lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/OA2FFwsE"] [Date "2021.02.08"] [White "UltraBullet_Master"] [Black "aiassak"] [Result "1-0"] [UTCDate "2021.02.08"] [UTCTime "14:21:06"] [WhiteElo "1249"] [BlackElo "1165"] [WhiteRatingDiff "+41"] [BlackRatingDiff "-5"] [Variant "Antichess"] [TimeControl "30+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 b5 2. Bxb5 e6 3. Bxd7 Bxd7 4. b4 Bxb4 5. Qh5 Bxd2 6. Nxd2 Qg5 7. Qxh7 Qxg2) 1... d5?? { (Mate in 16 → 0.01) Lost forced checkmate sequence. g5 was best. } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3) 2. Bg5?? { (0.01 → -2.13) Blunder. Bh6 was best. } (2. Bh6 Nxh6 3. g4 Bxg4 4. Bg2 Bxe2 5. Bxd5 Qxd5 6. Kxe2 Qxd3) 2... e5?? { (-2.13 → Mate in 13) Checkmate is now unavoidable. Bh3 was best. } (2... Bh3 3. Nxh3 Qd6 4. Bxe7 Qxh2 5. Rxh2 Nxe7 6. Qd2 g5 7. Qxg5 Nec6 8. Qxd5 Ba3 9. bxa3) 3. Bxd8 Kxd8 4. d4 exd4 5. Qxd4 Ba3 6. Qxa7?? { (Mate in 13 → -6.28) Lost forced checkmate sequence. Qxd5 was best. } (6. Qxd5 Bxb2 7. Qxd8 Bxa1 8. Qxg8 Rxg8 9. Nc3 Bxc3 10. e3 Bxe1 11. Nf3 Bxf2 12. Nd2 Bxe3) 6... Rxa7 7. bxa3? { (-7.28 → Mate in 11) Checkmate is now unavoidable. Nxa3 was best. } (7. Nxa3) 7... Rxa3 8. Nxa3 b5 9. Nxb5 Ke8 10. Nxc7 Na6?? { (Mate in 8 → 0.75) Lost forced checkmate sequence. d4 was best. } (10... d4 11. Nxe8 Nh6 12. Nxg7 Bh3 13. Nxh3 Nf5 14. Nxf5 h5 15. Nxd4 Nc6 16. Nxc6 Rd8 17. Nxd8) 11. Nxa6 Bxa6 12. e3? { (0.76 → -0.47) Mistake. f4 was best. } (12. f4 Bxe2) 12... Bxf1 13. Kxf1 d4 14. exd4 Nf6?? { (-0.71 → Mate in 10) Checkmate is now unavoidable. f5 was best. } (14... f5 15. g4) 15. d5 Nxd5 16. c3 Nxc3 17. Rb1?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. Re1 was best. } (17. Re1 Nxa2 18. Rxe8 Rxe8 19. Ke1 Rxe1 20. Nh3 Rxh1 21. Nf4 Rxh2 22. g3 Rxf2 23. Ng2 Rxg2) 17... Nxa2?? { (0.00 → 2.79) Blunder. Nxb1 was best. } (17... Nxb1) 18. Rc1?? { (2.79 → 0.17) Blunder. Ke2 was best. } (18. Ke2) 18... Nxc1 19. Ke2 Nxe2 20. Nxe2 f5?? { (-0.40 → Mate in 6) Checkmate is now unavoidable. Ke7 was best. } (20... Ke7 21. Re1 Re8 22. Rd1 Rf8 23. Rh1 Rg8 24. Re1 Rh8 25. Rf1 f6 26. Re1 Rf8 27. Rf1) 21. g4 fxg4 22. f3 gxf3 23. h4 fxe2 24. Rd1 exd1=Q 25. h5 Qxh5# { Game ends by variant rule. } 1-0