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[Event "rated variant:antichess game"] [Site "https://lichess.org/P8NignHO"] [Date "2025.03.06"] [Round "-"] [White "ultrastaz"] [Black "KirSarah72"] [Result "0-1"] [GameId "P8NignHO"] [UTCDate "2025.03.06"] [UTCTime "21:29:57"] [WhiteElo "1922"] [BlackElo "1637"] [WhiteRatingDiff "-9"] [BlackRatingDiff "+10"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... c6?? { (1.19 → 4.47) Blunder. e6 was best. } { [%eval 4.47] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxc6 { [%eval 5.05] } 3... Nxc6 { [%eval 4.52] } 4. b4 { [%eval 4.56] } 4... Nxb4 { [%eval 0.7] } 5. a3 { [%eval 0.53] } 5... Nxc2 { [%eval 0.61] } 6. Qxc2 { [%eval 0.65] } 6... Qc7 { [%eval 0.89] } 7. Qxh7?? { (0.89 → -1.13) Blunder. Qxc7 was best. } { [%eval -1.13] } (7. Qxc7 g6 8. Qxc8 Rxc8 9. Nh3 Rxc1 10. Ng5 Rxb1 11. Nxh7 Rxh7) 7... Qxh2?? { (-1.13 → 2.89) Blunder. Qxc1 was best. } { [%eval 2.89] } (7... Qxc1 8. Qxh8) 8. Qxg7?? { (2.89 → -0.59) Blunder. Rxh2 was best. } { [%eval -0.59] } (8. Rxh2 Rxh7 9. Rxh7 g5 10. Rxf7 Kxf7 11. a4 a5 12. g4 Ra6) 8... Qxg2?? { (-0.59 → Mate in 11) Checkmate is now unavoidable. Qxh1 was best. } { [%eval #11] } (8... Qxh1 9. Qxh8 Qxg2 10. Qxg8 Qxg1 11. Qxf8 Qxe1 12. Qxe7 Qxc1 13. Qxf7 Kxf7 14. Ra2) 9. Qxf7?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. Qxg2 was best. } { [%eval #-10] } (9. Qxg2 Rxh1 10. Qxa8 Rxg1 11. Qxc8 Rxe1 12. Qxe8 Rxc1 13. Qxf8 Rxb1 14. Qxf7 Rxa1) 9... Qxf2?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. Kxf7 was best. } { [%eval #10] } (9... Kxf7 10. Rxh8 Qxf2 11. Rxg8 Qxe1 12. Rxf8 Qxg1 13. Rxf7 Qxe3 14. Rxe7 Qxa3 15. Rxd7) 10. Qxe7?? { (Mate in 10 → -0.75) Lost forced checkmate sequence. Qxf2 was best. } { [%eval -0.75] } (10. Qxf2 Rxh1 11. Qxf8 Rxg1 12. Qxe8 Rxe1 13. Qxc8 Rxc1 14. Qxa8 Rxb1 15. Qxg8 Rxa1) 10... Qxe3?? { (-0.75 → Mate in 9) Checkmate is now unavoidable. Rxh1 was best. } { [%eval #9] } (10... Rxh1) 11. dxe3?? { (Mate in 9 → Mate in 7) Lost forced checkmate sequence. Qxe3 was best. } { [%eval #-7] } (11. Qxe3 Rxh1 12. Qxe8 Bxa3 13. Bxa3 Rxg1 14. Qxc8 Rxc8 15. d3 Rxe1 16. Nd2 Rxa1) 11... Bxe7 { [%eval #-8] } 12. Rxh8 { [%eval #-7] } 12... Bxa3 { [%eval #-7] } 13. Rxg8 { [%eval #-6] } 13... Bxc1 { [%eval #-6] } 14. Rxe8 { [%eval #-5] } 14... Bxe3 { [%eval #-5] } 15. Rxc8 { [%eval #-4] } 15... Bxg1 { [%eval #-4] } 16. Rxa7 { [%eval #-3] } 16... Rxc8 { [%eval #-3] } 17. Rxd7 { [%eval #-2] } 17... Rc7 { [%eval #-2] } 18. Rxc7 { [%eval #-1] } 18... Ba7 { [%eval #-1] } 19. Rxa7# { Game ends by variant rule. } 0-1