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[Event "rated Antichess game"] [Site "https://lichess.org/OXdfBeh0"] [Date "2025.05.29"] [White "Hels123"] [Black "Sergei_rus"] [Result "1-0"] [GameId "OXdfBeh0"] [UTCDate "2025.05.29"] [UTCTime "14:03:46"] [WhiteElo "1193"] [BlackElo "1586"] [WhiteRatingDiff "+131"] [BlackRatingDiff "-9"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... e6 { [%eval 1.92] } 3. Bxd7 { [%eval 1.48] } 3... Qxd7?? { (1.48 → Mate in 18) Checkmate is now unavoidable. Bxd7 was best. } { [%eval #18] } (3... Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7 Rxa7 8. b4) 4. Kf1?? { (Mate in 18 → 0.26) Lost forced checkmate sequence. b4 was best. } { [%eval 0.26] } (4. b4 Bxb4 5. Qe2 Qxd2 6. Nxd2 Bxd2 7. Bxd2 c6 8. Rd1 Kd8) 4... Qxd2 { [%eval -0.38] } 5. Bxd2?? { (-0.38 → Mate in 12) Checkmate is now unavoidable. Qxd2 was best. } { [%eval #-12] } (5. Qxd2 Bb4) 5... Ba3?? { (Mate in 12 → 2.07) Lost forced checkmate sequence. Bb4 was best. } { [%eval 2.07] } (5... Bb4 6. Bxb4 Kf8 7. Bxf8 Nc6 8. Bxg7 Na5 9. Bxh8 Nf6 10. Bxf6 e5 11. Bxe5) 6. bxa3?! { (2.07 → 0.92) Inaccuracy. Nxa3 was best. } { [%eval 0.92] } (6. Nxa3 Nd7) 6... Nc6?? { (0.92 → Mate in 13) Checkmate is now unavoidable. Ne7 was best. } { [%eval #13] } (6... Ne7 7. a4 Kd7 8. a5 Rd8 9. Ne2 Kc6 10. Be1 Rxd1 11. Nbc3 Rxe1 12. Rxe1) 7. Ba5 { [%eval #13] } 7... Nxa5 { [%eval #12] } 8. c4?? { (Mate in 12 → 1.60) Lost forced checkmate sequence. Qd5 was best. } { [%eval 1.6] } (8. Qd5 exd5 9. g4 Bxg4 10. e4 dxe4 11. f4 exf3 12. Nxf3 Bxf3 13. Nd2 Bxh1) 8... Nxc4 { [%eval 3.22] } 9. Qd2?? { (3.22 → -14.84) Blunder. Qc2 was best. } { [%eval -14.84] } (9. Qc2 Nxe3) 9... Nxe3?? { (-14.84 → -0.21) Blunder. Nxd2 was best. } { [%eval -0.21] } (9... Nxd2 10. Nxd2) 10. fxe3 { [%eval -0.92] } 10... Kd8?? { (-0.92 → 3.82) Blunder. Bd7 was best. } { [%eval 3.82] } (10... Bd7 11. Qxd7 Kxd7 12. Nc3 Kd6 13. Nge2 Kc6 14. Nb5 Kxb5 15. a4 Kxa4 16. Re1) 11. Qxd8 { [%eval 3.0] } 11... Bb7?? { (3.00 → Mate in 10) Checkmate is now unavoidable. Ne7 was best. } { [%eval #10] } (11... Ne7 12. Qxe7 Rb8 13. Qxc7 Rxb1 14. Qxc8 Rxf1 15. Qxh8 Rxa1 16. Qxh7 Rxg1 17. Qxg7) 12. Qxg8? { (Mate in 10 → 8.33) Lost forced checkmate sequence. Qxc7 was best. } { [%eval 8.33] } (12. Qxc7 Bxg2 13. Qxf7 Bxf1 14. Qxa7 Rxa7 15. Nd2 Rxa3 16. Rxf1 Rxe3 17. Re1 Rxe1) 12... Bxg2 { [%eval 8.75] } 13. Qxh7?! { (8.75 → 5.55) Inaccuracy. Qxg7 was best. } { [%eval 5.55] } (13. Qxg7) 13... Rxh7 { [%eval 6.87] } 14. Kxg2 { [%eval 6.91] } 14... Rxh2 { [%eval 7.51] } 15. Rxh2 { [%eval 7.08] } 15... Rh8 { [%eval 7.44] } 16. Rxh8 { [%eval 7.8] } 16... g6 { [%eval 7.84] } 17. Nc3 { [%eval 7.88] } 17... a5? { (7.88 → Mate in 9) Checkmate is now unavoidable. c5 was best. } { [%eval #9] } (17... c5 18. Rb1) 18. Nd5 { [%eval #9] } 18... exd5 { [%eval #8] } 19. e4 { [%eval #8] } 19... dxe4 { [%eval #7] } 20. Nf3 { [%eval #8] } 20... exf3 { [%eval #7] } 21. Kxf3 { [%eval #7] } 21... a4 { [%eval #4] } 22. Rh5 { [%eval #4] } 22... gxh5 { [%eval #3] } 23. Rd1 { [%eval #3] } 23... f5 { [%eval #2] } 24. Rd6 { [%eval #2] } 24... cxd6 { [%eval #1] } 25. Ke4 { [%eval #1] } 25... fxe4# { Game ends by variant rule. } 1-0