- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated rapid game"] [Site "https://lichess.org/OACuK6Eq"] [Date "2024.04.26"] [Round "-"] [White "valerioneto"] [Black "MYMChessLawrenceL"] [Result "0-1"] [GameId "OACuK6Eq"] [UTCDate "2024.04.26"] [UTCTime "15:14:14"] [WhiteElo "1384"] [BlackElo "1287"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+39"] [Variant "Standard"] [TimeControl "600+0"] [ECO "C50"] [Opening "Italian Game: Giuoco Piano"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.16] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.23] } 3. Bc4 { [%eval 0.11] } 3... Bc5 { [%eval 0.21] } { C50 Italian Game: Giuoco Piano } 4. O-O { [%eval 0.07] } 4... Nf6 { [%eval 0.15] } 5. d3 { [%eval 0.09] } 5... O-O { [%eval 0.14] } 6. Bg5 { [%eval 0.18] } 6... h6 { [%eval 0.13] } 7. Bxf6 { [%eval -0.24] } 7... Qxf6 { [%eval -0.28] } 8. Nc3 { [%eval -0.25] } 8... d6 { [%eval 0.03] } 9. Nd5 { [%eval 0.03] } 9... Qd8 { [%eval 0.08] } 10. a3 { [%eval -0.11] } 10... a5 { [%eval -0.09] } 11. b4? { (-0.09 → -1.27) Mistake. c3 was best. } { [%eval -1.27] } (11. c3 Ba7 12. Ne3 Ne7 13. d4 Ng6 14. b4 Nh4 15. dxe5 dxe5 16. Nxe5 Qg5 17. Nf3 Nxf3+) 11... axb4 { [%eval -1.29] } 12. axb4 { [%eval -1.28] } 12... Rxa1 { [%eval -1.2] } 13. Qxa1 { [%eval -1.19] } 13... Nxb4 { [%eval -1.18] } 14. Nxb4 { [%eval -1.2] } 14... Bxb4 { [%eval -1.29] } 15. Rb1 { [%eval -1.66] } 15... Bc5 { [%eval -1.73] } 16. c3 { [%eval -1.77] } 16... Bb6 { [%eval -1.45] } 17. d4?! { (-1.45 → -2.19) Inaccuracy. Qa2 was best. } { [%eval -2.19] } (17. Qa2 Qf6 18. Bd5 g6 19. Qd2 Kg7 20. Qe1 Qd8 21. h3 c6 22. Bb3 Ba5 23. Ra1 b5) 17... exd4?! { (-2.19 → -1.30) Inaccuracy. Bg4 was best. } { [%eval -1.3] } (17... Bg4) 18. cxd4 { [%eval -1.23] } 18... Be6 { [%eval -0.91] } 19. d5? { (-0.91 → -2.23) Mistake. Bxe6 was best. } { [%eval -2.23] } (19. Bxe6 fxe6 20. h3 Qe8 21. Re1 Qa8 22. Qd1 Qa5 23. e5 d5 24. Kh2 Qa2 25. Re2 Qa8) 19... Bg4 { [%eval -2.04] } 20. Be2?! { (-2.04 → -2.81) Inaccuracy. Qc3 was best. } { [%eval -2.81] } (20. Qc3 Qe7 21. Nd2 Ra8 22. Bf1 Ra2 23. Rb2 Ra7 24. g3 Bc5 25. h4 b6 26. Kg2) 20... Qa8?! { (-2.81 → -1.88) Inaccuracy. Qe8 was best. } { [%eval -1.88] } (20... Qe8 21. e5 dxe5 22. Bb5 Bd7 23. Bc4 e4 24. Ne5 e3 25. fxe3 Bxe3+ 26. Kh1 Bf4 27. Nxd7) 21. Qb2 { [%eval -1.82] } 21... Re8 { [%eval -1.5] } 22. e5?! { (-1.50 → -2.58) Inaccuracy. h3 was best. } { [%eval -2.58] } (22. h3 Bh5 23. Qc2 Qd8 24. g4 Bg6 25. Bd3 Qe7 26. Qa4 h5 27. Re1 Rf8 28. Kg2 Qf6) 22... dxe5 { [%eval -2.25] } 23. h3?! { (-2.25 → -3.56) Inaccuracy. d6 was best. } { [%eval -3.56] } (23. d6 Qd8 24. dxc7 Bxc7 25. h3 Bc8 26. Nd2 e4 27. Nc4 b6 28. Qb5 Bd7 29. Qd5 Be6) 23... Bxf3 { [%eval -3.64] } 24. Bxf3 { [%eval -3.62] } 24... f6?? { (-3.62 → 0.09) Blunder. e4 was best. } { [%eval 0.09] } (24... e4 25. Be2 Qd8 26. Kh1 Qd6 27. Bc4 h5 28. g3 e3 29. Qe2 g6 30. f4 Qf6 31. h4) 25. Rd1? { (0.09 → -1.27) Mistake. d6 was best. } { [%eval -1.27] } (25. d6 Qd8) 25... Qa4?! { (-1.27 → -0.62) Inaccuracy. e4 was best. } { [%eval -0.62] } (25... e4 26. Bh5 Re5 27. Ra1 Qc8 28. Bg6 e3 29. d6 exf2+ 30. Kf1 Kh8 31. dxc7 Bxc7 32. Rc1) 26. Bh5 { [%eval -0.78] } 26... Ra8?! { (-0.78 → -0.11) Inaccuracy. Rf8 was best. } { [%eval -0.11] } (26... Rf8) 27. Rd2?? { (-0.11 → -2.33) Blunder. d6 was best. } { [%eval -2.33] } (27. d6 Bd4) 27... Qa1+ { [%eval -2.32] } 28. Qxa1 { [%eval -2.69] } 28... Rxa1+ { [%eval -2.77] } 29. Kh2 { [%eval -2.66] } 29... Rc1?! { (-2.66 → -1.76) Inaccuracy. Bc5 was best. } { [%eval -1.76] } (29... Bc5 30. Bg6 Kf8 31. Kg3 Ke7 32. f3 Ra4 33. h4 Kd6 34. h5 Rf4 35. Ra2 f5 36. Ra8) 30. d6 { [%eval -2.21] } 30... cxd6 { [%eval -1.92] } 31. Rxd6 { [%eval -2.46] } 31... Bxf2 { [%eval -2.33] } 32. Rd8+?! { (-2.33 → -3.04) Inaccuracy. Bg6 was best. } { [%eval -3.04] } (32. Bg6 Rc8 33. g4 b5 34. Kg2 Bc5 35. Rd7 Rb8 36. Bc2 b4 37. Bb3+ Kh7 38. Rd5 Bd4) 32... Kh7 { [%eval -3.14] } 33. Rd7 { [%eval -2.88] } 33... f5 { [%eval -2.94] } 34. Rxb7? { (-2.94 → -4.74) Mistake. Bf7 was best. } { [%eval -4.74] } (34. Bf7 h5 35. g4 hxg4 36. hxg4 fxg4 37. Rxb7 Kh6 38. Kg2 Rc2 39. Bb3 Rd2 40. Be6 g3) 34... f4 { [%eval -4.45] } 35. Bf3?? { (-4.45 → Mate in 1) Checkmate is now unavoidable. Rb3 was best. } { [%eval #-1] } (35. Rb3 Bg1+ 36. Kh1 Bc5+ 37. Kh2 g6 38. Be2 Bg1+ 39. Kh1 Bf2+ 40. Kh2 e4 41. h4 h5) 35... Bg3# { Black wins by checkmate. } 0-1