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[Event "Daily Antichess Arena"] [Site "https://lichess.org/OrAxMS1L"] [Date "2021.10.21"] [Round "-"] [White "GrandmaBabe"] [Black "CreamPuff0912"] [Result "0-1"] [GameId "OrAxMS1L"] [UTCDate "2021.10.21"] [UTCTime "00:30:41"] [WhiteElo "1628"] [BlackElo "1177"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+35"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... b6?! { (0.00 → 0.87) Inaccuracy. Nh6 was best. } { [%eval 0.87] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. b3 { [%eval 0.95] } 2... g6 { [%eval 0.75] } 3. Bh3?? { (0.75 → Mate in 16) Checkmate is now unavoidable. Nh3 was best. } { [%eval #-16] } (3. Nh3 Bh6 4. Ng5 Bxg5 5. Ba3 Bxd2 6. Nxd2 Nc6 7. Bxe7 Ncxe7) 3... d5?? { (Mate in 16 → Mate in 16) Lost forced checkmate sequence. Bg7 was best. } { [%eval #16] } (3... Bg7 4. Bxd7 Bxa1 5. Bxe8 Qxd2 6. Qxd2 h5 7. Bxf7 Rh7 8. Bxg6) 4. Bxc8 { [%eval #16] } 4... Qxc8 { [%eval #15] } 5. e4 { [%eval #15] } 5... dxe4 { [%eval #14] } 6. Qh5 { [%eval #14] } 6... gxh5 { [%eval #13] } 7. g4?? { (Mate in 13 → -0.41) Lost forced checkmate sequence. Nf3 was best. } { [%eval -0.41] } (7. Nf3 exf3 8. g4 hxg4 9. h3 gxh3 10. Rxh3 Qxh3 11. Kf1 Qxf1 12. a4 Qxc1 13. Nc3 Qxc2) 7... Qxg4 { [%eval -1.29] } 8. Nf3 { [%eval -0.66] } 8... Qxf3 { [%eval -1.49] } 9. Kd1?? { (-1.49 → -5.68) Blunder. b4 was best. } { [%eval -5.68] } (9. b4) 9... Qxb3?? { (-5.68 → -0.09) Blunder. Qxd1 was best. } { [%eval -0.09] } (9... Qxd1 10. Rxd1 f5 11. Re1 e3 12. fxe3 Kd8 13. e4 fxe4 14. Rxe4 e5 15. Rxe5 Nd7 16. Rxh5) 10. cxb3 { [%eval 0.01] } 10... e3 { [%eval -0.25] } 11. dxe3 { [%eval 0.67] } 11... f6 { [%eval 0.86] } 12. Nd2 { [%eval 1.05] } 12... Nh6 { [%eval 0.94] } 13. Ba3?? { (0.94 → Mate in 12) Checkmate is now unavoidable. Kc2 was best. } { [%eval #-12] } (13. Kc2 Nd7 14. h4 Rd8 15. Rd1 Kf7 16. f4 Ng8 17. Kd3 f5 18. Nf3 Ngf6 19. Ke4 fxe4) 13... e5?? { (Mate in 12 → -0.63) Lost forced checkmate sequence. Ng4 was best. } { [%eval -0.63] } (13... Ng4 14. Bxe7 Nxh2 15. Rxh2 Bxe7 16. Rxh5 Rg8 17. Rxh7 Kf7 18. Rxf7 f5 19. Rxe7 a5 20. Rxc7) 14. Bxf8 { [%eval -0.91] } 14... Kxf8 { [%eval -1.97] } 15. Nc4?? { (-1.97 → Mate in 11) Checkmate is now unavoidable. Nf1 was best. } { [%eval #-11] } (15. Nf1 Nd7) 15... Nf5?? { (Mate in 11 → -0.73) Lost forced checkmate sequence. Ng4 was best. } { [%eval -0.73] } (15... Ng4 16. Nxb6 Nxh2 17. Rxh2 axb6 18. Rxh5 Rxa2 19. Rxa2 Na6 20. Rxa6 c6 21. Rxe5 fxe5 22. Rxb6) 16. Nxb6 { [%eval -2.08] } 16... Nxe3?? { (-2.08 → Mate in 7) Checkmate is now unavoidable. cxb6 was best. } { [%eval #7] } (16... cxb6) 17. fxe3?? { (Mate in 7 → -1.34) Lost forced checkmate sequence. Nxa8 was best. } { [%eval -1.34] } (17. Nxa8 Nxd1 18. Nxc7 Nxf2 19. Rae1 Nxh1 20. Rxe5 fxe5 21. Na6 Nxa6 22. b4 Nxb4 23. h4 Nxa2#) 17... cxb6 { [%eval -0.93] } 18. Kd2?? { (-0.93 → Mate in 9) Checkmate is now unavoidable. Rg1 was best. } { [%eval #-9] } (18. Rg1 Rg8) 18... Rg8 { [%eval #-9] } 19. Rhg1 { [%eval #-8] } 19... Rxg1 { [%eval #-8] } 20. Rxg1 { [%eval #-7] } 20... Kg8 { [%eval #-7] } 21. Rxg8 { [%eval #-6] } 21... Nc6 { [%eval #-6] } 22. Rxa8 { [%eval #-5] } 22... a6 { [%eval #-5] } 23. Rxa6 { [%eval #-4] } 23... h6 { [%eval #-4] } 24. Rxb6 { [%eval #-3] } 24... e4 { [%eval #-3] } 25. Rxc6 { [%eval #-2] } 25... h4 { [%eval #-2] } 26. Rxf6 { [%eval #-1] } 26... h3 { [%eval #-1] } 27. Rxh6# { Game ends by variant rule. } 0-1