FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/OQDrOLlb"]
[Date "2025.05.30"]
[White "EPO_the_Hague"]
[Black "JitteryOpera"]
[Result "1-0"]
[GameId "OQDrOLlb"]
[UTCDate "2025.05.30"]
[UTCTime "14:43:57"]
[WhiteElo "1065"]
[BlackElo "1044"]
[WhiteRatingDiff "+56"]
[BlackRatingDiff "-20"]
[Variant "Antichess"]
[TimeControl "180+5"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Ba6?! { (1.19 → 2.28) Inaccuracy. e6 was best. } { [%eval 2.28] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxa6?? { (2.28 → 0.45) Blunder. Bxd7 was best. } { [%eval 0.45] } (3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2 Rxa2) 3... Nxa6 { [%eval 0.45] } 4. b4 { [%eval 0.91] } 4... Nxb4 { [%eval 0.29] } 5. Qh5 { [%eval 0.76] } 5... Nxa2 { [%eval 1.2] } 6. Qxf7?? { (1.20 → -4.99) Blunder. Qxh7 was best. } { [%eval -4.99] } (6. Qxh7 Rxh7 7. Rxa2 Rxh2 8. Rxa7 Rxa7 9. Rxh2 Ra3 10. Nxa3 Qa8) 6... Nxc1?? { (-4.99 → Mate in 11) Checkmate is now unavoidable. Kxf7 was best. } { [%eval #11] } (6... Kxf7 7. Rxa2 Rb8 8. Rxa7 Rxb1 9. Rxc7 Rxc1 10. Rxd7 Rxe1 11. Rxd8) 7. Qxg8 { [%eval #12] } 7... Rxg8 { [%eval #11] } 8. Rxa7 { [%eval #11] } 8... Rxa7 { [%eval #10] } 9. Na3 { [%eval #10] } 9... Rxa3 { [%eval #9] } 10. d3 { [%eval #9] } 10... Rxd3 { [%eval #8] } 11. cxd3 { [%eval #8] } 11... Nxd3 { [%eval #7] } 12. g4?? { (Mate in 7 → -0.45) Lost forced checkmate sequence. Kd2 was best. } { [%eval -0.45] } (12. Kd2 Nxf2 13. h4 Nxh1 14. g3 Nxg3 15. e4 Nxe4 16. h5 Nxd2 17. h6 gxh6) 12... Nxf2 { [%eval -0.08] } 13. Kxf2 { [%eval -1.1] } 13... h5? { (-1.10 → 0.35) Mistake. g5 was best. } { [%eval 0.35] } (13... g5 14. h4) 14. gxh5 { [%eval 0.83] } 14... g5 { [%eval 1.0] } 15. hxg6 { [%eval 0.7] } 15... Rxg6 { [%eval 0.61] } 16. Kg2?! { (0.61 → 0.00) Inaccuracy. Ne2 was best. } { [%eval 0.0] } (16. Ne2 Rg1 17. Kxg1 Bg7 18. e4 Bf8 19. Kf2 Qc8 20. h4 e6 21. Ke3 Ba3) 16... Rxg2 { [%eval 0.0] } 17. h4?? { (0.00 → Mate in 7) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-7] } (17. Ne2 Rxh2 18. Rxh2 Bh6 19. Rxh6 c6 20. Rxc6 dxc6 21. Nc3 Qd4 22. exd4 c5) 17... Rxg1 { [%eval #-7] } 18. Rxg1 { [%eval #-6] } 18... Bg7 { [%eval #-6] } 19. Rxg7 { [%eval #-5] } 19... Kf7 { [%eval #-5] } 20. Rxf7 { [%eval #-4] } 20... Qf8?? { (Mate in 4 → Mate in 3) Lost forced checkmate sequence. Qh8 was best. } { [%eval #3] } (20... Qh8 21. Rxe7 Qxh4 22. Rxd7 Qf6 23. Rxc7 Qc3 24. Rxc3#) 21. Rxf8 { [%eval #13] } 21... e6 { [%eval #10] } 22. Rf5 { [%eval #10] } 22... exf5 { [%eval #9] } 23. e4 { [%eval #9] } 23... fxe4 { [%eval #8] } 24. h5 { [%eval #8] } 24... d5 { [%eval #5] } 25. h6 { [%eval #5] } 25... c6 { [%eval #4] } 26. h7 { [%eval #4] } 26... c5 { [%eval #3] } 27. h8=R { [%eval #3] } 27... e3 { [%eval #2] } 28. Rf8 { [%eval #2] } 28... e2 { [%eval #1] } 29. Rf1 { [%eval #1] } 29... exf1=K# { Game ends by variant rule. } 1-0