FEN
[Event "rated classical game"]
[Site "https://lichess.org/Oj2xXejK"]
[Date "2026.05.15"]
[Round "-"]
[White "kerangir"]
[Black "Jerone"]
[Result "0-1"]
[GameId "Oj2xXejK"]
[UTCDate "2026.05.15"]
[UTCTime "19:32:54"]
[WhiteElo "1198"]
[BlackElo "1356"]
[WhiteRatingDiff "-31"]
[BlackRatingDiff "+34"]
[Variant "Standard"]
[TimeControl "1800+0"]
[ECO "A00"]
[Opening "Van't Kruijs Opening"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.08] } { A00 Van't Kruijs Opening } 1... d5 { [%eval 0.05] } 2. Bb5+?! { (0.05 → -0.55) Inaccuracy. Nf3 was best. } { [%eval -0.55] } (2. Nf3 Nf6 3. c4 e6 4. d4 Be7 5. Be2 O-O 6. O-O dxc4) 2... c6 { [%eval -0.53] } 3. Bd3 { [%eval -0.87] } 3... Nf6 { [%eval -0.78] } 4. Nc3?! { (-0.78 → -1.56) Inaccuracy. f4 was best. } { [%eval -1.56] } (4. f4 Nbd7 5. Nf3 e5 6. fxe5 Ng4 7. Bf5 Ndxe5 8. Bxc8 Rxc8) 4... e5 { [%eval -1.07] } 5. Nf3?? { (-1.07 → -4.34) Blunder. Be2 was best. } { [%eval -4.34] } (5. Be2 Bd6 6. d3 e4 7. dxe4 dxe4 8. f3 Qc7 9. Nxe4 Nxe4) 5... e4 { [%eval -4.37] } 6. Nxe4 { [%eval -5.12] } 6... dxe4 { [%eval -5.19] } 7. Bxe4 { [%eval -5.19] } 7... Nxe4 { [%eval -5.15] } 8. Ne5 { [%eval -5.8] } 8... Bd6 { [%eval -5.76] } 9. Nc4 { [%eval -5.73] } 9... b5 { [%eval -5.07] } 10. Nxd6+ { [%eval -5.02] } 10... Nxd6 { [%eval -5.06] } 11. d4 { [%eval -5.65] } 11... O-O { [%eval -5.6] } 12. d5 { [%eval -5.87] } 12... Nf5 { [%eval -5.48] } 13. dxc6 { [%eval -5.85] } 13... Qxd1+ { [%eval -5.8] } 14. Kxd1 { [%eval -6.03] } 14... Nxc6 { [%eval -6.06] } 15. e4 { [%eval -6.39] } 15... Nd6 { [%eval -6.1] } 16. e5 { [%eval -6.61] } 16... Ne4 { [%eval -6.21] } 17. Ke2 { [%eval -6.44] } 17... Nxe5 { [%eval -6.05] } 18. Bf4 { [%eval -6.41] } 18... Re8 { [%eval -6.24] } 19. Ke3 { [%eval -7.63] } 19... Ng6 { [%eval -7.52] } 20. f3 { [%eval -7.96] } 20... Ng3+ { [%eval -7.91] } 21. Kf2 { [%eval -8.39] } 21... Nxh1+ { [%eval -8.3] } 22. Kg1 { [%eval -9.13] } 22... Nxf4 { [%eval -9.2] } 23. Kxh1 { [%eval -9.07] } 23... Bb7 { [%eval -8.79] } 24. Rf1 { [%eval -9.36] } 24... g6 { [%eval -8.93] } 25. g3? { (-8.93 → Mate in 3) Checkmate is now unavoidable. a4 was best. } { [%eval #-3] } (25. a4 bxa4 26. c4 Rad8 27. Rb1 f6 28. c5 Re2 29. c6 Bxc6 30. h4) 25... Nd5? { (Mate in 3 → -9.20) Lost forced checkmate sequence. Bxf3+ was best. } { [%eval -9.2] } (25... Bxf3+ 26. Rxf3 Re1+ 27. Rf1 Rxf1#) 26. Rd1 { [%eval -10.1] } 26... Re2 { [%eval -9.89] } 27. b3? { (-9.89 → Mate in 5) Checkmate is now unavoidable. Rd3 was best. } { [%eval #-5] } (27. Rd3 Rxc2 28. b3 Re8 29. Rd1 Ne3 30. Ra1 f6 31. Kg1 g5 32. Re1 Bxf3) 27... Rxc2?! { (Mate in 5 → -10.29) Lost forced checkmate sequence. Ne3 was best. } { [%eval -10.29] } (27... Ne3 28. Kg1 Rg2+ 29. Kh1 Bxf3 30. Rd2 Rf2+ 31. Kg1 Rf1#) 28. a4?! { (-10.29 → Mate in 5) Checkmate is now unavoidable. Kg1 was best. } { [%eval #-5] } (28. Kg1 Ne3 29. Rc1 Rxc1+ 30. Kf2 Nd1+ 31. Kf1 Bxf3 32. a4 Rd8 33. axb5) 28... Nc3?! { (Mate in 5 → -10.94) Lost forced checkmate sequence. Ne3 was best. } { [%eval -10.94] } (28... Ne3 29. Rf1 Nxf1 30. axb5 Nxh2 31. Kg1 Rd8 32. b6 Rd1#) 29. Rd7?! { (-10.94 → Mate in 3) Checkmate is now unavoidable. Rc1 was best. } { [%eval #-3] } (29. Rc1 Rxc1+ 30. Kg2 Rd8 31. Kh3 Rc2 32. axb5 Bxf3 33. b6 axb6 34. Kh4 Rd3) 29... Bxf3+ { [%eval #-4] } 30. Kg1 { [%eval #-4] } 30... Re8 { [%eval #-3] } 31. Rb7 { [%eval #-1] } 31... Re1# { Black wins by checkmate. } 0-1