FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/OZQaymnS"]
[Date "2019.07.13"]
[Round "-"]
[White "Qued"]
[Black "Vitali4ka"]
[Result "0-1"]
[GameId "OZQaymnS"]
[UTCDate "2019.07.13"]
[UTCTime "12:14:50"]
[WhiteElo "1798"]
[BlackElo "1359"]
[WhiteRatingDiff "-19"]
[BlackRatingDiff "+19"]
[Variant "Antichess"]
[TimeControl "60+1"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3?! { (0.15 → -0.40) Inaccuracy. e3 was best. } { [%eval -0.4] } (1. e3 b5) 1... g6 { [%eval -0.11] } 2. b3 { [%eval -0.57] } 2... b6 { [%eval -0.26] } 3. e3?? { (-0.26 → Mate in 16) Checkmate is now unavoidable. d3 was best. } { [%eval #-16] } (3. d3) 3... h6?? { (Mate in 16 → 5.12) Lost forced checkmate sequence. b5 was best. } { [%eval 5.12] } (3... b5 4. Bxb5 Bg7 5. Bxd7 Bxa1 6. Bxe8 Qxd2 7. Bxf7 Qxc1 8. Qxc1 Bd4 9. exd4 h6 10. Bxg6) 4. Ba6 { [%eval 7.35] } 4... Bxa6? { (7.35 → Mate in 13) Checkmate is now unavoidable. Nxa6 was best. } { [%eval #13] } (4... Nxa6 5. Qh5) 5. Qh5 { [%eval #13] } 5... gxh5 { [%eval #12] } 6. g4 { [%eval #12] } 6... hxg4 { [%eval #11] } 7. Nh3 { [%eval #11] } 7... gxh3 { [%eval #10] } 8. Ke2 { [%eval #10] } 8... Bxe2 { [%eval #9] } 9. Rf1?? { (Mate in 9 → -6.73) Lost forced checkmate sequence. f3 was best. } { [%eval -6.73] } (9. f3 Bxf3 10. Nc3 Bxh1 11. Ne4 Bxe4 12. b4 Bxc2 13. e4 Bxe4 14. d3 Bxd3 15. Bxh6 Rxh6) 9... Bxf1 { [%eval -5.98] } 10. Ba3?! { (-5.98 → -9.71) Inaccuracy. Na3 was best. } { [%eval -9.71] } (10. Na3 Bc4) 10... Bd3 { [%eval -8.23] } 11. cxd3 { [%eval -9.25] } 11... c5?! { (-9.25 → -5.69) Inaccuracy. d6 was best. } { [%eval -5.69] } (11... d6) 12. Bxc5 { [%eval -5.47] } 12... bxc5 { [%eval -4.7] } 13. b4? { (-4.70 → -8.62) Mistake. Na3 was best. } { [%eval -8.62] } (13. Na3 c4) 13... cxb4 { [%eval -9.52] } 14. Na3 { [%eval -15.59] } 14... bxa3 { [%eval -12.29] } 15. Rb1 { [%eval -19.14] } 15... Qb6 { [%eval -17.38] } 16. Rxb6 { [%eval -17.61] } 16... axb6 { [%eval -18.78] } 17. d4 { [%eval -19.1] } 17... e5 { [%eval -16.04] } 18. dxe5 { [%eval -17.78] } 18... Nf6 { [%eval -18.5] } 19. exf6 { [%eval -18.51] } 19... Bg7 { [%eval -18.56] } 20. fxg7 { [%eval -17.31] } 20... Ra4 { [%eval -8.77] } 21. gxh8=K { [%eval -9.35] } 21... Rf4 { [%eval -7.78] } 22. exf4 { [%eval -7.87] } 22... f5 { [%eval -6.5] } 23. d4?? { (-6.50 → Mate in 16) Checkmate is now unavoidable. Kh7 was best. } { [%eval #-16] } (23. Kh7 b5 24. Kxh6 d5 25. Kh5 Nd7 26. Kh4 Nf6 27. Kxh3 Ng4 28. Kxg4 fxg4 29. f3 gxf3) 23... Ke7? { (Mate in 16 → -7.53) Lost forced checkmate sequence. b5 was best. } { [%eval -7.53] } (23... b5 24. d5 d6 25. Kg8 b4 26. Kh8 Kf7 27. f3 b3 28. axb3 a2 29. b4 a1=R 30. Kg7) 24. d5 { [%eval -8.44] } 24... d6?! { (-8.44 → -6.15) Inaccuracy. b5 was best. } { [%eval -6.15] } (24... b5 25. d6) 25. f3?? { (-6.15 → Mate in 15) Checkmate is now unavoidable. Kg7 was best. } { [%eval #-15] } (25. Kg7 b5) 25... Ke6?? { (Mate in 15 → -2.58) Lost forced checkmate sequence. b5 was best. } { [%eval -2.58] } (25... b5 26. Kg8 Kd8 27. Kh8 b4 28. Kg8 b3 29. axb3 a2 30. b4 a1=Q 31. Kh8 Qxh8 32. b5) 26. dxe6 { [%eval -3.11] } 26... Nd7?? { (-3.11 → -0.09) Blunder. b5 was best. } { [%eval -0.09] } (26... b5) 27. exd7 { [%eval 0.0] } 27... b5 { [%eval 0.0] } 28. d8=B?! { (0.00 → -0.89) Inaccuracy. Kg8 was best. } { [%eval -0.89] } (28. Kg8 d5 29. Kf7 d4 30. Ke7 d3 31. d8=N d2 32. Kd6 b4 33. Nb7 h5 34. Nc5 d1=N) 28... b4 { [%eval -0.86] } 29. Bg5?? { (-0.86 → -3.02) Blunder. Ba5 was best. } { [%eval -3.02] } (29. Ba5 d5 30. Bxb4 h5 31. Bxa3 d4 32. Kg8 d3 33. Bc5 d2 34. a4 d1=R 35. Bd4 Rxd4) 29... hxg5 { [%eval -3.46] } 30. fxg5 { [%eval -3.56] } 30... b3?? { (-3.56 → 0.00) Blunder. d5 was best. } { [%eval 0.0] } (30... d5) 31. axb3 { [%eval -0.09] } 31... d5 { [%eval 0.0] } 32. g6 { [%eval 0.0] } 32... f4 { [%eval 0.09] } 33. g7 { [%eval 0.0] } 33... d4 { [%eval 0.0] } 34. g8=R?! { (0.00 → -0.59) Inaccuracy. b4 was best. } { [%eval -0.59] } (34. b4 d3 35. b5 a2 36. b6 d2 37. b7 d1=R 38. b8=K a1=B 39. Kb7 Bxg7 40. Kxg7 Re1) 34... d3 { [%eval 0.0] } 35. Rc8?? { (0.00 → Mate in 15) Checkmate is now unavoidable. b4 was best. } { [%eval #-15] } (35. b4 d2 36. b5 a2 37. b6 a1=B 38. Kg7 Bxg7 39. Rxg7 d1=N 40. Rg1 Nf2 41. Rg6 Nd1) 35... a2 { [%eval -17.73] } 36. b4?! { (-17.73 → Mate in 13) Checkmate is now unavoidable. Rg8 was best. } { [%eval #-13] } (36. Rg8) 36... a1=R { [%eval #-13] } 37. Rb8 { [%eval #-12] } 37... d2 { [%eval #-12] } 38. Ra8 { [%eval #-6] } 38... Rxa8 { [%eval #-6] } 39. b5 { [%eval #-4] } 39... Rxh8 { [%eval #-4] } 40. b6 { [%eval #-3] } 40... Rc8 { [%eval #-3] } 41. b7 { [%eval #-2] } 41... d1=R { [%eval #-2] } 42. bxc8=K { [%eval #-1] } 42... Rd7 { [%eval #-1] } 43. Kxd7# { Game ends by variant rule. } 0-1
