FEN
[Event "rated rapid game"]
[Site "https://lichess.org/OWcYmDBz"]
[Date "2026.05.20"]
[Round "-"]
[White "Victoroves"]
[Black "flo2r"]
[Result "0-1"]
[GameId "OWcYmDBz"]
[UTCDate "2026.05.20"]
[UTCTime "19:04:56"]
[WhiteElo "803"]
[BlackElo "850"]
[WhiteRatingDiff "-54"]
[BlackRatingDiff "+56"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "A00"]
[Opening "Van't Kruijs Opening"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.08] } { A00 Van't Kruijs Opening } 1... d5 { [%eval 0.05] } 2. Qf3?! { (0.05 → -0.71) Inaccuracy. Nf3 was best. } { [%eval -0.71] } (2. Nf3 Nf6 3. c4 e6 4. d4 Be7 5. Be2 O-O 6. O-O dxc4) 2... e5 { [%eval -0.63] } 3. Qxd5?? { (-0.63 → -6.67) Blunder. Qg3 was best. } { [%eval -6.67] } (3. Qg3 Qe7 4. b3 a6 5. e4 dxe4 6. Ba3 c5 7. Nc3 Nf6) 3... Qxd5 { [%eval -6.71] } 4. c3 { [%eval -6.89] } 4... Nc6 { [%eval -6.81] } 5. Na3 { [%eval -7.15] } 5... Bg4 { [%eval -6.69] } 6. Nh3 { [%eval -7.34] } 6... O-O-O { [%eval -7.2] } 7. Nf4 { [%eval -7.85] } 7... Qc5 { [%eval -6.83] } 8. Nd3 { [%eval -6.79] } 8... Qd5 { [%eval -6.54] } 9. f3 { [%eval -6.85] } 9... Bf5 { [%eval -6.9] } 10. Be2 { [%eval -8.61] } 10... Bg6 { [%eval -6.35] } 11. f4 { [%eval -8.58] } 11... e4 { [%eval -6.29] } 12. Nb4 { [%eval -6.41] } 12... Qd7 { [%eval -5.88] } 13. Nxc6 { [%eval -5.96] } 13... Qxc6 { [%eval -6.07] } 14. Bg4+ { [%eval -6.79] } 14... Kb8 { [%eval -6.57] } 15. b3 { [%eval -6.72] } 15... Nf6 { [%eval -6.9] } 16. h3 { [%eval -6.92] } 16... Qa6 { [%eval -6.48] } 17. h4 { [%eval -8.53] } 17... Bxa3 { [%eval -8.37] } 18. Bxa3 { [%eval -8.64] } 18... Qxa3 { [%eval -9.16] } 19. Rb1 { [%eval -9.48] } 19... Nxg4 { [%eval -10.48] } 20. Ra1 { [%eval -11.97] } 20... Qb2 { [%eval -11.52] } 21. Rb1?! { (-11.52 → Mate in 2) Checkmate is now unavoidable. Rd1 was best. } { [%eval #-2] } (21. Rd1 Nxe3 22. f5 Qc2 23. Ke2 Nxd1 24. Rxd1 Bh5+ 25. g4 Bxg4+ 26. Kf2 Bxd1) 21... Qxa2?! { (Mate in 2 → -10.95) Lost forced checkmate sequence. Qxd2+ was best. } { [%eval -10.95] } (21... Qxd2+ 22. Kf1 Qf2#) 22. g3?! { (-10.95 → Mate in 2) Checkmate is now unavoidable. Rd1 was best. } { [%eval #-2] } (22. Rd1 Nxe3 23. Kf2 Nxd1+ 24. Rxd1 e3+ 25. Kg1 exd2 26. Rxd2 Qa1+ 27. Kh2 Rxd2) 22... Qxb1+ { [%eval #-3] } 23. Ke2 { [%eval #-3] } 23... Qxh1 { [%eval #-4] } 24. d3 { [%eval #-2] } 24... Qg2+ { [%eval #-3] } 25. Ke1 { [%eval #-2] } 25... Rxd3 { [%eval #-1] } 26. b4 { [%eval #-1] } 26... Qf2# { Black wins by checkmate. } 0-1