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[Event "rated variant:antichess game"] [Site "https://lichess.org/OXztOWSg"] [Date "2021.03.04"] [Round "-"] [White "nbl19"] [Black "JimSebastian"] [Result "0-1"] [GameId "OXztOWSg"] [UTCDate "2021.03.04"] [UTCTime "16:41:52"] [WhiteElo "1449"] [BlackElo "1226"] [WhiteRatingDiff "-25"] [BlackRatingDiff "+64"] [Variant "Antichess"] [TimeControl "600+10"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... e6?? { (0.00 → Mate in 15) Checkmate is now unavoidable. Nh6 was best. } { [%eval #15] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. Nc3?? { (Mate in 15 → Mate in 15) Lost forced checkmate sequence. b4 was best. } { [%eval #-15] } (2. b4 Bxb4 3. Bg2 Bxd2 4. Bxb7 Bxc1 5. Qxc1 Bxb7 6. Qb2 Bxh1) 2... Qh4 { [%eval #-15] } 3. gxh4 { [%eval #-14] } 3... g5 { [%eval #-14] } 4. hxg5 { [%eval #-13] } 4... Ba3? { (Mate in 13 → -9.71) Lost forced checkmate sequence. b5 was best. } { [%eval -9.71] } (4... b5 5. Nxb5 a5 6. Nxc7 Bg7 7. Nxe6 Bxb2 8. Bxb2 dxe6 9. Bxh8 e5 10. Bxe5 Be6 11. Bxb8) 5. bxa3 { [%eval #-14] } 5... Nf6 { [%eval -24.42] } 6. gxf6 { [%eval #-13] } 6... Ke7 { [%eval #-12] } 7. fxe7 { [%eval #-11] } 7... Rf8?? { (Mate in 11 → -3.40) Lost forced checkmate sequence. b5 was best. } { [%eval -3.4] } (7... b5 8. Nxb5 a5 9. Nxc7 e5 10. Nxa8 Rd8 11. exd8=R Bb7 12. Rxb8 Bxa8 13. Rxa8 e4 14. Rxa5) 8. exf8=R?? { (-3.40 → Mate in 9) Checkmate is now unavoidable. exf8=N was best. } { [%eval #-9] } (8. exf8=N e5) 8... f6?? { (Mate in 9 → -2.17) Lost forced checkmate sequence. a5 was best. } { [%eval -2.17] } (8... a5 9. Rxc8 Nc6 10. Rxa8 Ne7 11. Rxa5 h5 12. Rxh5 e5 13. Rxe5 Nf5 14. Rxf5 c6 15. Rxf7) 9. Rxc8?? { (-2.17 → Mate in 8) Checkmate is now unavoidable. Rxf6 was best. } { [%eval #-8] } (9. Rxf6 b5 10. Nxb5 a5 11. Rxe6 dxe6 12. Nxc7 Nd7 13. Nxa8 a4 14. Nh3 Nb8 15. Rg1 Nc6) 9... Nc6 { [%eval #-8] } 10. Rxa8 { [%eval #-7] } 10... Nb8 { [%eval #-7] } 11. Rxa7 { [%eval #-6] } 11... c5 { [%eval #-6] } 12. Rxb7 { [%eval #-5] } 12... c4?? { (Mate in 5 → 1.43) Lost forced checkmate sequence. Nc6 was best. } { [%eval 1.43] } (12... Nc6 13. Rxd7 e5 14. Rxh7 Ne7 15. Rxe7 f5 16. Rxe5 c4 17. Rxf5#) 13. Rxd7 { [%eval -0.55] } 13... Nxd7 { [%eval 1.02] } 14. Nd5?? { (1.02 → Mate in 15) Checkmate is now unavoidable. d3 was best. } { [%eval #-15] } (14. d3) 14... exd5 { [%eval #-15] } 15. e4 { [%eval #-5] } 15... dxe4 { [%eval #-5] } 16. Bxc4 { [%eval #-4] } 16... e3 { [%eval #-4] } 17. fxe3 { [%eval #-3] } 17... Nc5?? { (Mate in 3 → Mate in 13) Lost forced checkmate sequence. h5 was best. } { [%eval #13] } (17... h5 18. Qxh5 f5 19. Qxf5 Nf6 20. Qxf6#) 18. Be6?? { (Mate in 13 → 0.92) Lost forced checkmate sequence. e4 was best. } { [%eval 0.92] } (18. e4 Nxe4 19. Bb2 Nxd2 20. Bxf6 Nxc4 21. Ne2 Nxa3 22. c4 Nxc4 23. Bb2 Nxb2 24. Qa4 Nxa4) 18... Nxe6 { [%eval 1.24] } 19. e4?? { (1.24 → Mate in 3) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-3] } (19. Ke2 h5) 19... f5 { [%eval #-3] } 20. exf5 { [%eval #-2] } 20... h6 { [%eval #-2] } 21. fxe6 { [%eval #-1] } 21... h5 { [%eval #-1] } 22. Qxh5# { Game ends by variant rule. } 0-1