FEN
[Event "Giải đấu HyperBlitz Tưởng nhớ Arena"]
[Site "https://lichess.org/P4ACp3il"]
[Date "2024.07.28"]
[Round "-"]
[White "LeCongTam_2203"]
[Black "VCHnvtlam2010"]
[Result "0-1"]
[GameId "P4ACp3il"]
[UTCDate "2024.07.28"]
[UTCTime "09:38:13"]
[WhiteElo "2062"]
[BlackElo "2434"]
[WhiteRatingDiff "-3"]
[BlackRatingDiff "+4"]
[Variant "Standard"]
[TimeControl "180+1"]
[ECO "B20"]
[Opening "Sicilian Defense: Mengarini Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.15] } 1... c5 { [%eval 0.25] } 2. a3 { [%eval -0.07] } { B20 Sicilian Defense: Mengarini Variation } 2... g6 { [%eval -0.02] } 3. b4 { [%eval -0.41] } 3... Bg7 { [%eval -0.39] } 4. Nc3 { [%eval -0.34] } 4... d6 { [%eval -0.26] } 5. Bb5+ { [%eval -0.3] } 5... Bd7 { [%eval -0.39] } 6. Bxd7+ { [%eval -0.3] } 6... Nxd7 { [%eval -0.21] } 7. Rb1 { [%eval -0.72] } 7... Ngf6?! { (-0.72 → -0.01) Inaccuracy. cxb4 was best. } { [%eval -0.01] } (7... cxb4) 8. d3 { [%eval 0.0] } 8... O-O { [%eval 0.01] } 9. h4?! { (0.01 → -0.68) Inaccuracy. Nge2 was best. } { [%eval -0.68] } (9. Nge2) 9... h5 { [%eval -0.39] } 10. Nf3 { [%eval -0.56] } 10... Rc8 { [%eval -0.52] } 11. Ne2 { [%eval -0.56] } 11... b6 { [%eval -0.16] } 12. c4 { [%eval -0.17] } 12... Ng4 { [%eval -0.17] } 13. O-O { [%eval -0.2] } 13... e6 { [%eval -0.18] } 14. Ng3 { [%eval -0.62] } 14... Nde5 { [%eval -0.56] } 15. Ng5 { [%eval -0.78] } 15... Nc6 { [%eval -0.54] } 16. Bf4 { [%eval -0.61] } 16... Nd4 { [%eval -0.11] } 17. Ne2 { [%eval -0.15] } 17... d5 { [%eval 0.04] } 18. Nxd4 { [%eval -0.28] } 18... Bxd4 { [%eval -0.34] } 19. cxd5 { [%eval -0.37] } 19... exd5 { [%eval -0.32] } 20. bxc5 { [%eval -0.31] } 20... Qf6 { [%eval 0.11] } 21. g3 { [%eval 0.02] } 21... Rxc5 { [%eval 0.0] } 22. Nf3 { [%eval -0.08] } 22... dxe4 { [%eval 0.0] } 23. Nxd4 { [%eval -0.03] } 23... Qxd4 { [%eval 0.01] } 24. Rb4?? { (0.01 → -1.78) Blunder. dxe4 was best. } { [%eval -1.78] } (24. dxe4 Qxd1 25. Rbxd1 Re8 26. Rd7 Ra5 27. Rc1 Nf6 28. Rb7 Nxe4 29. Rcc7 Nc5) 24... Qxd3 { [%eval -1.68] } 25. Qxd3 { [%eval -1.53] } 25... exd3 { [%eval -1.49] } 26. Rd4 { [%eval -1.53] } 26... Rc3?! { (-1.53 → -0.71) Inaccuracy. Re8 was best. } { [%eval -0.71] } (26... Re8 27. Rxd3) 27. f3 { [%eval -0.82] } 27... Nf6 { [%eval -0.65] } 28. a4 { [%eval -0.6] } 28... Re8 { [%eval -0.57] } 29. Rd1 { [%eval -0.69] } 29... d2 { [%eval -0.19] } 30. Kf2 { [%eval -0.2] } 30... Rec8 { [%eval -0.08] } 31. R1xd2 { [%eval -0.13] } 31... Ne8 { [%eval 0.0] } 32. Rd8 { [%eval 0.0] } 32... Kf8 { [%eval 0.01] } 33. Bh6+ { [%eval 0.12] } 33... Ke7 { [%eval 0.09] } 34. R8d7+ { [%eval 0.07] } 34... Ke6 { [%eval 0.14] } 35. Bf4 { [%eval 0.0] } 35... Rc2 { [%eval 0.0] } 36. Rxa7 { [%eval 0.0] } 36... Rxd2+ { [%eval 0.0] } 37. Bxd2 { [%eval 0.0] } 37... Nd6 { [%eval 0.0] } 38. Bf4 { [%eval 0.0] } 38... Rc2+ { [%eval 0.0] } 39. Ke1 { [%eval 0.0] } 39... Nf5 { [%eval 0.0] } 40. Ra6 { [%eval 0.0] } 40... Nd4 { [%eval 0.0] } 41. Rxb6+ { [%eval 0.0] } 41... Kd5 { [%eval 0.0] } 42. Rd6+ { [%eval 0.0] } 42... Kc4 { [%eval -0.01] } 43. a5 { [%eval 0.0] } 43... Ra2 { [%eval 0.0] } 44. a6 { [%eval 0.0] } 44... Nxf3+ { [%eval 0.0] } 45. Kf1 { [%eval 0.0] } 45... Nh2+ { [%eval 0.0] } 46. Kg1 { [%eval 0.0] } 46... Ng4 { [%eval 0.0] } 47. Rd7 { [%eval 0.0] } 47... Rxa6 { [%eval 0.0] } 48. Rxf7 { [%eval 0.0] } 48... Kd3 { [%eval 0.0] } 49. Rd7+ { [%eval 0.0] } 49... Ke4 { [%eval 0.0] } 50. Rd2 { [%eval 0.0] } 50... Kf3 { [%eval 0.0] } 51. Rd3+ { [%eval 0.0] } 51... Ke4 { [%eval 0.0] } 52. Rd2 { [%eval 0.0] } 52... Ra3 { [%eval 0.0] } 53. Kg2 { [%eval 0.0] } 53... Ra1 { [%eval -0.06] } 54. Re2+ { [%eval 0.0] } 54... Kf5 { [%eval 0.0] } 55. Rb2 { [%eval 0.0] } 55... Ra3 { [%eval 0.0] } 56. Rb5+ { [%eval 0.0] } 56... Ke4 { [%eval 0.0] } 57. Rb2 { [%eval 0.0] } 57... Ra4 { [%eval 0.0] } 58. Re2+ { [%eval 0.0] } 58... Kf5 { [%eval 0.0] } 59. Re1 { [%eval -0.13] } 59... Nf6?? { (-0.13 → Mate in 2) Checkmate is now unavoidable. Ra2+ was best. } { [%eval #2] } (59... Ra2+ 60. Kg1 Nh2 61. Re3 Kg4 62. Bc7 Kh3 63. g4+ Kxh4 64. gxh5 Kxh5 65. Rc3) 60. Re2?? { (Mate in 2 → -0.07) Lost forced checkmate sequence. Re5+ was best. } { [%eval -0.07] } (60. Re5+ Kg4 61. Rg5#) 60... Ne4 { [%eval 0.0] } 61. Kf3 { [%eval 0.0] } 61... Rc4 { [%eval 0.0] } 62. Ra2 { [%eval 0.0] } 62... Rc3+ { [%eval 0.0] } 63. Be3 { [%eval 0.0] } 63... Nf6 { [%eval 0.0] } 64. Ra5+ { [%eval 0.0] } 64... Ke6 { [%eval 0.0] } 65. Ra6+ { [%eval 0.0] } 65... Kf7 { [%eval 0.0] } 66. Rxf6+?? { (0.00 → -4.30) Blunder. Ke2 was best. } { [%eval -4.3] } (66. Ke2 Nd5 67. Bf2 Ne7 68. Kf1 Rc1+ 69. Be1 Nc6 70. Rb6 Rc2) 66... Kxf6 { [%eval -4.81] } 67. Ke4 { [%eval -4.8] } 67... Rc4+ { [%eval -5.0] } 68. Bd4+ { [%eval -5.3] } 68... Ke6 { [%eval -5.22] } 69. Kd3 { [%eval -4.89] } 69... Rc1 { [%eval -4.81] } 70. Bf2 { [%eval -5.25] } 70... Kf5 { [%eval -5.03] } 71. Ke2 { [%eval -5.47] } 71... Kg4 { [%eval -5.42] } 72. Be1?! { (-5.42 → -8.31) Inaccuracy. Kd2 was best. } { [%eval -8.31] } (72. Kd2 Rc8 73. Ke2 Rc3 74. Bd4 Rxg3 75. Bf6 Rf3 76. Bg5 Rh3 77. Kf2 Rxh4) 72... Rxe1+ { [%eval -8.97] } 73. Kxe1 { [%eval -9.14] } 73... Kxg3 { [%eval -9.1] } 74. Kf1 { [%eval -9.02] } 74... Kxh4 { [%eval -8.57] } 75. Kg1? { (-8.57 → Mate in 16) Checkmate is now unavoidable. Kf2 was best. } { [%eval #-16] } (75. Kf2 Kg4) 75... g5 { [%eval #-15] } 76. Kh1 { [%eval #-15] } 76... g4 { [%eval #-18] } 77. Kg1 { [%eval #-21] } 77... g3 { [%eval #-13] } 78. Kh1 { [%eval #-12] } 78... Kh3 { [%eval #-11] } 79. Kg1 { [%eval #-11] } 79... g2 { [%eval #-10] } 80. Kf2 { [%eval #-10] } 80... Kh2 { [%eval #-10] } 81. Kf3 { [%eval #-10] } 81... g1=Q { [%eval #-9] } 82. Kf4 { [%eval #-9] } 82... Qg4+ { [%eval #-8] } 83. Ke5 { [%eval #-8] } 83... Kg3 { [%eval #-7] } 84. Kf6 { [%eval #-7] } 84... h4 { [%eval #-6] } 85. Kf7 { [%eval #-6] } 85... h3 { [%eval #-5] } 86. Kf8 { [%eval #-4] } 86... h2 { [%eval #-4] } 87. Ke7 { [%eval #-4] } 87... h1=Q { [%eval #-3] } 88. Kf8 { [%eval #-2] } 88... Qh7 { [%eval #-1] } 89. Ke8 { [%eval #-1] } 89... Qc8# { Black wins by checkmate. } 0-1

