FEN
[Event "rated variant:atomic game"]
[Site "https://lichess.org/OklgUlO2"]
[Date "2023.12.06"]
[Round "-"]
[White "konalight"]
[Black "Eclipse-first"]
[Result "0-1"]
[GameId "OklgUlO2"]
[UTCDate "2023.12.06"]
[UTCTime "06:49:48"]
[WhiteElo "1741"]
[BlackElo "1998"]
[WhiteRatingDiff "-2"]
[BlackRatingDiff "+3"]
[Variant "Atomic"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nh3 { [%eval 2.34] } 1... h6 { [%eval 2.01] } 2. e3?! { (2.01 → 0.91) Inaccuracy. d4 was best. } { [%eval 0.91] } (2. d4 d5 3. Na3 b5 4. e4 e6 5. g3 f5 6. f4 g6) 2... d5?? { (0.91 → 3.74) Blunder. e6 was best. } { [%eval 3.74] } (2... e6 3. Nc3 Bb4 4. Bb5 c6 5. Qh5 g6 6. Qe5 Qh4 7. g3) 3. Qh5 { [%eval 3.78] } 3... g6 { [%eval 3.85] } 4. Qe5 { [%eval 3.9] } 4... e6? { (3.90 → 8.29) Mistake. Be6 was best. } { [%eval 8.29] } (4... Be6 5. Nc3 a6 6. b3 b5 7. Na4 Bg7 8. Qxc7 Bxa1 9. Nb6) 5. Qxc7 { [%eval 5.18] } 5... O-O-O { [%eval 9.3] } 6. Bb5 { [%eval 9.46] } 6... Nf6 { [%eval 9.74] } 7. f3 { [%eval 8.26] } 7... d4 { [%eval 10.18] } 8. Bd7+ { [%eval 9.26] } 8... Kb8 { [%eval 10.6] } 9. d3 { [%eval 9.08] } 9... Ng4 { [%eval 8.91] } 10. fxg4 { [%eval 8.75] } 10... dxe3 { [%eval 10.95] } 11. Nc3 { [%eval 9.53] } 11... Bb4 { [%eval 11.57] } 12. O-O { [%eval 11.31] } 12... f5 { [%eval 12.54] } 13. Nb5 { [%eval 12.44] } 13... a6 { [%eval 12.87] } 14. c3 { [%eval 11.17] } 14... Bd6 { [%eval 10.93] } 15. h3 { [%eval 10.75] } 15... g5 { [%eval 13.91] } 16. Nd4 { [%eval 10.07] } 16... g4?! { (10.07 → Mate in 3) Checkmate is now unavoidable. Bh2+ was best. } { [%eval #3] } (16... Bh2+ 17. Kh1 Ka8 18. Bc8 Rxc8 19. Nxf5 Re8 20. g3 Bg1 21. Rf7 Re7 22. Be3 e5 23. Rf8+) 17. h4? { (Mate in 3 → 9.92) Lost forced checkmate sequence. Bc8 was best. } { [%eval 9.92] } (17. Bc8 b6 18. Nc6+ Ka8 19. Bb7#) 17... Bh2+ { [%eval 10.69] } 18. Kh1 { [%eval 10.46] } 18... f4?! { (10.46 → Mate in 3) Checkmate is now unavoidable. Rxd7 was best. } { [%eval #3] } (18... Rxd7 19. Nxf5) 19. a4?! { (Mate in 3 → 11.36) Lost forced checkmate sequence. Bc8 was best. } { [%eval 11.36] } (19. Bc8 b5 20. Nc6+ Ka8 21. Bb7#) 19... g3?! { (11.36 → Mate in 3) Checkmate is now unavoidable. Ka8 was best. } { [%eval #3] } (19... Ka8 20. Bxf4) 20. b4? { (Mate in 3 → 9.37) Lost forced checkmate sequence. Bc8 was best. } { [%eval 9.37] } (20. Bc8 b5 21. Nc6+ Ka8 22. Bb7#) 20... f3 { [%eval 10.95] } 21. Bf4+?? { (10.95 → Mate in 1) Checkmate is now unavoidable. Nxf3 was best. } { [%eval #-1] } (21. Nxf3) 21... fxg2# { Game ends by variant rule. } 0-1