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[Event "Rated Antichess game"] [Site "https://lichess.org/OYl2X8j4"] [Date "2017.01.09"] [White "GeorgeSkaki2174"] [Black "ikkeh"] [Result "0-1"] [UTCDate "2017.01.09"] [UTCTime "15:50:52"] [WhiteElo "1334"] [BlackElo "1500"] [WhiteRatingDiff "-27"] [BlackRatingDiff "+111"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3?! { (0.15 → -0.71) Inaccuracy. e3 was best. } (1. e3 b5) 1... b6?! { (-0.71 → -0.05) Inaccuracy. c5 was best. } (1... c5 2. c3) 2. b3 g6 3. h3?? { (-0.07 → -3.34) Blunder. d3 was best. } (3. d3) 3... a5?? { (-3.34 → 0.34) Blunder. Nh6 was best. } (3... Nh6) 4. b4 axb4 5. a4?? { (0.06 → Mate in 16) Checkmate is now unavoidable. d3 was best. } (5. d3) 5... Rxa4 6. Rxa4 b5 7. Rxb4 Bb7?? { (Mate in 14 → Mate in 15) Lost forced checkmate sequence. Bg7 was best. } (7... Bg7 8. Rxb5 Nh6 9. Rxb8 Bb2 10. Rxb2 Ng4 11. hxg4 Rg8 12. Rxh7 Bb7 13. Rxb7 Qa8 14. Rxc7) 8. Rxb5 Bxh1 9. Rxb8 Qxb8 10. Bg2?? { (Mate in 13 → -2.07) Lost forced checkmate sequence. h4 was best. } (10. h4 Qxb1 11. h5 gxh5 12. g4 hxg4 13. Bg2 Bxg2 14. e4 Bxe4 15. Qxg4 Qxc1 16. Qxd7 Kxd7) 10... Qxb1 11. Bxh1 Qxc2? { (-1.97 → -0.43) Mistake. Qxc1 was best. } (11... Qxc1 12. Qxc1) 12. Qxc2 Bh6?? { (-0.62 → 2.10) Blunder. d5 was best. } (12... d5 13. Bxd5 Kd7 14. Qxg6 fxg6 15. Bxg8 Rxg8 16. h4 Rh8 17. h5 gxh5 18. g4 hxg4 19. Kf1) 13. Qxg6 Bxd2 14. Qxf7?? { (2.33 → Mate in 9) Checkmate is now unavoidable. Bxd2 was best. } (14. Bxd2 fxg6 15. Bc6 dxc6 16. h4 g5 17. hxg5 Nh6 18. gxh6 Kf7 19. g4 c5 20. Bc1 c4) 14... Bxe1?? { (Mate in 9 → Mate in 8) Lost forced checkmate sequence. Kxf7 was best. } (14... Kxf7 15. Kxd2 d5 16. Bxd5 Nf6 17. Bxf7 Nd5 18. Bxd5 Rg8 19. Bxg8 e5 20. Bxh7 e4 21. Bxe4) 15. Qxe7 Bxf2 16. Qxd7 Bxg3 17. Qxh7 Rxh7 18. Bh6?? { (Mate in 5 → -3.28) Lost forced checkmate sequence. Nf3 was best. } (18. Nf3 Rxh3 19. Ne5 Bxe5 20. e4 Rxh1 21. Bh6 Nxh6#) 18... Rxh6?? { (-3.28 → Mate in 4) Checkmate is now unavoidable. Nxh6 was best. } (18... Nxh6) 19. h4?? { (Mate in 4 → Mate in 10) Lost forced checkmate sequence. Nf3 was best. } (19. Nf3 Rxh3 20. Ne5 Bxe5 21. e4 Rxh1#) 19... Bxh4 20. Nf3 Rc6 21. Nxh4 Nh6 22. Bxc6 Kd7 23. Bxd7 Nf5?? { (Mate in 3 → 0.05) Lost forced checkmate sequence. c6 was best. } (23... c6 24. Bxc6 Nf5 25. Nxf5#) 24. Bxf5 c5 25. e3 c4 26. Bd3?? { (0.00 → Mate in 9) Checkmate is now unavoidable. e4 was best. } (26. e4 c3 27. Bd7 c2 28. e5 c1=B 29. Bf5 Bd2 30. e6 Bh6 31. Bd3 Bg5 32. Be4 Bxh4) 26... cxd3 27. e4 d2 28. e5 d1=R 29. e6 Rd7 30. exd7# { Game ends by variant rule. } 0-1