FEN
[Event "rated rapid game"]
[Site "https://lichess.org/OyLEGiQW"]
[Date "2026.05.19"]
[Round "-"]
[White "AYUBB"]
[Black "Melihxs"]
[Result "0-1"]
[GameId "OyLEGiQW"]
[UTCDate "2026.05.19"]
[UTCTime "08:04:23"]
[WhiteElo "969"]
[BlackElo "1011"]
[WhiteRatingDiff "-5"]
[BlackRatingDiff "+45"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "A00"]
[Opening "Van't Kruijs Opening"]
[Termination "Time forfeit"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.08] } { A00 Van't Kruijs Opening } 1... g6 { [%eval 0.2] } 2. b3 { [%eval -0.13] } 2... Bg7 { [%eval -0.07] } 3. d4 { [%eval -0.05] } 3... b6 { [%eval 0.14] } 4. Bb2 { [%eval 0.03] } 4... Nc6 { [%eval 0.37] } 5. Bb5 { [%eval 0.22] } 5... Bb7 { [%eval 0.28] } 6. Qf3?? { (0.28 → -3.80) Blunder. Nf3 was best. } { [%eval -3.8] } (6. Nf3 e6 7. O-O g5 8. Be2 g4 9. Ne1 h5 10. c4 Nh6) 6... Nf6?? { (-3.80 → -0.67) Blunder. Nxd4 was best. } { [%eval -0.67] } (6... Nxd4 7. Qd1 Bxg2 8. exd4 e6 9. Qg4 Bxh1 10. f3 Nh6 11. Qf4 Nf5 12. Bd3) 7. g4?? { (-0.67 → -3.79) Blunder. Bxc6 was best. } { [%eval -3.79] } (7. Bxc6 Bxc6 8. Qg3 O-O 9. Ne2 b5 10. O-O a5 11. f3 d6) 7... O-O?? { (-3.79 → -1.56) Blunder. Na5 was best. } { [%eval -1.56] } (7... Na5 8. Qe2 a6 9. Bd3 Bxh1 10. f3 Nc6 11. Nc3 Nb4 12. O-O-O Nxd3+ 13. cxd3) 8. Nd2 { [%eval -1.37] } 8... d5?! { (-1.37 → -0.48) Inaccuracy. Na5 was best. } { [%eval -0.48] } (8... Na5 9. e4 Nxe4 10. Nxe4 f5 11. gxf5 Rxf5 12. Qe2 Rxb5 13. O-O-O Rh5 14. Kb1) 9. c4?? { (-0.48 → -3.64) Blunder. O-O-O was best. } { [%eval -3.64] } (9. O-O-O a5 10. h4 a4 11. bxa4 Qc8 12. g5 Nh5 13. Qh3 Nb4 14. a3) 9... Nb4 { [%eval -3.78] } 10. Rc1?! { (-3.78 → -5.62) Inaccuracy. cxd5 was best. } { [%eval -5.62] } (10. cxd5 Nc2+ 11. Ke2 Nxa1 12. Bxa1 Nxd5 13. Qh3 a6 14. Bc4 Nb4 15. Ngf3 b5) 10... Nd3+ { [%eval -5.43] } 11. Ke2 { [%eval -5.38] } 11... Nxc1+ { [%eval -5.25] } 12. Bxc1 { [%eval -5.1] } 12... dxc4?? { (-5.10 → 0.03) Blunder. a6 was best. } { [%eval 0.03] } (12... a6 13. Ba4 b5 14. g5 Ne4 15. h4 e5 16. h5 exd4 17. Nxe4 dxe4 18. Qh3) 13. Nxc4?? { (0.03 → -6.45) Blunder. Qxb7 was best. } { [%eval -6.45] } (13. Qxb7 c5 14. Ne4 Nxg4 15. Nf3 cxd4 16. exd4 cxb3 17. axb3 Rc8 18. Bc4 Rc7) 13... Bxf3+ { [%eval -6.56] } 14. Nxf3 { [%eval -6.41] } 14... Nxg4 { [%eval -5.89] } 15. h3 { [%eval -5.83] } 15... Nf6 { [%eval -5.82] } 16. Nfe5 { [%eval -5.9] } 16... Nd5 { [%eval -5.92] } 17. Nd7 { [%eval -7.32] } 17... Nc3+ { [%eval -7.48] } 18. Kd3 { [%eval -7.57] } 18... Nxb5 { [%eval -7.59] } 19. Nxf8 { [%eval -7.51] } 19... Qxf8 { [%eval -7.44] } 20. Rd1 { [%eval -7.73] } 20... Nd6 { [%eval -7.67] } 21. Nd2 { [%eval -8.01] } 21... f5 { [%eval -7.45] } 22. Bb2 { [%eval -7.68] } 22... f4 { [%eval -7.71] } 23. e4 { [%eval -7.27] } 23... e6 { [%eval -6.99] } 24. Rc1 { [%eval -7.08] } 24... c5 { [%eval -7.21] } 25. Ba3 { [%eval -8.11] } 25... cxd4 { [%eval -7.39] } 26. Nc4 { [%eval -7.35] } 26... Rc8 { [%eval -7.37] } 27. Bxd6 { [%eval -7.56] } 27... Qxd6 { [%eval -7.54] } 28. Nxd6 { [%eval -7.31] } 28... Rxc1 { [%eval -7.07] } 29. Nb7? { (-7.07 → Mate in 4) Checkmate is now unavoidable. Nb5 was best. } { [%eval #-4] } (29. Nb5 Be5 30. f3 Rf1 31. Ke2 Ra1 32. a4 a6 33. Na7 Ra2+ 34. Kd3 Ra3) 29... Ra1? { (Mate in 4 → -7.32) Lost forced checkmate sequence. Rc3+ was best. } { [%eval -7.32] } (29... Rc3+ 30. Kd2 f3 31. Kd1 Bh6 32. e5 Rc1#) 30. a4 { [%eval -7.57] } 30... Ra2 { [%eval -7.62] } 31. f3 { [%eval -7.66] } 31... e5 { [%eval -7.5] } 32. Nd6 { [%eval -7.75] } 32... a6 { [%eval -7.58] } 33. Nc4 { [%eval -7.47] } 33... b5 { [%eval -7.0] } 34. Nxe5?? { (-7.00 → Mate in 10) Checkmate is now unavoidable. axb5 was best. } { [%eval #-10] } (34. axb5 axb5 35. Nd6 Rb2 36. Nxb5 Rxb3+ 37. Kc4 Rb2 38. Kc5 d3 39. Nc7) 34... Bxe5 { [%eval -10.37] } 35. h4 { [%eval -11.14] } 35... bxa4 { [%eval -9.24] } 36. b4 { [%eval -14.25] } 36... Rh2 { [%eval -11.34] } 37. Kc4 { [%eval -14.38] } 37... a3 { [%eval -13.25] } 38. Kd5 { [%eval -10.13] } 38... Bh8 { [%eval -10.07] } 39. Ke6 { [%eval -12.89] } 39... a2 { [%eval #-7] } 40. Ke7 { [%eval #-6] } 40... a1=Q { [%eval #-5] } 41. Ke8 { [%eval #-5] } 41... d3 { [%eval #-4] } { White left the game. } 0-1