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[Event "rated variant:antichess game"] [Site "https://lichess.org/ONGtdumL"] [Date "2026.06.05"] [Round "-"] [White "dagmara_1"] [Black "Jonissin96"] [Result "0-1"] [GameId "ONGtdumL"] [UTCDate "2026.06.05"] [UTCTime "01:02:16"] [WhiteElo "1500"] [BlackElo "1460"] [WhiteRatingDiff "-269"] [BlackRatingDiff "+33"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... f5?? { (Mate in 16 → -0.40) Lost forced checkmate sequence. b5 was best. } { [%eval -0.4] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. exf5 { [%eval -0.5] } 2... e6?? { (-0.50 → Mate in 16) Checkmate is now unavoidable. b5 was best. } { [%eval #16] } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7) 3. fxe6 { [%eval #16] } 3... dxe6 { [%eval #14] } 4. Qf3?? { (Mate in 14 → -6.00) Lost forced checkmate sequence. b4 was best. } { [%eval -6.0] } (4. b4 Bxb4 5. Qg4 Bxd2 6. Qxg7 Bxc1 7. Qxh7 Rxh7 8. Na3 Rxh2) 4... Qxd2 { [%eval -5.38] } 5. Bxd2?? { (-5.38 → Mate in 14) Checkmate is now unavoidable. Nxd2 was best. } { [%eval #-14] } (5. Nxd2 b5 6. Qxa8 a5 7. Bxb5 h6 8. Qxb8 e5 9. Qxc8 Bd6 10. Bxe8 c6) 5... Ba3 { [%eval #-15] } 6. bxa3 { [%eval #-13] } 6... b5 { [%eval -7.93] } 7. Bxb5? { (-7.93 → Mate in 11) Checkmate is now unavoidable. Qxa8 was best. } { [%eval #-11] } (7. Qxa8 g6) 7... Nc6?? { (Mate in 11 → 3.00) Lost forced checkmate sequence. h5 was best. } { [%eval 3.0] } (7... h5 8. Qxa8 Kf8 9. Qxb8 g5 10. Qxc8 Nf6 11. Qxe6 Ne4 12. Bxg5) 8. Bxc6?? { (3.00 → Mate in 9) Checkmate is now unavoidable. Qxc6 was best. } { [%eval #-9] } (8. Qxc6 Kf8 9. Qxe6 Bxe6 10. Bc4 Bxc4 11. Be3 Bxa2 12. Bxa7 Rxa7 13. Rxa2 Rxa3) 8... Ne7 { [%eval #-10] } 9. Bxe8 { [%eval #-9] } 9... Rxe8 { [%eval #-9] } 10. Qxa8 { [%eval #-8] } 10... h6?? { (Mate in 8 → 6.34) Lost forced checkmate sequence. Ba6 was best. } { [%eval 6.34] } (10... Ba6 11. Qxa7 Bb7 12. Qxb7 Nf5 13. Qxc7 Nd4 14. Qxg7 Nxc2 15. Qxh7 Nxe1 16. Bxe1) 11. Qxc8 { [%eval 6.05] } 11... Rxc8 { [%eval 5.93] } 12. Bxh6 { [%eval 5.76] } 12... gxh6 { [%eval 6.07] } 13. f4 { [%eval 4.58] } 13... e5?! { (4.58 → 5.99) Inaccuracy. h5 was best. } { [%eval 5.99] } (13... h5 14. Nh3 h4 15. Ke2 Rh8 16. f5 exf5 17. g4 hxg3 18. hxg3 Rxh3 19. Rxh3) 14. fxe5 { [%eval 4.4] } 14... c6? { (4.40 → 8.69) Mistake. h5 was best. } { [%eval 8.69] } (14... h5 15. Nh3 h4 16. Ke2 Rh8 17. a4 a5 18. Ke3 Ra8 19. e6 Ra7 20. Nd2) 15. Nh3 { [%eval 7.53] } 15... Rb8 { [%eval 10.12] } 16. Ng5 { [%eval 10.38] } 16... hxg5 { [%eval 9.76] } 17. Rf1 { [%eval 8.93] } 17... Rxb1 { [%eval 10.46] } 18. Rxb1 { [%eval 10.4] } 18... Nf5 { [%eval 10.65] } 19. Rxf5 { [%eval 9.05] } 19... a5 { [%eval 10.2] } 20. Rxg5 { [%eval 6.7] } 20... c5 { [%eval 9.38] } 21. c4?? { (9.38 → Mate in 3) Checkmate is now unavoidable. a4 was best. } { [%eval #-3] } (21. a4 c4 22. Rh5 c3 23. Kd2 cxd2 24. Rb7 d1=B 25. Rd7 Bxc2 26. a3) 21... a4 { [%eval #-3] } 22. Rb5# { Game ends by variant rule. } 0-1