FEN
[Event "rated Racing Kings game"]
[Site "https://lichess.org/OfYuEZRk"]
[Date "2024.02.03"]
[White "awzaki"]
[Black "KENN035"]
[Result "1-0"]
[GameId "OfYuEZRk"]
[UTCDate "2024.02.03"]
[UTCTime "18:01:25"]
[WhiteElo "1166"]
[BlackElo "1532"]
[WhiteRatingDiff "+254"]
[BlackRatingDiff "-83"]
[Variant "Racing Kings"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nxc2 { [%eval 0.0] } 1... Kb3?! { (0.00 → 0.83) Inaccuracy. Nxf2 was best. } { [%eval 0.83] } (1... Nxf2 2. Kg3 Rxc2 3. Rxf2 Rc5 4. Kf4 Kb3 5. Ng3 Ka4 6. Qh6) 2. Ne3 { [%eval 0.6] } 2... Nxf2 { [%eval 0.05] } 3. Rxf2 { [%eval 0.16] } 3... Ne4?? { (0.16 → 2.09) Blunder. Kb4 was best. } { [%eval 2.09] } (3... Kb4 4. Nxc1) 4. Rf4?? { (2.09 → -1.44) Blunder. Qxe4 was best. } { [%eval -1.44] } (4. Qxe4 Bxe3) 4... Bxe3?? { (-1.44 → 1.24) Blunder. Kb4 was best. } { [%eval 1.24] } (4... Kb4 5. Rg6 Bxe3 6. Rf5 Kc4 7. Kh3 Rb5 8. Qf3 Rxf5 9. Qxf5 Rb5 10. Kg4 Ng3 11. Qf3) 5. Qxe4 { [%eval 1.23] } 5... Rc2 { [%eval 1.53] } 6. Kh3? { (1.53 → 0.12) Mistake. Qf3 was best. } { [%eval 0.12] } (6. Qf3 Qe5 7. Kh3 Rxe2 8. Kh4 Rc2 9. Re4 Qd5 10. Rg5 Qd8 11. Kh5 Rxf1 12. Qxf1 Bxg5) 6... Rc4? { (0.12 → 1.79) Mistake. Bxf4 was best. } { [%eval 1.79] } (6... Bxf4) 7. Kh4?? { (1.79 → -2.01) Blunder. Qf3 was best. } { [%eval -2.01] } (7. Qf3) 7... Rxe4 { [%eval -1.79] } 8. Rxe4 { [%eval -1.21] } 8... Rc1?? { (-1.21 → 1.25) Blunder. Bxg1 was best. } { [%eval 1.25] } (8... Bxg1 9. Kg5 Rxf1 10. Nxg1 Qa6 11. Nh3 Qc6 12. Re5 Kc4 13. Nf4 Kd4 14. Kf5 Qd6 15. Rb5) 9. Kh5? { (1.25 → 0.00) Mistake. Rh1 was best. } { [%eval 0.0] } (9. Rh1 Rc4 10. Ng3 Rb4 11. Kg4 Qf6 12. Be2 Bf2 13. Nh5 Qf7 14. Rd1 Ka4 15. Rd7 Qf8) 9... Rc4?? { (0.00 → 7.21) Blunder. Bxg1 was best. } { [%eval 7.21] } (9... Bxg1 10. Kg6 Rc7 11. Nxg1 Qxf1 12. Ne2 Rb7 13. Nf4 Qc4 14. Ne6 Kb4 15. Re5 Qb5 16. Rf5) 10. Kg6 { [%eval 6.27] } 10... Rxe4?? { (6.27 → Mate in 6) Checkmate is now unavoidable. Rc7 was best. } { [%eval #6] } (10... Rc7 11. Rh1) 11. Kh7?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Kf7 was best. } { [%eval 0.0] } (11. Kf7 Qa8 12. Rg8 Ka4 13. Bg2 Re5 14. Bxa8 Bc5 15. Rf8 Bxf8 16. Kxf8#) 11... Qa8?? { (0.00 → Mate in 7) Checkmate is now unavoidable. Re8 was best. } { [%eval #7] } (11... Re8 12. Rg8 Qe5 13. Ng3 Bd4 14. Nf5 Qb8 15. Rg4 Kb4 16. Nxd4 Qe5 17. Rg7 Qxd4 18. Rg5) 12. Rg8 { [%eval #6] } 12... Bd4 { [%eval #4] } 13. Rxa8 { [%eval #3] } 13... Rg4 { [%eval #3] } 14. Rg8 { [%eval #3] } 14... Re4 { [%eval #3] } 15. Re8?? { (Mate in 3 → -8.16) Lost forced checkmate sequence. Rd8 was best. } { [%eval -8.16] } (15. Rd8 Rg4 16. Rxd4 Rg6 17. Kh8#) 15... Rg4?? { (-8.16 → Mate in 3) Checkmate is now unavoidable. Rxe8 was best. } { [%eval #3] } (15... Rxe8) 16. Rg8 { [%eval #3] } 16... Re4 { [%eval #3] } 17. Rg7 { [%eval #6] } 17... Re8 { [%eval #6] } 18. Rg8?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Nf4 was best. } { [%eval 0.0] } (18. Nf4 Ba1 19. Rg8 Rb8 20. Ne6 Rb4 21. Rd8 Rg4 22. Ng7 Bxg7 23. Kg8#) 18... Re3?? { (0.00 → Mate in 3) Checkmate is now unavoidable. Re4 was best. } { [%eval #3] } (18... Re4) 19. Rg7 { [%eval #6] } 19... Re8 { [%eval #6] } 20. Bh3 { [%eval #6] } 20... Kc4 { [%eval #3] } 21. Nxd4 { [%eval #2] } 21... Kxd4 { [%eval #2] } 22. Rg8 { [%eval #1] } 22... Ke5 { [%eval #1] } 23. Kh8# { Game ends by variant rule. } 1-0

