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[Event "rated Antichess game"] [Site "https://lichess.org/OA2FFwsE"] [Date "2021.02.08"] [White "UltraBullet_Master"] [Black "aiassak"] [Result "1-0"] [GameId "OA2FFwsE"] [UTCDate "2021.02.08"] [UTCTime "14:21:06"] [WhiteElo "1249"] [BlackElo "1165"] [WhiteRatingDiff "+41"] [BlackRatingDiff "-5"] [Variant "Antichess"] [TimeControl "30+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 e6 3. Bxd7 Bxd7 4. b4 Bxb4 5. Qh5 Bxd2 6. Nxd2 Qg5 7. Qxh7 Qxg2) 1... d5?? { (Mate in 16 → 0.01) Lost forced checkmate sequence. g5 was best. } { [%eval 0.01] } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3) 2. Bg5?? { (0.01 → -2.13) Blunder. Bh6 was best. } { [%eval -2.13] } (2. Bh6 Nxh6 3. g4 Bxg4 4. Bg2 Bxe2 5. Bxd5 Qxd5 6. Kxe2 Qxd3) 2... e5?? { (-2.13 → Mate in 13) Checkmate is now unavoidable. Bh3 was best. } { [%eval #13] } (2... Bh3 3. Nxh3 Qd6 4. Bxe7 Qxh2 5. Rxh2 Nxe7 6. Qd2 g5 7. Qxg5 Nec6 8. Qxd5 Ba3 9. bxa3) 3. Bxd8 { [%eval #14] } 3... Kxd8 { [%eval #12] } 4. d4 { [%eval #16] } 4... exd4 { [%eval #15] } 5. Qxd4 { [%eval #15] } 5... Ba3 { [%eval #13] } 6. Qxa7?? { (Mate in 13 → -6.28) Lost forced checkmate sequence. Qxd5 was best. } { [%eval -6.28] } (6. Qxd5 Bxb2 7. Qxd8 Bxa1 8. Qxg8 Rxg8 9. Nc3 Bxc3 10. e3 Bxe1 11. Nf3 Bxf2 12. Nd2 Bxe3) 6... Rxa7 { [%eval -7.28] } 7. bxa3? { (-7.28 → Mate in 11) Checkmate is now unavoidable. Nxa3 was best. } { [%eval #-11] } (7. Nxa3) 7... Rxa3 { [%eval #-11] } 8. Nxa3 { [%eval #-10] } 8... b5 { [%eval #-10] } 9. Nxb5 { [%eval #-9] } 9... Ke8 { [%eval #-9] } 10. Nxc7 { [%eval #-8] } 10... Na6?? { (Mate in 8 → 0.75) Lost forced checkmate sequence. d4 was best. } { [%eval 0.75] } (10... d4 11. Nxe8 Nh6 12. Nxg7 Bh3 13. Nxh3 Nf5 14. Nxf5 h5 15. Nxd4 Nc6 16. Nxc6 Rd8 17. Nxd8) 11. Nxa6 { [%eval 0.84] } 11... Bxa6 { [%eval 0.76] } 12. e3? { (0.76 → -0.47) Mistake. f4 was best. } { [%eval -0.47] } (12. f4 Bxe2) 12... Bxf1 { [%eval -0.36] } 13. Kxf1 { [%eval -0.85] } 13... d4 { [%eval -0.47] } 14. exd4 { [%eval -0.71] } 14... Nf6?? { (-0.71 → Mate in 10) Checkmate is now unavoidable. f5 was best. } { [%eval #10] } (14... f5 15. g4) 15. d5 { [%eval #10] } 15... Nxd5 { [%eval #9] } 16. c3 { [%eval #9] } 16... Nxc3 { [%eval #8] } 17. Rb1?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. Re1 was best. } { [%eval 0.0] } (17. Re1 Nxa2 18. Rxe8 Rxe8 19. Ke1 Rxe1 20. Nh3 Rxh1 21. Nf4 Rxh2 22. g3 Rxf2 23. Ng2 Rxg2) 17... Nxa2?? { (0.00 → 2.79) Blunder. Nxb1 was best. } { [%eval 2.79] } (17... Nxb1) 18. Rc1?? { (2.79 → 0.17) Blunder. Ke2 was best. } { [%eval 0.17] } (18. Ke2) 18... Nxc1 { [%eval 0.0] } 19. Ke2 { [%eval -0.42] } 19... Nxe2 { [%eval -0.47] } 20. Nxe2 { [%eval -0.4] } 20... f5?? { (-0.40 → Mate in 6) Checkmate is now unavoidable. Ke7 was best. } { [%eval #6] } (20... Ke7 21. Re1 Re8 22. Rd1 Rf8 23. Rh1 Rg8 24. Re1 Rh8 25. Rf1 f6 26. Re1 Rf8 27. Rf1) 21. g4 { [%eval #6] } 21... fxg4 { [%eval #5] } 22. f3 { [%eval #5] } 22... gxf3 { [%eval #4] } 23. h4 { [%eval #4] } 23... fxe2 { [%eval #3] } 24. Rd1 { [%eval #3] } 24... exd1=Q { [%eval #1] } 25. h5 { [%eval #1] } 25... Qxh5# { Game ends by variant rule. } 1-0