FEN
[Event "rated blitz game"]
[Site "https://lichess.org/Oa3xwNRn"]
[Date "2023.03.13"]
[Round "-"]
[White "GuidingZebra"]
[Black "Snooza_ZA"]
[Result "0-1"]
[GameId "Oa3xwNRn"]
[UTCDate "2023.03.13"]
[UTCTime "08:14:19"]
[WhiteElo "600"]
[BlackElo "723"]
[WhiteRatingDiff "-18"]
[BlackRatingDiff "+18"]
[Variant "Standard"]
[TimeControl "300+3"]
[ECO "B06"]
[Opening "Modern Defense: Fianchetto Gambit"]
[Termination "Time forfeit"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.0] } 1... f5?! { (0.00 → 0.62) Inaccuracy. Nf6 was best. } { [%eval 0.62] } (1... Nf6 2. c4 e6 3. Nf3 d5 4. cxd5 exd5 5. Bf4 c6 6. Nc3) 2. e4?! { (0.62 → 0.00) Inaccuracy. c4 was best. } { [%eval 0.0] } (2. c4 Nf6 3. Nc3 e6 4. a3 Be7 5. e3 d6 6. Bd3 e5) 2... g6?? { (0.00 → 3.39) Blunder. fxe4 was best. } { [%eval 3.39] } { B06 Modern Defense: Fianchetto Gambit } (2... fxe4 3. Nc3 Nf6 4. Bg5 g6 5. Bc4 c6 6. d5 Bg7 7. Nge2) 3. g4?? { (3.39 → -0.46) Blunder. exf5 was best. } { [%eval -0.46] } (3. exf5 d5 4. Bd3 Bxf5 5. Bxf5 gxf5 6. Qh5+ Kd7 7. Nf3 Nc6) 3... Nf6?? { (-0.46 → 1.91) Blunder. fxe4 was best. } { [%eval 1.91] } (3... fxe4) 4. gxf5 { [%eval 1.83] } 4... gxf5?? { (1.83 → 5.53) Blunder. d6 was best. } { [%eval 5.53] } (4... d6 5. Nc3 Nc6 6. d5 Ne5 7. f4 Nf7 8. Nf3 c6 9. dxc6 bxc6 10. Bc4 d5 11. Bb3) 5. exf5?? { (5.53 → 1.56) Blunder. e5 was best. } { [%eval 1.56] } (5. e5 Ng4 6. h3 c5 7. hxg4 cxd4 8. Qxd4 Nc6 9. Qf4 d6) 5... b5?! { (1.56 → 2.34) Inaccuracy. c5 was best. } { [%eval 2.34] } (5... c5 6. dxc5) 6. a4 { [%eval 1.97] } 6... Bb7 { [%eval 1.96] } 7. Bg5?? { (1.96 → -1.73) Blunder. Nf3 was best. } { [%eval -1.73] } (7. Nf3) 7... Bxh1 { [%eval -1.75] } 8. Bxb5? { (-1.75 → -3.34) Mistake. axb5 was best. } { [%eval -3.34] } (8. axb5 c6) 8... c6 { [%eval -3.16] } 9. Bc4 { [%eval -3.44] } 9... Ne4?? { (-3.44 → Mate in 1) Checkmate is now unavoidable. Qa5+ was best. } { [%eval #1] } (9... Qa5+ 10. Nd2 Qxf5 11. h4 Ne4 12. Nxe4 Bxe4 13. Qd2 Qg4 14. Ne2 d5 15. Bd3 Bxd3 16. Qxd3) 10. Nc3?? { (Mate in 1 → -2.70) Lost forced checkmate sequence. Qh5# was best. } { [%eval -2.7] } (10. Qh5#) 10... c5?? { (-2.70 → Mate in 1) Checkmate is now unavoidable. Qa5 was best. } { [%eval #1] } (10... Qa5 11. Qh5+ Kd8 12. Nh3 Bg2 13. Bd3 Nxc3 14. Bd2 Bxh3 15. Qxh3 Qd5 16. bxc3 Bg7 17. Rb1) 11. Nxe4?? { (Mate in 1 → 3.82) Lost forced checkmate sequence. Qh5# was best. } { [%eval 3.82] } (11. Qh5#) 11... Bxe4?? { (3.82 → Mate in 1) Checkmate is now unavoidable. Qb6 was best. } { [%eval #1] } (11... Qb6 12. Qh5+) 12. Ne2?? { (Mate in 1 → -2.72) Lost forced checkmate sequence. Qh5# was best. } { [%eval -2.72] } (12. Qh5#) 12... Bg7?? { (-2.72 → 2.49) Blunder. Bxf5 was best. } { [%eval 2.49] } (12... Bxf5 13. Ng3 Bg6 14. d5 Qb6 15. Qe2 Qxb2 16. Ra2 Qd4 17. Kf1 h6 18. c3 Qxc3 19. Bd2) 13. Nc3?? { (2.49 → 0.00) Blunder. Ng3 was best. } { [%eval 0.0] } (13. Ng3 Qa5+ 14. Bd2 Qc7 15. Qh5+ Kd8 16. Nxe4 Nc6 17. O-O-O cxd4 18. Ng5 Rf8 19. Nf7+ Kc8) 13... cxd4?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Bxf5 was best. } { [%eval #2] } (13... Bxf5) 14. Nxe4?? { (Mate in 2 → 1.64) Lost forced checkmate sequence. Qh5+ was best. } { [%eval 1.64] } (14. Qh5+ Kf8 15. Qf7#) 14... Nc6?? { (1.64 → Mate in 2) Checkmate is now unavoidable. Qa5+ was best. } { [%eval #2] } (14... Qa5+ 15. Kf1) 15. Ra3?? { (Mate in 2 → 0.50) Lost forced checkmate sequence. Qh5+ was best. } { [%eval 0.5] } (15. Qh5+ Kf8 16. Qf7#) 15... Rb8?? { (0.50 → Mate in 2) Checkmate is now unavoidable. Qa5+ was best. } { [%eval #2] } (15... Qa5+) 16. Rb3?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Qh5+ was best. } { [%eval 0.0] } (16. Qh5+ Kf8 17. Qf7#) 16... Nb4?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Qa5+ was best. } { [%eval #2] } (16... Qa5+ 17. Kf1 Rxb3 18. Nd6+ Kd8 19. Bxb3 Kc7 20. Nb5+ Kd8) 17. Rxb4?? { (Mate in 2 → 5.91) Lost forced checkmate sequence. Qh5+ was best. } { [%eval 5.91] } (17. Qh5+ Kf8 18. Qf7#) 17... Rxb4?? { (5.91 → Mate in 2) Checkmate is now unavoidable. h5 was best. } { [%eval #2] } (17... h5 18. Nd6+ exd6 19. Bxd8 Rxb4 20. Bg5 Be5 21. Qd3 h4 22. f6 Rxa4 23. Qb3 Rxc4 24. Qb8+) 18. b3?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Qh5+ was best. } { White offers draw } { [%eval 0.0] } (18. Qh5+ Kf8 19. Qf7#) 18... Rb6?? { (0.00 → 6.21) Blunder. Rxc4 was best. } { [%eval 6.21] } (18... Rxc4 19. Qh5+ Kf8 20. bxc4 Qe8 21. Qf3 h6 22. Bh4 Bf6 23. Nxf6 exf6+ 24. Kd2 Rg8 25. Bxf6) 19. c3?? { (6.21 → -1.70) Blunder. Qh5+ was best. } { [%eval -1.7] } (19. Qh5+ Rg6 20. fxg6 Qa5+ 21. Kf1 Qe5 22. gxh7+ Kd8 23. Bd3 Bf6 24. h4 Qe6 25. Bxf6 exf6) 19... dxc3?? { (-1.70 → 5.56) Blunder. Qc7 was best. } { [%eval 5.56] } (19... Qc7) 20. Nxc3?? { (5.56 → -5.21) Blunder. Qh5+ was best. } { [%eval -5.21] } (20. Qh5+ Rg6 21. fxg6 Qa8 22. gxh7+ Kd8 23. Bd3 Rf8 24. Bh6 Bxh6 25. Qxh6 Qxe4+ 26. Bxe4 Rh8) 20... Bxc3+ { [%eval -5.16] } 21. Ke2 { [%eval -5.32] } 21... Re6+?? { (-5.32 → -0.43) Blunder. Rd6 was best. } { [%eval -0.43] } (21... Rd6 22. Qxd6 exd6 23. Bxd8 Kxd8 24. Kd3 Bf6 25. f4 Re8 26. Bf7 Re1 27. Kc4 Ke7 28. Bg8) 22. Be3?? { (-0.43 → -5.19) Blunder. fxe6 was best. } { [%eval -5.19] } (22. fxe6) 22... Rg8?? { (-5.19 → 0.07) Blunder. Rxe3+ was best. } { [%eval 0.07] } (22... Rxe3+ 23. fxe3 Qc7 24. Qh1 Qc6 25. Qxc6 dxc6 26. Kf3 Kd7 27. Kg4 Kc7 28. h4 h5+ 29. Kf4) 23. Bxe6?? { (0.07 → -4.52) Blunder. fxe6 was best. } { [%eval -4.52] } (23. fxe6 dxe6 24. Qxd8+ Kxd8 25. Bxe6 Rg1 26. Kd3 Be1 27. Bxa7 Rg6 28. Bc4 Rh6 29. Bc5 Rxh2) 23... dxe6 { [%eval -4.78] } 24. fxe6 { [%eval -5.25] } 24... Qc8 { [%eval -4.29] } { White left the game. } 0-1