- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated Three-check game"] [Site "https://lichess.org/ObsJsFsL"] [Date "2024.09.20"] [White "No_fear_anyone"] [Black "cameron1729"] [Result "1-0"] [GameId "ObsJsFsL"] [UTCDate "2024.09.20"] [UTCTime "15:41:51"] [WhiteElo "1293"] [BlackElo "1337"] [WhiteRatingDiff "+114"] [BlackRatingDiff "-220"] [Variant "Three-check"] [TimeControl "300+0"] [ECO "A40"] [Opening "Horwitz Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval -0.17] } 1... e6? { (-0.17 → 0.95) Mistake. e5 was best. } { [%eval 0.95] } { A40 Horwitz Defense } (1... e5 2. c3 e4 3. e3 c6 4. d5 Bd6 5. dxc6 dxc6 6. Nd2) 2. c3 { [%eval 0.94] } 2... Bd6?? { (0.94 → 3.11) Blunder. Nf6 was best. } { [%eval 3.11] } (2... Nf6 3. e4 Nxe4 4. Nh3 Qh4 5. Bd3 Nf6 6. Nd2 Qg4 7. Qxg4) 3. e3?! { (3.11 → 2.13) Inaccuracy. e4 was best. } { [%eval 2.13] } (3. e4 Qh4) 3... Qe7 { [%eval 2.0] } 4. Qf3?! { (2.00 → 1.29) Inaccuracy. Nf3 was best. } { [%eval 1.29] } (4. Nf3 Nf6 5. Nbd2 Nc6 6. Ng5 b6 7. Nc4 O-O 8. Bd3 Kh8 9. e4 e5) 4... Nf6 { [%eval 1.63] } 5. Bb5?? { (1.63 → -0.28) Blunder. Nd2 was best. } { [%eval -0.28] } (5. Nd2 e5) 5... c6 { [%eval -0.33] } 6. Bc4 { [%eval -0.62] } 6... b5 { [%eval -0.54] } 7. Bb3 { [%eval -0.37] } 7... a5?! { (-0.37 → 0.56) Inaccuracy. Bb7 was best. } { [%eval 0.56] } (7... Bb7 8. Ne2) 8. a3?? { (0.56 → -1.35) Blunder. Ne2 was best. } { [%eval -1.35] } (8. Ne2 Bb7) 8... b4?? { (-1.35 → 1.30) Blunder. Bc7 was best. } { [%eval 1.3] } (8... Bc7) 9. Ne2 { [%eval 1.31] } 9... bxc3 { [%eval 1.53] } 10. Nbxc3 { [%eval 1.6] } 10... Ba6?! { (1.60 → 2.28) Inaccuracy. Bb7 was best. } { [%eval 2.28] } (10... Bb7 11. Bc2) 11. g3? { (2.28 → 0.83) Mistake. e4 was best. } { [%eval 0.83] } (11. e4 Bxe2 12. Qxe2 e5 13. f4 exd4 14. Bxf7+ Kd8 15. O-O Qxf7 16. Na4 Qh5) 11... Bxe2?! { (0.83 → 1.42) Inaccuracy. e5 was best. } { [%eval 1.42] } (11... e5 12. e4 a4 13. Ba2 Bxe2 14. Qxe2 O-O 15. d5 Na6 16. Bc4 Nc5 17. O-O) 12. Kxe2?! { (1.42 → 0.38) Inaccuracy. Qxe2 was best. } { [%eval 0.38] } (12. Qxe2 O-O) 12... c5?? { (0.38 → 2.61) Blunder. Bc7 was best. } { [%eval 2.61] } (12... Bc7) 13. Qxa8 { [%eval 2.88] } 13... O-O { [%eval 2.42] } 14. Bc2?? { (2.42 → -1.14) Blunder. d5 was best. } { [%eval -1.14] } (14. d5 Nc6) 14... cxd4 { [%eval -0.75] } 15. Bxh7+?? { (-0.75 → -2.67) Blunder. Qf3 was best. } { [%eval -2.67] } (15. Qf3 dxc3 16. bxc3 e5 17. e4 Bc5 18. Kf1 Ng4 19. Kg2 Nxf2 20. Be3 Nxh1) 15... Nxh7 { [%eval -1.45] } 16. exd4?? { (-1.45 → -5.16) Blunder. Ne4 was best. } { [%eval -5.16] } (16. Ne4 d3+) 16... Nc6 { [%eval -2.61] } 17. Qxf8+ { [%eval -3.52] } 17... Nxf8?? { (-3.52 → 3.30) Blunder. Kxf8 was best. } { [%eval 3.3] } (17... Kxf8 18. Kf1) 18. Kf1?! { (3.30 → 2.12) Inaccuracy. Ne4 was best. } { [%eval 2.12] } (18. Ne4 Kh8) 18... Nxd4?? { (2.12 → 13.14) Blunder. f5 was best. } { [%eval 13.14] } (18... f5 19. Be3 Qd8 20. Rg1 Qa8 21. Ne2 Qa6 22. Rg2 Ng6 23. b3 Qxe2+ 24. Kxe2) 19. Be3?? { (13.14 → 3.28) Blunder. Ne4 was best. } { [%eval 3.28] } (19. Ne4 Kh8) 19... e5?? { (3.28 → 25.54) Blunder. Nf5 was best. } { [%eval 25.54] } (19... Nf5 20. Kg1 Qd8 21. Ne4 Kh8 22. Ng5 Kg8 23. Re1 Qb8 24. Ne4 Kh8 25. Bd2) 20. Nd5 { [%eval 29.69] } 20... Kh8 { [%eval 29.07] } 21. Nxe7 { [%eval 26.94] } 21... Bxe7 { [%eval 25.84] } 22. Bxd4 { [%eval 26.68] } 22... exd4 { [%eval 31.53] } 23. Kg2 { [%eval 29.48] } 23... Ne6 { [%eval 38.31] } 24. Kg1 { [%eval 21.37] } 24... Ng5?! { (21.37 → Mate in 7) Checkmate is now unavoidable. g6 was best. } { [%eval #7] } (24... g6 25. Kg2) 25. Kg2?! { (Mate in 7 → 29.53) Lost forced checkmate sequence. Rc1 was best. } { [%eval 29.53] } (25. Rc1 Bf8 26. Rc8 Kh7 27. Rxf8 Kg6 28. Rh8 Nh7 29. g4 d3 30. Rg8 Kf6) 25... Bc5?! { (29.53 → Mate in 5) Checkmate is now unavoidable. Ne6 was best. } { [%eval #5] } (25... Ne6 26. Rac1) 26. Rae1 { [%eval #4] } 26... Ne6 { [%eval #4] } 27. Re4 { [%eval #3] } 27... Nf4+ { [%eval #3] } 28. Rxf4 { [%eval #2] } 28... d3 { [%eval #1] } 29. Rh4# { Game ends by variant rule. } 1-0