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[Event "casual classical game"] [Site "https://lichess.org/OaFvx8W6"] [Date "2025.09.03"] [White "lichess AI level 1"] [Black "gatito30"] [Result "1/2-1/2"] [GameId "OaFvx8W6"] [UTCDate "2025.09.03"] [UTCTime "18:20:09"] [WhiteElo "?"] [BlackElo "805"] [Variant "Standard"] [TimeControl "10800+0"] [ECO "D00"] [Opening "Queen's Pawn Game: Chigorin Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } 1... d5 { [%eval 0.2] } 2. Nc3 { [%eval -0.07] } { D00 Queen's Pawn Game: Chigorin Variation } 2... Nc6 { [%eval 0.15] } 3. Nf3 { [%eval -0.01] } 3... e6 { [%eval 0.51] } 4. Bf4 { [%eval 0.17] } 4... Bb4 { [%eval 0.25] } 5. e4?! { (0.25 → -0.69) Inaccuracy. e3 was best. } { [%eval -0.69] } (5. e3 Nf6 6. Bd3 O-O 7. O-O Bd6 8. Bg5 Be7 9. a3 b6) 5... dxe4 { [%eval -0.73] } 6. a3?? { (-0.73 → -4.31) Blunder. Ne5 was best. } { [%eval -4.31] } (6. Ne5 Nge7 7. Nxc6 Nxc6 8. Bb5 Qd5 9. Qd2 Bxc3 10. Bxc6+ Qxc6) 6... Bxc3+ { [%eval -4.11] } 7. Ke2? { (-4.11 → -8.04) Mistake. bxc3 was best. } { [%eval -8.04] } (7. bxc3 exf3 8. Qxf3 Nge7 9. O-O-O O-O 10. Bd3 Qd5 11. Qg3 e5 12. c4 Qd6) 7... Bxb2 { [%eval -7.89] } 8. Ne5 { [%eval -7.85] } 8... Bxa1 { [%eval -6.21] } 9. c3?! { (-6.21 → -8.75) Inaccuracy. Nxc6 was best. } { [%eval -8.75] } (9. Nxc6 bxc6 10. Qxa1 Ba6+ 11. Ke1 Bxf1 12. Kxf1 Nf6 13. h4 Nd5 14. Qc1 Nxf4) 9... Nxd4+ { [%eval -7.3] } 10. Kd2 { [%eval -8.51] } 10... Nb3+ { [%eval -8.32] } 11. Ke3 { [%eval -8.85] } 11... Bd7?! { (-8.85 → -6.15) Inaccuracy. Qxd1 was best. } { [%eval -6.15] } (11... Qxd1 12. Bb5+ Bd7 13. Bxd7+ Qxd7 14. Nxd7 Kxd7 15. Rd1+ Ke8 16. Rb1 Nc5 17. Rxa1) 12. Bc4 { [%eval -7.57] } 12... Ba4 { [%eval -7.24] } 13. Qh5?! { (-7.24 → -12.19) Inaccuracy. Qc2 was best. } { [%eval -12.19] } (13. Qc2 Nc5 14. Qc1 f6 15. Ke2 Qe7 16. g3 fxe5 17. Bxe5 Bc6 18. Rd1 Nf6) 13... g6 { [%eval -8.66] } 14. Qe2 { [%eval -9.44] } 14... Nc1?! { (-9.44 → -5.48) Inaccuracy. Bxc3 was best. } { [%eval -5.48] } (14... Bxc3 15. Rd1 Nd4 16. Qf1 g5 17. f3 gxf4+ 18. Kf2 Qg5 19. Nxf7 Kxf7 20. fxe4) 15. Qf1?! { (-5.48 → -8.23) Inaccuracy. Rxc1 was best. } { [%eval -8.23] } (15. Rxc1 Ne7 16. Rxa1 f6 17. Qa2 fxe5 18. Bxe5 Rf8 19. Ke2 Rf5 20. Bg7 Nd5) 15... Nd3 { [%eval -8.06] } 16. Bxe6 { [%eval -9.43] } 16... fxe6 { [%eval -9.18] } 17. Nc6 { [%eval -11.68] } 17... bxc6 { [%eval -10.94] } 18. Qe2?! { (-10.94 → Mate in 6) Checkmate is now unavoidable. Qxa1 was best. } { [%eval #-6] } (18. Qxa1 Nxf4 19. f3 Nh6 20. Rd1 Bxd1 21. Qb2 Nf5+ 22. Kf2 O-O 23. c4 Qh4+) 18... Nxf4?! { (Mate in 6 → -11.08) Lost forced checkmate sequence. Bxc3 was best. } { [%eval -11.08] } (18... Bxc3 19. Be5 Bxe5 20. Kd2 Nf4+ 21. Kc1 Nxe2+ 22. Kb1 Qd3+ 23. Ka2 Qc2#) 19. Qc4?! { (-11.08 → Mate in 14) Checkmate is now unavoidable. Kxf4 was best. } { [%eval #-14] } (19. Kxf4 Nh6 20. g4 Qh4 21. Kxe4 O-O 22. f4 Bxc3 23. h3 Bg7 24. Kd3 Qf6) 19... Nxg2+ { [%eval -15.52] } 20. Ke2 { [%eval -13.67] } 20... Nf4+ { [%eval -12.68] } 21. Kf1?! { (-12.68 → Mate in 1) Checkmate is now unavoidable. Ke3 was best. } { [%eval #-1] } (21. Ke3 Bxc3 22. Kxe4 Qf6 23. Qxa4 Ne7 24. Kf3 O-O 25. Qe4 Nfd5+ 26. Kg4 Rf7) 21... Qd5?! { (Mate in 1 → -12.73) Lost forced checkmate sequence. Qd1# was best. } { [%eval -12.73] } (21... Qd1#) 22. Qe2?! { (-12.73 → Mate in 5) Checkmate is now unavoidable. Qxd5 was best. } { [%eval #-5] } (22. Qxd5 exd5 23. Kg1 Bxc3 24. h4 Rb8 25. Rh3 Bd4 26. Kh2 Ke7 27. h5 g5) 22... Bb5 { [%eval #-4] } 23. f3 { [%eval #-4] } 23... Bxe2+ { [%eval #-4] } 24. Kg1 { [%eval #-1] } 24... exf3 { [%eval #-3] } 25. a4 { [%eval #-1] } 25... Qa5 { [%eval #-3] } 26. c4 { [%eval #-1] } 26... Qxa4 { [%eval #-4] } 27. c5 { [%eval #-1] } 27... Qb4 { [%eval #-3] } 28. h3 { [%eval #-2] } 28... f2+ { [%eval #-3] } 29. Kh2 { [%eval #-2] } 29... Rb8 { [%eval #-4] } 30. Rf1 { [%eval #-4] } 30... Rb5 { [%eval #-4] } 31. h4 { [%eval #-3] } 31... Bxf1 { [%eval #-2] } 32. Kh1 { [%eval #-2] } 32... g5 { [%eval #-2] } 33. h5 { [%eval #-2] } 33... Nxh5 { [%eval #-1] } 34. Kh2 { [%eval #-1] } 34... Qxc5 { [%eval #-2] } 35. Kh1 { [%eval #-2] } 35... Bg2+ { [%eval #-3] } 36. Kh2 { [%eval #-3] } 36... Rb3 { [%eval #-2] } 37. Kxg2 { [%eval #-2] } 37... Qc1 { [%eval #-2] } 38. Kh2 { [%eval #-1] } 38... Nf4?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Qg1# was best. } { [%eval 0.0] } { Draw by stalemate. } (38... Qg1#) 1/2-1/2