- Blind mode tutorial
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[Event "rated blitz game"] [Site "https://lichess.org/OAuob2tS"] [Date "2025.10.28"] [Round "-"] [White "MarkTrev"] [Black "roberttorres4646"] [Result "0-1"] [GameId "OAuob2tS"] [UTCDate "2025.10.28"] [UTCTime "17:56:28"] [WhiteElo "1747"] [BlackElo "1797"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+5"] [Variant "Standard"] [TimeControl "300+3"] [ECO "C51"] [Opening "Italian Game: Evans Gambit Declined"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.13] } 2... Nc6 { [%eval 0.21] } 3. Bc4 { [%eval 0.14] } 3... Bc5 { [%eval 0.2] } 4. b4 { [%eval -0.18] } 4... Bb6 { [%eval 0.23] } { C51 Italian Game: Evans Gambit Declined } 5. O-O { [%eval 0.2] } 5... Qf6?! { (0.20 → 0.86) Inaccuracy. d6 was best. } { [%eval 0.86] } (5... d6 6. a4 a6 7. c3 Nf6 8. d3 Ba7 9. Nbd2 h6 10. h3) 6. Nc3 { [%eval 0.6] } 6... Nge7 { [%eval 0.55] } 7. d3 { [%eval 0.03] } 7... d6 { [%eval 0.05] } 8. b5 { [%eval 0.12] } 8... Nd4 { [%eval 0.1] } 9. Nxd4 { [%eval 0.19] } 9... Bxd4 { [%eval 0.08] } 10. Bd2 { [%eval -0.23] } 10... h5?! { (-0.23 → 0.35) Inaccuracy. Be6 was best. } { [%eval 0.35] } (10... Be6 11. Bxe6) 11. Rb1 { [%eval 0.24] } 11... h4 { [%eval 0.0] } 12. Ne2?? { (0.00 → -3.23) Blunder. h3 was best. } { [%eval -3.23] } (12. h3 g5 13. Kh1 Rg8 14. f3 Be6 15. Ne2 Bc5 16. Nc3) 12... h3 { [%eval -3.11] } 13. g3?! { (-3.11 → -4.42) Inaccuracy. Nxd4 was best. } { [%eval -4.42] } (13. Nxd4 hxg2 14. Kxg2 exd4 15. f3 Qh4 16. Rf2 d5 17. Bb3 dxe4 18. dxe4 Qxh2+) 13... Qf3 { [%eval -4.18] } 14. Nf4 { [%eval -4.32] } 14... Qxd1 { [%eval -4.41] } 15. Rbxd1 { [%eval -4.5] } 15... exf4 { [%eval -4.65] } 16. Bxf4 { [%eval -4.58] } 16... Be6 { [%eval -4.3] } 17. Bxe6 { [%eval -4.23] } 17... fxe6 { [%eval -4.41] } 18. Bd2 { [%eval -4.51] } 18... e5 { [%eval -4.4] } 19. c3 { [%eval -4.57] } 19... Bb6 { [%eval -4.62] } 20. Kh1 { [%eval -4.67] } 20... a6 { [%eval -4.73] } 21. a4 { [%eval -4.72] } 21... axb5 { [%eval -4.77] } 22. axb5 { [%eval -4.74] } 22... Ra5 { [%eval -4.56] } 23. c4 { [%eval -4.99] } 23... Ra3 { [%eval -4.59] } 24. Bg5 { [%eval -4.66] } 24... Kd7 { [%eval -4.63] } 25. f4 { [%eval -4.55] } 25... exf4 { [%eval -3.91] } 26. Rxf4?! { (-3.91 → -4.92) Inaccuracy. d4 was best. } { [%eval -4.92] } (26. d4 fxg3 27. hxg3 Rxg3 28. Bf4 Rg4 29. Bh2 Rxe4 30. c5 Ba5 31. b6 Nd5) 26... Be3 { [%eval -4.82] } 27. Rg4 { [%eval -4.74] } 27... Bxg5 { [%eval -4.7] } 28. Rxg5 { [%eval -4.73] } 28... g6 { [%eval -4.62] } 29. e5 { [%eval -5.0] } 29... Rf8 { [%eval -4.6] } 30. Re1?? { (-4.60 → Mate in 9) Checkmate is now unavoidable. Rg4 was best. } { [%eval #-9] } (30. Rg4 Rf2 31. Rh4 Nf5 32. Rh7+ Ke6 33. exd6 Kxd6 34. Rxh3 Nd4 35. Rh6 Nf3) 30... Rf2 { [%eval #-8] } { Black wins on time. } 0-1