0.31] } 41. Bf3 { [%eval 0.0] } 41... Ne5 { [%eval 0.53] } 42. Bxb7?? { (0.53 → -3.29) Blunder. Be4 was best. } { [%eval -3.29] } (42. Be4) 42... Rxb7 { [%eval -3.19] } 43. Rd5 { [%eval -2.79] } 43... Nd3?? { (-2.79 → 0.00) Blunder. Kf6 was best. } { [%eval 0.0] } (43... Kf6 44. Rd6+) 44. Rxd3 { [%eval 0.0] } 44... Rf7 { [%eval 0.0] } 45. Rf3 { [%eval 0.0] } 45... Rd7 { [%eval 0.0] } 46. Re3 { [%eval 0.0] } 46... Rf7 { [%eval 0.0] } 47. Kg3 { [%eval 0.0] } 47... Rd7 { [%eval 0.2] } 48. Re5 { [%eval 0.0] } 48... Kf6 { [%eval 0.0] } 49. Re4 { [%eval 0.0] } 49... Rd3+ { [%eval 0.0] } 50. Re3 { [%eval 0.0] } 50... Rd5 { [%eval 0.13] } 51. f4 { [%eval 0.0] } 51... gxf4+ { [%eval 0.0] } 52. Kxf4 { [%eval 0.0] } 52... g5+ { [%eval 0.0] } 53. Kg3 { [%eval 0.0] } 53... Re5?? { (0.00 → 49.86) Blunder. Kg6 was best. } { [%eval 49.86] } (53... Kg6 54. Ra3 Rb5 55. Ra6+ Kf7 56. Kf3 Rb3+ 57. Kg2 Kg7 58. Ra5 Kg6 59. Rf5 Rb2+ 60. Kg3) 54. Rf3+?? { (49.86 → 0.00) Blunder. Rxe5 was best. } { [%eval 0.0] } (54. Rxe5) 54... Kg6 { [%eval 0.0] } 55. Rf8 { [%eval 0.0] } 55... Re3+ { [%eval 0.0] } 56. Rf3 { [%eval 0.0] } 56... Rxf3+ { [%eval 0.0] } 57. Kxf3 { [%eval 0.0] } 57... Kf7 { [%eval 0.0] } 58. Ke4 { [%eval 0.0] } 58... Ke6 { [%eval 0.0] } 59. Kf3 { [%eval 0.0] } 59... Kf6 { [%eval 0.0] } 60. Kg2 { [%eval 0.0] } 60... Kg6 { [%eval 0.0] } 61. Kg3 { [%eval 0.0] } 61... Kf6 { [%eval 0.0] } 62. Kf3 { [%eval 0.0] } 62... Kg6?? { (0.00 → Mate in 20) Checkmate is now unavoidable. Ke7 was best. } { [%eval #20] } (62... Ke7 63. Kg2 Kf7 64. Kf2 Ke8 65. Ke3 Kd7 66. Ke4 Ke6 67. Kd4 Kd6 68. Kd3 Kd7) 63. Ke3 { [%eval #21] } 63... Kf6 { [%eval #21] } 64. Ke4?? { (Mate in 21 → 0.00) Lost forced checkmate sequence. Kd4 was best. } { [%eval 0.0] } (64. Kd4 Ke6 65. Ke4 Kf6 66. Kd5 Kf7 67. Ke5 Kg6 68. Ke6 Kg7 69. Kf5 Kh6 70. Kf6 Kh7) 64... Kg6?? { (0.00 → Mate in 17) Checkmate is now unavoidable. Ke6 was best. } { [%eval #17] } (64... Ke6 65. Kf3 Ke5 66. Kg2 Kf4 67. Kf2 Ke5 68. Kf3 Kf6 69. Kg3 Kf7 70. Kg2 Kg6 71. Kf1) 65. Ke5 { [%eval #16] } 65... Kh6 { [%eval #15] } 66. Kf5 { [%eval #14] } 66... Kg7 { [%eval #14] } 67. Kxg5 { [%eval #13] } 67... Kh7 { [%eval #13] } 68. h4 { [%eval #12] } 68... Kg7 { [%eval #12] } 69. Kf5 { [%eval #11] } 69... Kh6 { [%eval #11] } 70. g5+ { [%eval #11] } 70... Kh5 { [%eval #11] } 71. g6 { [%eval #10] } 71... Kh6 { [%eval #10] } 72. h5 { [%eval #9] } 72... Kg7 { [%eval #10] } 73. h6+ { [%eval #10] } 73... Kh8 { [%eval #6] } 74. g7+ { [%eval #6] } 74... Kg8 { [%eval #5] } 75. h7+?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. Kf6 was best. } { [%eval 0.0] } (75. Kf6 Kh7 76. Kf7 Kxh6 77. g8=Q Kh5 78. Qg3 Kh6 79. Qg6#) 75... Kxg7 { [%eval 0.0] } 76. h8=N { [%eval 0.0] } { The game is a draw. } 1/2-1/2