FEN
[Event "rated rapid game"]
[Site "https://lichess.org/Od2G7s6o"]
[Date "2026.06.03"]
[Round "-"]
[White "ChrisPro1001"]
[Black "nobody010126"]
[Result "0-1"]
[GameId "Od2G7s6o"]
[UTCDate "2026.06.03"]
[UTCTime "20:01:44"]
[WhiteElo "1390"]
[BlackElo "1448"]
[WhiteRatingDiff "-32"]
[BlackRatingDiff "+19"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "C00"]
[Opening "French Defense: Horwitz Attack, Papa-Ticulat Gambit"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e6 { [%eval 0.22] } 2. b3 { [%eval -0.19] } 2... d5 { [%eval -0.21] } 3. Bb2 { [%eval -0.17] } { C00 French Defense: Horwitz Attack, Papa-Ticulat Gambit } 3... Nf6 { [%eval 0.03] } 4. e5 { [%eval 0.0] } 4... Nfd7 { [%eval 0.2] } 5. Nf3 { [%eval -0.08] } 5... Nc6?! { (-0.08 → 0.53) Inaccuracy. a6 was best. } { [%eval 0.53] } (5... a6 6. d4 c5 7. c3 Nc6 8. Bd3 f6 9. exf6 Qxf6 10. O-O) 6. d4 { [%eval 0.36] } 6... b6 { [%eval 0.7] } 7. Bb5 { [%eval 0.73] } 7... Bb7 { [%eval 0.72] } 8. Nc3 { [%eval 0.42] } 8... Bb4 { [%eval 0.87] } 9. O-O { [%eval 0.93] } 9... O-O { [%eval 1.09] } 10. a3 { [%eval 1.11] } 10... Be7 { [%eval 1.12] } 11. Bd3 { [%eval 0.7] } 11... a5?! { (0.70 → 1.28) Inaccuracy. f6 was best. } { [%eval 1.28] } (11... f6 12. Nxd5 exd5 13. e6 g6 14. exd7 Qxd7 15. Re1 Nd8 16. Qd2 Nf7 17. a4) 12. Re1 { [%eval 1.02] } 12... Ncb8 { [%eval 1.26] } 13. Ne2 { [%eval 1.25] } 13... c5 { [%eval 1.31] } 14. dxc5? { (1.31 → 0.04) Mistake. Nf4 was best. } { [%eval 0.04] } (14. Nf4 Nc6 15. c3 Re8 16. Qe2 Nf8 17. Rad1 cxd4 18. Nxd4 Nxd4 19. cxd4 Ng6) 14... bxc5 { [%eval 0.12] } 15. Nf4 { [%eval 0.03] } 15... Nc6 { [%eval 0.42] } 16. Bb5?! { (0.42 → -0.13) Inaccuracy. Nh5 was best. } { [%eval -0.13] } (16. Nh5 a4 17. Qd2 axb3 18. cxb3 c4 19. bxc4 dxc4 20. Bxc4 Na5 21. Ba2 Bxf3) 16... Qc7 { [%eval -0.22] } 17. Nd3?! { (-0.22 → -0.81) Inaccuracy. Qe2 was best. } { [%eval -0.81] } (17. Qe2 d4 18. c3 Rfd8 19. Rac1 Na7 20. Bxd7 Qxd7 21. cxd4 Bxf3 22. Qxf3 cxd4) 17... Qb6 { [%eval -0.27] } 18. Bxc6?! { (-0.27 → -1.32) Inaccuracy. a4 was best. } { [%eval -1.32] } (18. a4 Rfd8 19. h4 Nf8 20. Qe2 Nb4 21. h5 Nxd3 22. Bxd3) 18... Bxc6 { [%eval -0.94] } 19. c4?! { (-0.94 → -1.82) Inaccuracy. a4 was best. } { [%eval -1.82] } (19. a4 Rfc8 20. Nd2 Nf8 21. Qg4 Ng6 22. Ba3 Bb7 23. Rab1 Qd8 24. Nf3 h6) 19... Rad8?! { (-1.82 → -0.85) Inaccuracy. Rfb8 was best. } { [%eval -0.85] } (19... Rfb8 20. Nd2 a4 21. b4 cxb4 22. axb4 Bxb4 23. Nxb4 Qxb4 24. Ba3 Qa5 25. Rc1) 20. cxd5 { [%eval -1.23] } 20... Bxd5 { [%eval -1.28] } 21. Nd2 { [%eval -1.23] } 21... Rb8 { [%eval -1.04] } 22. Nc1?! { (-1.04 → -1.98) Inaccuracy. Bc3 was best. } { [%eval -1.98] } (22. Bc3 Bxb3 23. Nxb3 Qxb3 24. Bxa5 Qb7 25. Nf4 c4 26. Qg4 g6 27. Rad1 Qa7) 22... Rfd8 { [%eval -1.52] } 23. Re3?! { (-1.52 → -2.32) Inaccuracy. Qg4 was best. } { [%eval -2.32] } (23. Qg4 Nf8 24. Bc3 Ng6 25. Ne2 Qa6 26. Nf4 Bxb3 27. Ne4 Bd5 28. Nd6 Rb3) 23... a4 { [%eval -2.23] } 24. Rb1 { [%eval -2.58] } 24... axb3 { [%eval -2.42] } 25. Ncxb3 { [%eval -2.59] } 25... Bxb3?? { (-2.59 → -0.53) Blunder. Bg5 was best. } { [%eval -0.53] } (25... Bg5 26. Rc3 Qb5 27. h3 h6 28. Rg3 Bf4 29. Rg4 Bxb3 30. Nxb3 Qxb3 31. Qxb3) 26. Nxb3? { (-0.53 → -2.08) Mistake. Rxb3 was best. } { [%eval -2.08] } (26. Rxb3 Qa6 27. h3 h6 28. Qf1 Qc6 29. Rxb8 Rxb8 30. Nc4 Qb5 31. Qd3 Qa4) 26... Nxe5 { [%eval -2.19] } 27. Bxe5? { (-2.19 → -4.32) Mistake. Qf1 was best. } { [%eval -4.32] } (27. Qf1 Ng6 28. h3 h6 29. Bc3 Qa7 30. Na5 Rxb1 31. Qxb1 Qa8 32. Re1 Bg5) 27... Rxd1+ { [%eval -4.51] } 28. Rxd1 { [%eval -4.64] } 28... Rd8 { [%eval -4.52] } 29. Rb1 { [%eval -4.52] } 29... c4 { [%eval -4.13] } 30. Nd2?? { (-4.13 → Mate in 12) Checkmate is now unavoidable. h3 was best. } { [%eval #-12] } (30. h3 f6 31. Nd2 Qc6 32. Bc3 Bc5 33. Ree1 e5 34. Rec1 Bxa3 35. Rc2 Qd5) 30... Qxb1+ { [%eval -9.48] } 31. Nxb1? { (-9.48 → Mate in 2) Checkmate is now unavoidable. Nf1 was best. } { [%eval #-2] } (31. Nf1 Rd1 32. h3 Rxf1+ 33. Kh2 h5 34. a4 Rh1+ 35. Kg3 h4+ 36. Kf3 Qd1+) 31... Rd1+ { [%eval #-1] } 32. Re1 { [%eval #-1] } 32... Rxe1# { Black wins by checkmate. } 0-1