- Blind mode tutorial
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[Event "rated blitz game"] [Site "https://lichess.org/OvylRP0a"] [Date "2025.02.11"] [White "Maurevert"] [Black "athena-pallada"] [Result "1/2-1/2"] [GameId "OvylRP0a"] [UTCDate "2025.02.11"] [UTCTime "23:06:00"] [WhiteElo "2714"] [BlackElo "2982"] [WhiteRatingDiff "+3"] [BlackRatingDiff "-3"] [WhiteTitle "GM"] [BlackTitle "GM"] [Variant "Standard"] [TimeControl "180+0"] [ECO "B13"] [Opening "Caro-Kann Defense: Panov Attack"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... c6 { [%eval 0.23] } 2. d4 { [%eval 0.25] } 2... d5 { [%eval 0.24] } 3. exd5 { [%eval 0.08] } 3... cxd5 { [%eval 0.18] } 4. c4 { [%eval 0.12] } { B13 Caro-Kann Defense: Panov Attack } 4... e6 { [%eval 0.2] } 5. Nc3 { [%eval 0.23] } 5... Be7 { [%eval 0.27] } 6. Nf3 { [%eval 0.2] } 6... Nf6 { [%eval 0.21] } 7. cxd5 { [%eval 0.21] } 7... exd5 { [%eval 0.22] } 8. Bd3 { [%eval 0.32] } 8... Nc6 { [%eval 0.35] } 9. h3 { [%eval 0.33] } 9... O-O { [%eval 0.34] } 10. O-O { [%eval 0.41] } 10... Re8 { [%eval 0.35] } 11. Bf4 { [%eval 0.28] } 11... h6?! { (0.28 → 1.29) Inaccuracy. Be6 was best. } { [%eval 1.29] } (11... Be6) 12. Re1?! { (1.29 → 0.29) Inaccuracy. Nb5 was best. } { [%eval 0.29] } (12. Nb5) 12... Be6 { [%eval 0.33] } 13. Rc1 { [%eval 0.32] } 13... Bf8 { [%eval 0.55] } 14. a3 { [%eval 0.51] } 14... Rc8 { [%eval 0.49] } 15. Bb1 { [%eval 0.51] } 15... Na5 { [%eval 0.5] } 16. Qd3 { [%eval 0.03] } 16... Nc4 { [%eval 0.05] } 17. Be5 { [%eval 0.05] } 17... g6 { [%eval 0.12] } 18. Qc2?! { (0.12 → -0.78) Inaccuracy. Ba2 was best. } { [%eval -0.78] } (18. Ba2) 18... Bg7?! { (-0.78 → -0.08) Inaccuracy. Ne4 was best. } { [%eval -0.08] } (18... Ne4 19. Qb3 Qa5 20. Qxb7 Nxc3 21. Rxc3 Nxe5 22. dxe5 Rxc3 23. bxc3 Qxa3 24. Re2) 19. Qb3 { [%eval -0.21] } 19... Qb6 { [%eval 0.12] } 20. Qxb6 { [%eval 0.18] } 20... axb6 { [%eval 0.2] } 21. Nb5 { [%eval 0.21] } 21... Nxe5 { [%eval 0.37] } 22. Nxe5 { [%eval 0.38] } 22... Rxc1 { [%eval 0.38] } 23. Rxc1 { [%eval 0.44] } 23... Nd7 { [%eval 0.89] } 24. f4 { [%eval 0.79] } 24... Nxe5 { [%eval 0.82] } 25. dxe5 { [%eval 0.48] } 25... Bf8 { [%eval 0.49] } 26. b4 { [%eval 0.32] } 26... Bd7?! { (0.32 → 0.96) Inaccuracy. g5 was best. } { [%eval 0.96] } (26... g5) 27. Nd4 { [%eval 0.95] } 27... Ra8 { [%eval 1.03] } 28. Rc7 { [%eval 0.5] } 28... Rxa3 { [%eval 0.49] } 29. Rxd7 { [%eval 0.21] } 29... Ra1 { [%eval 0.09] } 30. Rd8 { [%eval -0.23] } 30... Rxb1+ { [%eval -0.34] } 31. Kf2 { [%eval -0.89] } 31... Kg7?? { (-0.89 → 0.94) Blunder. Rxb4 was best. } { [%eval 0.94] } (31... Rxb4) 32. Rd7?! { (0.94 → -0.06) Inaccuracy. f5 was best. } { [%eval -0.06] } (32. f5 gxf5 33. Nxf5+ Kg6 34. g4 Bxb4 35. Rg8+ Kh7 36. Rg7+ Kh8 37. Rxf7 Bc5+) 32... Bxb4 { [%eval 0.05] } 33. Ne6+ { [%eval 0.1] } 33... Kg8 { [%eval 0.23] } 34. Nd8 { [%eval -0.03] } 34... Bc5+ { [%eval 0.0] } 35. Kg3 { [%eval -0.54] } 35... Rb3+ { [%eval -0.48] } 36. Kh2 { [%eval -0.46] } 36... Bf2 { [%eval -0.45] } 37. g4 { [%eval -0.3] } 37... Bg3+ { [%eval -0.34] } 38. Kg2 { [%eval -0.42] } 38... Bxf4 { [%eval -0.51] } 39. Nxf7?! { (-0.51 → -1.37) Inaccuracy. e6 was best. } { [%eval -1.37] } (39. e6) 39... Rg3+ { [%eval -1.23] } 40. Kf2 { [%eval -1.02] } 40... Rxh3 { [%eval -1.15] } 41. e6? { (-1.15 → -2.69) Mistake. Rxb7 was best. } { [%eval -2.69] } (41. Rxb7 Rc3) 41... Re3 { [%eval -2.47] } 42. Nd8 { [%eval -2.74] } 42... Bg5 { [%eval -2.65] } 43. Rxd5 { [%eval -2.6] } 43... Re4 { [%eval -2.6] } 44. Kf3 { [%eval -2.39] } 44... Re3+ { [%eval -2.42] } 45. Kf2 { [%eval -2.59] } 45... Re4 { [%eval -2.56] } 46. Kf3 { [%eval -2.53] } 46... Rf4+?? { (-2.53 → -0.52) Blunder. Re1 was best. } { [%eval -0.52] } (46... Re1 47. Kf2 Bh4+ 48. Kf3 Kf8 49. Nf7 Ke7 50. Nd8 Bf6 51. Rd7+ Ke8 52. Nf7) 47. Kg3 { [%eval -0.54] } 47... Rc4 { [%eval -0.25] } 48. Nf7 { [%eval -0.22] } 48... Re4 { [%eval 0.0] } 49. Nxg5 { [%eval 0.0] } 49... hxg5 { [%eval 0.0] } 50. Rd6 { [%eval 0.0] } 50... b5 { [%eval 0.0] } 51. Rb6 { [%eval 0.01] } 51... b4 { [%eval 0.0] } 52. Kf3 { [%eval 0.0] } 52... Rf4+ { [%eval 0.0] } 53. Kg3 { [%eval 0.0] } 53... Kf8 { [%eval 0.0] } 54. Rxb7 { [%eval 0.0] } 54... Ke8 { [%eval 0.0] } 55. e7 { [%eval 0.0] } 55... Rc4 { [%eval -0.02] } 56. Kf3 { [%eval 0.0] } 56... Rc3+ { [%eval 0.0] } 57. Ke4 { [%eval -0.07] } 57... b3 { [%eval 0.0] } 58. Ke5 { [%eval 0.0] } 58... Re3+ { [%eval 0.0] } 59. Kf6 { [%eval 0.0] } 59... Rf3+ { [%eval 0.0] } 60. Kxg6 { [%eval 0.04] } 60... Re3 { [%eval 0.06] } 61. Kf6 { [%eval 0.0] } 61... Rf3+ { [%eval 0.0] } 62. Kxg5 { [%eval 0.0] } 62... Kf7 { [%eval 0.0] } 63. Kh6 { [%eval 0.0] } 63... Rh3+ { [%eval 0.0] } 64. Kg5 { [%eval 0.0] } 64... Re3 { [%eval 0.08] } 65. Kf4 { [%eval 0.06] } 65... Rc3 { [%eval 0.0] } 66. Kf5 { [%eval 0.0] } 66... Rc5+ { [%eval 0.0] } 67. Ke4 { [%eval 0.0] } 67... Rc4+ { [%eval -0.01] } 68. Kd3 { [%eval 0.0] } 68... Rxg4 { [%eval 0.0] } 69. Kc3 { [%eval 0.0] } 69... Rg3+ { [%eval 0.0] } 70. Kb2 { [%eval 0.0] } 70... Ke8 { [%eval 0.0] } 71. Ka3 { [%eval 0.0] } 71... Rg2 { [%eval 0.0] } 72. Kxb3 { [%eval 0.0] } 72... Rg3+ { [%eval 0.0] } 73. Kc4 { [%eval 0.0] } 73... Rg4+ { [%eval 0.0] } 74. Kd5 { [%eval 0.0] } 74... Rg5+ { [%eval 0.0] } 75. Ke6 { [%eval 0.0] } 75... Rg6+ { [%eval 0.0] } 76. Kf5 { [%eval 0.0] } 76... Rg2 { [%eval 0.0] } 77. Kf6 { [%eval 0.0] } 77... Rf2+ { [%eval 0.0] } 78. Ke6 { [%eval 0.0] } 78... Re2+ { [%eval 0.0] } 79. Kf6 { [%eval 0.0] } 79... Rd2?? { (0.00 → Mate in 7) Checkmate is now unavoidable. Rf2+ was best. } { [%eval #7] } (79... Rf2+ 80. Ke5 Kf7 81. Ra7 Re2+ 82. Kf5 Rxe7 83. Rxe7+ Kxe7 84. Ke5 Kf7 85. Kd6) 80. Ke6?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. Rb8+ was best. } { [%eval 0.0] } (80. Rb8+ Kd7 81. e8=Q+ Kc7 82. Qc8+ Kd6 83. Qe6+ Kc5 84. Rc8+ Kd4 85. Qe5+ Kd3) 80... Re2+ { [%eval 0.0] } 81. Kf6 { [%eval 0.0] } 81... Rf2+ { [%eval 0.0] } 82. Ke6 { [%eval 0.0] } 82... Re2+ { [%eval 0.0] } { The game is a draw. } 1/2-1/2