- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated rapid game"] [Site "https://lichess.org/Od7Rmw3c"] [Date "2021.07.05"] [Round "-"] [White "manuel802p11g"] [Black "TheRealKernel"] [Result "0-1"] [GameId "Od7Rmw3c"] [UTCDate "2021.07.05"] [UTCTime "09:43:18"] [WhiteElo "1228"] [BlackElo "1189"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+22"] [Variant "Standard"] [TimeControl "600+5"] [ECO "B06"] [Opening "Modern Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.24] } 1... g6 { [%eval 0.4] } { B06 Modern Defense } 2. d4 { [%eval 0.68] } 2... d5 { [%eval 0.85] } 3. exd5 { [%eval 0.56] } 3... Qxd5 { [%eval 0.64] } 4. Nc3 { [%eval 0.56] } 4... Qd8 { [%eval 0.89] } 5. Nf3 { [%eval 0.75] } 5... Bg7 { [%eval 0.75] } 6. Bb5+ { [%eval 0.64] } 6... c6 { [%eval 0.72] } 7. Be2 { [%eval 0.61] } 7... e6?! { (0.61 → 1.70) Inaccuracy. Nf6 was best. } { [%eval 1.7] } (7... Nf6 8. O-O) 8. O-O?! { (1.70 → 1.11) Inaccuracy. Ne4 was best. } { [%eval 1.11] } (8. Ne4 Nf6 9. Nxf6+ Bxf6 10. Bh6 c5 11. c3 cxd4 12. Nxd4 Nc6 13. O-O Nxd4 14. cxd4 Qxd4) 8... Nf6 { [%eval 1.24] } 9. Bg5 { [%eval 1.16] } 9... O-O { [%eval 1.17] } 10. Qd2 { [%eval 1.27] } 10... h6? { (1.27 → 3.06) Mistake. Nbd7 was best. } { [%eval 3.06] } (10... Nbd7 11. Rfe1 a5 12. a4 Nb6 13. h3 Nbd5 14. Bd3 Qc7 15. Nxd5 Nxd5 16. Rac1 c5 17. dxc5) 11. Bxh6 { [%eval 3.16] } 11... Bxh6 { [%eval 3.77] } 12. Qxh6 { [%eval 3.96] } 12... Ng4 { [%eval 4.03] } 13. Qh4? { (4.03 → 2.46) Mistake. Qf4 was best. } { [%eval 2.46] } (13. Qf4 Nf6) 13... Qxh4 { [%eval 2.32] } 14. Nxh4 { [%eval 2.31] } 14... Nf6 { [%eval 2.28] } 15. Rad1 { [%eval 1.68] } 15... b5 { [%eval 1.92] } 16. Nf3 { [%eval 1.7] } 16... b4 { [%eval 1.62] } 17. Na4 { [%eval 1.58] } 17... Bb7? { (1.58 → 3.13) Mistake. Ba6 was best. } { [%eval 3.13] } (17... Ba6) 18. Nc5 { [%eval 2.99] } 18... Bc8 { [%eval 3.36] } 19. Ne5 { [%eval 3.07] } 19... a5 { [%eval 2.93] } 20. Bf3 { [%eval 3.04] } 20... Nd5 { [%eval 3.23] } 21. c4? { (3.23 → 1.73) Mistake. Ra1 was best. } { [%eval 1.73] } (21. Ra1 Na6) 21... bxc3 { [%eval 1.82] } 22. Bxd5 { [%eval 2.09] } 22... cxd5 { [%eval 1.34] } 23. bxc3 { [%eval 1.5] } 23... Na6 { [%eval 1.56] } 24. Nxa6?! { (1.56 → 0.65) Inaccuracy. Na4 was best. } { [%eval 0.65] } (24. Na4 Ra7) 24... Rxa6?! { (0.65 → 1.52) Inaccuracy. Bxa6 was best. } { [%eval 1.52] } (24... Bxa6 25. Rfe1 Rfc8 26. Re3 Rab8 27. h4 Rc7 28. a4 Kg7 29. g4 Rb3 30. g5 Ra3 31. Kg2) 25. Rb1 { [%eval 1.48] } 25... Kg7 { [%eval 1.63] } 26. Rfe1 { [%eval 1.82] } 26... f6?! { (1.82 → 2.77) Inaccuracy. Ra7 was best. } { [%eval 2.77] } (26... Ra7 27. Nd3 e5 28. Nxe5 Rc7 29. Rb5 f6 30. Nf3 Rxc3 31. Rxa5 Rd3 32. a4 Bg4 33. Rxd5) 27. Nd3 { [%eval 2.92] } 27... e5 { [%eval 2.95] } 28. dxe5 { [%eval 2.88] } 28... Bf5 { [%eval 2.87] } 29. exf6+ { [%eval 2.59] } 29... Rfxf6 { [%eval 2.67] } 30. Rbd1 { [%eval 2.19] } 30... Rac6?! { (2.19 → 3.43) Inaccuracy. Rfc6 was best. } { [%eval 3.43] } (30... Rfc6) 31. Nf4 { [%eval 3.57] } 31... Kh6 { [%eval 3.95] } 32. Nxd5 { [%eval 4.28] } 32... Rf7 { [%eval 5.09] } 33. Re5 { [%eval 4.64] } 33... Rd6 { [%eval 5.39] } 34. g3 { [%eval 4.72] } 34... Be6 { [%eval 5.34] } 35. Rd4 { [%eval 5.65] } 35... Rf5 { [%eval 6.71] } 36. Rh4+?! { (6.71 → 4.65) Inaccuracy. Rxf5 was best. } { [%eval 4.65] } (36. Rxf5 gxf5 37. c4 Rc6 38. f3 Rc8 39. Kf2 a4 40. Ke3 a3 41. Kf4 Kg7 42. h4 Rb8) 36... Kg5?? { (4.65 → Mate in 1) Checkmate is now unavoidable. Kg7 was best. } { [%eval #1] } (36... Kg7) 37. Rxf5+?? { (Mate in 1 → 5.34) Lost forced checkmate sequence. f4# was best. } { [%eval 5.34] } (37. f4#) 37... Bxf5?? { (5.34 → Mate in 1) Checkmate is now unavoidable. Kxf5 was best. } { [%eval #1] } (37... Kxf5 38. Ne3+) 38. Nf4?? { (Mate in 1 → 1.76) Lost forced checkmate sequence. f4# was best. } { [%eval 1.76] } (38. f4#) 38... Be4?? { (1.76 → 4.39) Blunder. Rd2 was best. } { [%eval 4.39] } (38... Rd2 39. a4) 39. Nh3+ { [%eval 4.15] } 39... Kf5 { [%eval 3.52] } 40. Kf1? { (3.52 → 1.65) Mistake. f3 was best. } { [%eval 1.65] } (40. f3 Rd1+) 40... Rd1+?! { (1.65 → 2.59) Inaccuracy. Rd2 was best. } { [%eval 2.59] } (40... Rd2 41. Rf4+) 41. Ke2 { [%eval 2.58] } 41... Rd3?? { (2.58 → 9.19) Blunder. Ra1 was best. } { [%eval 9.19] } (41... Ra1) 42. Rh8?? { (9.19 → 0.56) Blunder. Rf4+ was best. } { [%eval 0.56] } (42. Rf4+ Ke5 43. Rxe4+ Kxe4 44. Ng5+ Kf5 45. Kxd3 Kxg5 46. c4 Kf6 47. c5 Kf5 48. c6 Ke6) 42... Rxc3 { [%eval 0.48] } 43. Rf8+ { [%eval 0.62] } 43... Ke5 { [%eval 0.77] } 44. Re8+ { [%eval 0.49] } 44... Kd4 { [%eval 0.47] } 45. Rd8+ { [%eval 0.5] } 45... Bd5?? { (0.50 → 5.32) Blunder. Kc4 was best. } { [%eval 5.32] } (45... Kc4 46. Ng5) 46. Nf4 { [%eval 5.95] } 46... Rc2+ { [%eval 5.59] } 47. Kf1 { [%eval 5.95] } 47... Rxa2 { [%eval 6.06] } 48. Rxd5+ { [%eval 7.21] } 48... Ke4 { [%eval 7.61] } 49. f3+? { (7.61 → 3.87) Mistake. Kg2 was best. } { [%eval 3.87] } (49. Kg2) 49... Ke3?? { (3.87 → Mate in 1) Checkmate is now unavoidable. Kxf3 was best. } { [%eval #1] } (49... Kxf3 50. Rd3+) 50. Ne6?? { (Mate in 1 → 3.29) Lost forced checkmate sequence. Rd3# was best. } { [%eval 3.29] } (50. Rd3#) 50... Kxf3 { [%eval 3.19] } 51. Rg5?? { (3.19 → Mate in 1) Checkmate is now unavoidable. Rd3+ was best. } { [%eval #-1] } (51. Rd3+ Ke4 52. Nc5+ Ke5 53. Nb3 Ke4 54. Rd2 Rxd2 55. Nxd2+ Kf5 56. Kf2 a4 57. Nb1 Kg4) 51... Ra1# { Black wins by checkmate. } 0-1