FEN
[Event "rated rapid game"]
[Site "https://lichess.org/ORLT864z"]
[Date "2025.12.17"]
[Round "-"]
[White "dfs_48"]
[Black "kiry123045"]
[Result "1/2-1/2"]
[GameId "ORLT864z"]
[UTCDate "2025.12.17"]
[UTCTime "09:47:40"]
[WhiteElo "1404"]
[BlackElo "1378"]
[WhiteRatingDiff "-1"]
[BlackRatingDiff "+1"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "C50"]
[Opening "Italian Game: Giuoco Pianissimo, Italian Four Knights Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.21] } 3. Bc4 { [%eval 0.07] } 3... Nf6 { [%eval 0.1] } 4. Nc3 { [%eval 0.0] } 4... Bc5 { [%eval 0.09] } 5. d3 { [%eval 0.07] } { C50 Italian Game: Giuoco Pianissimo, Italian Four Knights Variation } 5... d6 { [%eval 0.09] } 6. h3 { [%eval 0.02] } 6... Be6 { [%eval 0.21] } 7. Bb5 { [%eval 0.03] } 7... a6 { [%eval 0.27] } 8. Bxc6+ { [%eval 0.35] } 8... bxc6 { [%eval 0.3] } 9. Ne2 { [%eval 0.21] } 9... d5 { [%eval 0.43] } 10. Nxe5 { [%eval 0.33] } 10... dxe4 { [%eval 0.36] } 11. Nxc6?! { (0.36 → -0.20) Inaccuracy. d4 was best. } { [%eval -0.2] } (11. d4 Bd6) 11... Qd6 { [%eval -0.23] } 12. Na5?? { (-0.23 → -3.61) Blunder. d4 was best. } { [%eval -3.61] } (12. d4 Qxc6) 12... exd3 { [%eval -2.91] } 13. Qxd3?! { (-2.91 → -3.79) Inaccuracy. cxd3 was best. } { [%eval -3.79] } (13. cxd3 Qb6 14. Nc4 Bxf2+ 15. Kf1 Bxc4 16. dxc4 Rd8 17. Qa4+ Rd7 18. Bf4 O-O) 13... Bxf2+?? { (-3.79 → 0.11) Blunder. Qb6 was best. } { [%eval 0.11] } (13... Qb6 14. Nc4 Bxc4 15. Qxc4 Bxf2+ 16. Kf1 O-O-O 17. Bf4 Nd5 18. h4 Be3 19. Rh3) 14. Kxf2 { [%eval 0.19] } 14... Qc5+ { [%eval 0.25] } 15. Be3 { [%eval 0.05] } 15... Qxa5 { [%eval 0.09] } 16. b3?! { (0.09 → -0.53) Inaccuracy. Rhe1 was best. } { [%eval -0.53] } (16. Rhe1) 16... O-O { [%eval -0.44] } 17. Rhf1?! { (-0.44 → -1.10) Inaccuracy. Rhd1 was best. } { [%eval -1.1] } (17. Rhd1) 17... Rad8 { [%eval -0.97] } 18. Nd4? { (-0.97 → -2.66) Mistake. Bd4 was best. } { [%eval -2.66] } (18. Bd4) 18... Rfe8 { [%eval -2.58] } 19. Kg1 { [%eval -2.55] } 19... Nd5?? { (-2.55 → 0.24) Blunder. c5 was best. } { [%eval 0.24] } (19... c5 20. Rxf6 gxf6 21. Bh6 Qc7 22. Nxe6 Rxe6 23. Qf3 f5 24. Bg5 Rde8 25. Rf1) 20. Nc6 { [%eval 0.15] } 20... Nxe3 { [%eval 0.19] } 21. Nxa5 { [%eval 0.0] } 21... Rxd3 { [%eval 0.0] } 22. cxd3 { [%eval 0.0] } 22... Nxf1 { [%eval 0.0] } 23. Rxf1 { [%eval -0.11] } 23... Rd8 { [%eval -0.06] } 24. Rd1 { [%eval -0.08] } 24... g5 { [%eval 0.01] } 25. d4 { [%eval -0.41] } 25... f5 { [%eval 0.03] } 26. Nc6 { [%eval -0.08] } 26... Rd7 { [%eval 0.01] } 27. Ne5 { [%eval 0.06] } 27... Re7 { [%eval 0.24] } 28. d5 { [%eval 0.0] } 28... Bf7 { [%eval 0.0] } 29. Nxf7 { [%eval -0.02] } 29... Kxf7 { [%eval -0.01] } 30. d6 { [%eval -0.1] } 30... cxd6 { [%eval 0.0] } 31. Rxd6 { [%eval 0.0] } 31... Re1+ { [%eval 0.0] } 32. Kh2 { [%eval -0.06] } 32... Re2 { [%eval 0.0] } 33. Rxa6 { [%eval 0.0] } 33... h5 { [%eval 0.01] } 34. b4 { [%eval 0.0] } 34... Rb2 { [%eval 0.0] } 35. a3 { [%eval 0.0] } 35... Ke7 { [%eval 0.06] } 36. Ra5 { [%eval 0.0] } 36... Ke6 { [%eval 0.09] } 37. b5 { [%eval 0.0] } 37... Ke5 { [%eval 0.02] } 38. b6+ { [%eval 0.12] } 38... Ke4?? { (0.12 → 6.28) Blunder. Kf6 was best. } { [%eval 6.28] } (38... Kf6) 39. Ra6?? { (6.28 → 0.11) Blunder. Ra4+ was best. } { [%eval 0.11] } (39. Ra4+ Kd3 40. Rb4 Re2 41. b7 Re8 42. h4 Rb8 43. hxg5 Kc3 44. Kh3 f4) 39... Kf4?? { (0.11 → 6.14) Blunder. f4 was best. } { [%eval 6.14] } (39... f4) 40. a4?? { (6.14 → 0.00) Blunder. Ra4+ was best. } { [%eval 0.0] } (40. Ra4+ Ke3 41. Rb4 Rd2 42. b7 Rd8 43. h4 Rb8 44. hxg5 f4 45. g6 h4) 40... g4 { [%eval 0.0] } 41. hxg4 { [%eval 0.0] } 41... hxg4 { [%eval 0.0] } 42. a5?? { (0.00 → Mate in 3) Checkmate is now unavoidable. b7 was best. } { [%eval #-3] } (42. b7 Rxb7 43. Rh6 Rb1 44. Rg6 Rb8 45. Rh6 Rd8 46. a5 Rd1 47. Rg6 Rd7) 42... Ke3?? { (Mate in 3 → 4.38) Lost forced checkmate sequence. g3+ was best. } { [%eval 4.38] } (42... g3+ 43. Kh3 Rb1 44. b7 Rh1#) 43. Ra8 { [%eval 3.9] } 43... f4 { [%eval 3.97] } 44. Re8+?? { (3.97 → -0.02) Blunder. Rf8 was best. } { [%eval -0.02] } (44. Rf8) 44... Kf2 { [%eval 0.0] } 45. Rf8 { [%eval 0.0] } 45... f3 { [%eval 0.0] } 46. gxf3 { [%eval 0.0] } 46... gxf3?? { (0.00 → 2.18) Blunder. g3+ was best. } { [%eval 2.18] } (46... g3+ 47. Kh3 Rb5 48. Rg8 Rh5+ 49. Kg4 Rxa5 50. b7 g2 51. Kf4 Ra4+ 52. Ke5) 47. Kh3?? { (2.18 → 0.00) Blunder. Rf5 was best. } { [%eval 0.0] } (47. Rf5) 47... Ke2?? { (0.00 → 4.61) Blunder. Rb5 was best. } { [%eval 4.61] } (47... Rb5 48. Kg4 Rb4+ 49. Rf4 Rxf4+ 50. Kxf4 Ke2 51. b7 f2 52. b8=Q f1=Q+ 53. Ke5) 48. a6?? { (4.61 → 0.00) Blunder. Kg3 was best. } { [%eval 0.0] } (48. Kg3 Rb3 49. Rf7 f2+ 50. Kg2 f1=B+ 51. Rxf1 Rb5 52. Ra1 Ke3 53. Ra4 Kd3) 48... Rxb6 { [%eval 0.0] } 49. a7 { [%eval 0.0] } 49... Ra6?? { (0.00 → 4.54) Blunder. Rh6+ was best. } { [%eval 4.54] } (49... Rh6+ 50. Kg3 Rg6+ 51. Kh2 Rh6+) 50. Rf7?? { (4.54 → 0.00) Blunder. Re8+ was best. } { [%eval 0.0] } (50. Re8+ Kf1 51. a8=Q Rxa8 52. Rxa8 f2 53. Ra1+ Ke2 54. Kg2 f1=Q+ 55. Rxf1 Kd3) 50... f2 { [%eval 0.0] } 51. Kg2 { [%eval 0.0] } 51... Rg6+ { [%eval 0.0] } 52. Kh3?? { (0.00 → -2.25) Blunder. Kh2 was best. } { [%eval -2.25] } (52. Kh2 Rg8 53. Re7+ Kf1 54. Rf7) 52... Ra6?? { (-2.25 → 0.00) Blunder. Rg8 was best. } { [%eval 0.0] } (52... Rg8 53. Re7+ Kf1 54. Re4 Rh8+ 55. Rh4 Kg1 56. Rxh8 f1=Q+ 57. Kg4 Qc4+ 58. Kg5) 53. Kg2 { [%eval 0.0] } 53... Rg6+ { [%eval 0.0] } 54. Kh3?? { (0.00 → -2.14) Blunder. Kh2 was best. } { [%eval -2.14] } (54. Kh2 Rg8 55. Re7+ Kf3 56. Rf7+) 54... Ra6?? { (-2.14 → 0.00) Blunder. Rg8 was best. } { [%eval 0.0] } { The game is a draw. } (54... Rg8 55. Re7+ Kf1 56. Re4 Rh8+ 57. Rh4 Ke2 58. Rxh8 f1=Q+ 59. Kg4 Qf3+ 60. Kg5) 1/2-1/2