FEN
[Event "rated rapid game"]
[Site "https://lichess.org/OcktZ4BL"]
[Date "2026.05.09"]
[Round "-"]
[White "Mkandawire"]
[Black "Liacaole"]
[Result "1/2-1/2"]
[GameId "OcktZ4BL"]
[UTCDate "2026.05.09"]
[UTCTime "09:37:28"]
[WhiteElo "1710"]
[BlackElo "1622"]
[WhiteRatingDiff "-47"]
[BlackRatingDiff "+1"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "E90"]
[Opening "King's Indian Defense: Larsen Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.15] } 1... Nf6 { [%eval 0.15] } 2. c4 { [%eval 0.16] } 2... g6 { [%eval 0.28] } 3. Nc3 { [%eval 0.18] } 3... Bg7 { [%eval 0.46] } 4. Nf3 { [%eval 0.17] } 4... d6 { [%eval 0.5] } 5. e4 { [%eval 0.45] } 5... O-O { [%eval 0.44] } 6. Be3 { [%eval 0.33] } { E90 King's Indian Defense: Larsen Variation } 6... Nbd7 { [%eval 0.7] } 7. Qd2 { [%eval 0.31] } 7... Ng4 { [%eval 0.34] } 8. Bf4 { [%eval 0.14] } 8... e5 { [%eval 0.26] } 9. dxe5?! { (0.26 → -0.38) Inaccuracy. Bg5 was best. } { [%eval -0.38] } (9. Bg5 f6 10. Bh4 Nh6 11. h3 c6 12. Bd3 g5 13. Bg3 f5 14. exf5 exd4) 9... Ngxe5 { [%eval 0.14] } 10. Nxe5 { [%eval -0.11] } 10... Nxe5 { [%eval 0.43] } 11. Be2 { [%eval 0.45] } 11... Be6 { [%eval 0.43] } 12. Nd5 { [%eval -0.08] } 12... c6 { [%eval -0.17] } 13. Bxe5? { (-0.17 → -1.62) Mistake. Ne3 was best. } { [%eval -1.62] } (13. Ne3 Qf6 14. Bg3 h5 15. h3 Nd7 16. Bxd6 Qxb2 17. Qxb2 Bxb2 18. Rb1 Bc3+) 13... Bxe5?! { (-1.62 → -0.94) Inaccuracy. dxe5 was best. } { [%eval -0.94] } (13... dxe5 14. Ne3 Qxd2+ 15. Kxd2 Rfd8+ 16. Kc3 Rd4 17. Bd3 Rad8 18. Rad1 Bh6 19. Kc2) 14. Ne3 { [%eval -1.45] } 14... Qb6?! { (-1.45 → -0.80) Inaccuracy. Qf6 was best. } { [%eval -0.8] } (14... Qf6 15. Rd1 Bxb2 16. O-O Ba3 17. f4 Bc5 18. Kh1 Qe7 19. Bd3 Rae8 20. Rf3) 15. O-O { [%eval -1.28] } 15... Rab8?! { (-1.28 → -0.68) Inaccuracy. Qxb2 was best. } { [%eval -0.68] } (15... Qxb2 16. Qxb2 Bxb2 17. Rab1 Bd4 18. Rxb7 Rfb8 19. Rb3 a5 20. Rfb1 Rxb3 21. axb3) 16. Rab1 { [%eval -0.61] } 16... Qd4 { [%eval -0.42] } 17. Qxd4 { [%eval -0.44] } 17... Bxd4 { [%eval -0.32] } 18. Nc2 { [%eval -0.39] } 18... Bg7 { [%eval -0.33] } 19. Rfd1 { [%eval -0.36] } 19... Rfd8 { [%eval -0.27] } 20. b3 { [%eval -0.21] } 20... d5 { [%eval -0.21] } 21. exd5 { [%eval -0.26] } 21... cxd5 { [%eval -0.19] } 22. cxd5 { [%eval -0.36] } 22... Rxd5 { [%eval -0.16] } 23. Rxd5 { [%eval -0.16] } 23... Bxd5 { [%eval -0.14] } 24. Ne3 { [%eval -0.23] } 24... Bc6 { [%eval -0.19] } 25. Rd1 { [%eval -0.21] } 25... Kf8 { [%eval -0.23] } 26. Nc4 { [%eval -0.28] } 26... Ke7 { [%eval -0.32] } 27. Rd3 { [%eval -0.65] } 27... Rd8 { [%eval -0.43] } 28. Rxd8 { [%eval -0.81] } 28... Kxd8 { [%eval -0.76] } 29. f3 { [%eval -0.93] } 29... b5?! { (-0.93 → -0.14) Inaccuracy. Kc7 was best. } { [%eval -0.14] } (29... Kc7 30. f4 b5 31. Ne5 Be8 32. Nd3 Kd6 33. Bf3 Bd4+ 34. Kf1 f6 35. Ke2) 30. Nd6 { [%eval -0.27] } 30... Ke7 { [%eval 0.09] } 31. Nxb5 { [%eval 0.0] } 31... Bxb5 { [%eval 0.0] } 32. Bxb5 { [%eval 0.01] } 32... a5 { [%eval 0.0] } 33. Kf2 { [%eval 0.0] } 33... Bc3 { [%eval 0.0] } 34. Ke3 { [%eval 0.0] } 34... h6 { [%eval 0.08] } 35. g4 { [%eval 0.0] } 35... Bb4 { [%eval 0.0] } 36. h4 { [%eval 0.0] } 36... f6 { [%eval 0.0] } 37. Ke4 { [%eval 0.0] } 37... Kf7 { [%eval 0.0] } 38. Bc4+ { [%eval 0.0] } 38... Ke7 { [%eval 0.0] } 39. h5 { [%eval 0.0] } 39... gxh5 { [%eval 0.0] } 40. gxh5 { [%eval 0.0] } 40... Kf8 { [%eval 0.0] } 41. Kf5 { [%eval 0.0] } 41... Kg7 { [%eval 0.0] } 42. Ke6 { [%eval 0.02] } 42... Bc5 { [%eval 0.0] } 43. Kd5 { [%eval 0.0] } 43... Bb4 { Black offers draw } { [%eval 0.0] } 44. Kc6 { [%eval 0.0] } 44... f5 { [%eval 0.0] } 45. Kb5 { [%eval 0.0] } 45... Kf6 { [%eval 0.0] } 46. Ka4 { [%eval 0.0] } 46... Kg5 { [%eval 0.0] } 47. Be6 { [%eval 0.0] } 47... f4 { [%eval 0.04] } 48. Bf7 { [%eval 0.0] } 48... Kh4 { [%eval 0.0] } 49. a3 { [%eval 0.0] } 49... Be1 { [%eval 0.0] } 50. b4 { [%eval 0.0] } 50... axb4 { [%eval 0.0] } 51. axb4 { [%eval 0.0] } 51... Bf2 { [%eval 0.0] } 52. Kb3 { [%eval 0.0] } 52... Kg3 { [%eval 0.0] } 53. Bd5 { [%eval 0.0] } 53... Kh4 { [%eval 0.0] } 54. Bf7 { [%eval 0.0] } 54... Kg3 { Black offers draw } { [%eval 0.0] } { The game is a draw. } 1/2-1/2