- Blind mode tutorial
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[Event "rated blitz game"] [Site "https://lichess.org/O7BdDX2O"] [Date "2025.11.19"] [White "Positionalchess101"] [Black "Jaku_Gazmir"] [Result "1/2-1/2"] [GameId "O7BdDX2O"] [UTCDate "2025.11.19"] [UTCTime "07:09:25"] [WhiteElo "2374"] [BlackElo "2364"] [WhiteRatingDiff "-1"] [BlackRatingDiff "+0"] [Variant "Standard"] [TimeControl "180+0"] [ECO "A04"] [Opening "Zukertort Opening: Slav Invitation"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 0.1] } 1... c6 { [%eval 0.31] } { A04 Zukertort Opening: Slav Invitation } 2. b3 { [%eval 0.14] } 2... d6 { [%eval 0.12] } 3. Bb2 { [%eval 0.07] } 3... Nf6 { [%eval 0.22] } 4. c4 { [%eval 0.12] } 4... g6 { [%eval 0.2] } 5. e3 { [%eval 0.22] } 5... Bg7 { [%eval 0.31] } 6. Be2 { [%eval 0.19] } 6... O-O { [%eval 0.29] } 7. Qc1?! { (0.29 → -0.35) Inaccuracy. d4 was best. } { [%eval -0.35] } (7. d4 Re8 8. O-O Nbd7 9. Nc3 e5 10. Qc2 exd4 11. Nxd4 Nc5) 7... e5 { [%eval -0.21] } 8. O-O { [%eval -0.18] } 8... Re8 { [%eval -0.04] } 9. d3 { [%eval 0.04] } 9... Bf5 { [%eval 0.13] } 10. Nbd2 { [%eval 0.06] } 10... Nbd7 { [%eval 0.06] } 11. Rd1 { [%eval 0.0] } 11... Nf8 { [%eval 0.3] } 12. Ng5?! { (0.30 → -0.35) Inaccuracy. c5 was best. } { [%eval -0.35] } (12. c5) 12... h6 { [%eval -0.18] } 13. Nge4 { [%eval -0.16] } 13... Qd7 { [%eval 0.33] } 14. Nxf6+ { [%eval 0.3] } 14... Bxf6 { [%eval 0.27] } 15. Ne4 { [%eval 0.23] } 15... Bg7 { [%eval 0.26] } 16. c5 { [%eval 0.09] } 16... d5 { [%eval 0.53] } 17. Nd6 { [%eval 0.52] } 17... Red8?! { (0.52 → 1.23) Inaccuracy. Re7 was best. } { [%eval 1.23] } (17... Re7) 18. e4 { [%eval 0.85] } 18... Be6 { [%eval 0.91] } 19. d4 { [%eval 0.77] } 19... exd4 { [%eval 0.74] } 20. Bxd4 { [%eval 1.0] } 20... Bxd4 { [%eval 0.86] } 21. Rxd4 { [%eval 0.97] } 21... b6 { [%eval 0.79] } 22. b4 { [%eval 0.72] } 22... bxc5?! { (0.72 → 1.59) Inaccuracy. dxe4 was best. } { [%eval 1.59] } (22... dxe4) 23. bxc5 { [%eval 1.75] } 23... Rab8 { [%eval 1.83] } 24. Qxh6 { [%eval 1.69] } 24... Rb2?? { (1.69 → 5.12) Blunder. Qe7 was best. } { [%eval 5.12] } (24... Qe7) 25. exd5 { [%eval 4.09] } 25... Rxe2?? { (4.09 → Mate in 7) Checkmate is now unavoidable. Qe7 was best. } { [%eval #7] } (25... Qe7 26. dxe6 Nxe6 27. Rh4 Qf6 28. Qh7+ Kf8 29. Qh8+ Ke7 30. Qxf6+ Kxf6 31. Bc4) 26. Rh4 { [%eval #6] } 26... Nh7 { [%eval #6] } 27. Qxh7+ { [%eval #5] } 27... Kf8 { [%eval #5] } 28. dxe6?? { (Mate in 5 → 5.30) Lost forced checkmate sequence. Qh6+ was best. } { [%eval 5.3] } (28. Qh6+ Ke7 29. Qg5+ f6 30. Rh7+ Kf8 31. Qxf6+ Qf7 32. Rh8#) 28... Qxe6 { [%eval 5.26] } 29. Rf1 { [%eval 5.45] } 29... Re1 { [%eval 5.73] } 30. Qh8+ { [%eval 5.78] } 30... Ke7 { [%eval 5.75] } 31. Qc3 { [%eval 5.74] } 31... Re5 { [%eval 5.59] } 32. Rd4 { [%eval 5.52] } 32... Rb8 { [%eval 5.39] } 33. Qh3 { [%eval 4.31] } 33... Qxh3 { [%eval 4.28] } 34. gxh3 { [%eval 4.19] } 34... Rxc5 { [%eval 4.2] } 35. Ne4 { [%eval 4.13] } 35... Re5 { [%eval 4.11] } 36. a3 { [%eval 4.17] } 36... c5 { [%eval 4.13] } 37. Rc4 { [%eval 4.01] } 37... Rb3 { [%eval 4.14] } 38. Nxc5 { [%eval 3.73] } 38... Rxa3 { [%eval 3.88] } 39. f3?! { (3.88 → 2.85) Inaccuracy. Ne4 was best. } { [%eval 2.85] } (39. Ne4 Kf8 40. Kg2 Kg7 41. Rd1 a5 42. Ng3 a4 43. h4 Rb3 44. Rd7) 39... Ra2?! { (2.85 → 3.75) Inaccuracy. Rf5 was best. } { [%eval 3.75] } (39... Rf5 40. Kg2 Ra2+ 41. Rf2 Rg5+ 42. Kf1 Ra1+ 43. Ke2 Rh5 44. h4 a5 45. Ke3) 40. Rf2?! { (3.75 → 2.85) Inaccuracy. Ne4 was best. } { [%eval 2.85] } (40. Ne4 f5 41. Nc3 Rd2 42. Rf2 Rd3 43. Kg2 Kd6 44. Ne2 Rc5 45. Ra4 Rc2) 40... Re1+?! { (2.85 → 3.82) Inaccuracy. Rg5+ was best. } { [%eval 3.82] } (40... Rg5+ 41. Kf1 Ra1+ 42. Ke2 Re5+ 43. Re4 Rxe4+ 44. Nxe4 a5 45. Ke3 a4 46. h4) 41. Kg2 { [%eval 3.64] } 41... Raa1 { [%eval 3.94] } 42. f4?! { (3.94 → 2.64) Inaccuracy. h4 was best. } { [%eval 2.64] } (42. h4 a5 43. Ne4 Kf8 44. Rc7 a4 45. Rd2 g5 46. Kh3 a3 47. Ra7 a2) 42... f5?! { (2.64 → 3.96) Inaccuracy. Rg1+ was best. } { [%eval 3.96] } (42... Rg1+ 43. Kf3 Ra3+ 44. Ke2 a5 45. Nd3 Kf6 46. f5 gxf5 47. Rc6+ Kg7 48. Rc5) 43. Nd3 { [%eval 4.07] } 43... Rg1+ { [%eval 3.94] } 44. Kf3 { [%eval 4.07] } 44... Ra3 { [%eval 3.84] } 45. Rd2 { [%eval 3.87] } 45... Re1 { [%eval 4.35] } 46. Kf2 { [%eval 3.88] } 46... Re4 { [%eval 3.79] } 47. Rxe4+?? { (3.79 → 0.00) Blunder. Rc7+ was best. } { [%eval 0.0] } (47. Rc7+ Kf6 48. Rd7 a5 49. Kg2 Rc3 50. Rd6+ Re6 51. Ne5 g5 52. Rxe6+ Kxe6) 47... fxe4 { [%eval 0.0] } 48. Re2 { [%eval 0.0] } 48... Rxd3 { [%eval 0.0] } 49. Rxe4+ { [%eval 0.0] } 49... Kf6 { [%eval -0.06] } 50. Ra4 { [%eval 0.0] } 50... Rd7 { [%eval 0.0] } 51. Ra6+ { [%eval 0.0] } 51... Kf5 { [%eval 0.0] } 52. Kf3 { [%eval 0.0] } 52... Rd3+ { [%eval 0.0] } 53. Ke2 { [%eval -0.05] } 53... Rd7 { [%eval 0.0] } 54. Kf3 { [%eval 0.0] } 54... Rd3+ { [%eval 0.0] } 55. Ke2 { [%eval -0.02] } 55... Rd7 { [%eval 0.0] } 56. Ke3 { [%eval 0.0] } 56... Re7+ { [%eval 0.08] } 57. Kf3 { [%eval 0.05] } 57... Rh7 { [%eval 0.07] } 58. Ra5+ { [%eval 0.17] } 58... Kf6 { [%eval 0.11] } 59. Kg3 { [%eval 0.02] } 59... Rd7 { [%eval 0.01] } 60. Kg4 { [%eval 0.03] } 60... Rh7?? { (0.03 → 8.33) Blunder. Rd2 was best. } { [%eval 8.33] } (60... Rd2) 61. h4?? { (8.33 → 0.21) Blunder. Ra6+ was best. } { [%eval 0.21] } (61. Ra6+ Kg7 62. Rxa7+ Kh8 63. Rxh7+ Kxh7 64. h4 Kh6 65. h5 gxh5+ 66. Kf5 Kg7) 61... Rb7 { [%eval 0.15] } 62. h5 { [%eval 0.07] } 62... gxh5+ { [%eval 0.24] } 63. Rxh5 { [%eval 0.22] } 63... Rb2 { [%eval 0.03] } 64. Ra5 { [%eval 0.06] } 64... Rxh2 { [%eval 0.17] } 65. Rxa7 { [%eval 0.0] } 65... Rg2+ { [%eval 0.0] } 66. Kf3 { [%eval 0.0] } 66... Rg8 { [%eval 0.0] } 67. Ra6+ { [%eval 0.0] } 67... Kf5 { [%eval 0.0] } 68. Ra5+ { [%eval 0.0] } 68... Kf6 { [%eval 0.0] } 69. f5 { [%eval 0.0] } 69... Re8 { [%eval 0.0] } 70. Kf4 { [%eval 0.0] } 70... Kf7 { [%eval 0.0] } 71. Ra6 { [%eval 0.0] } 71... Re1 { [%eval 0.0] } 72. Kg5 { [%eval 0.0] } 72... Rg1+ { [%eval 0.0] } 73. Kf4 { [%eval 0.0] } 73... Rf1+ { [%eval 0.0] } 74. Ke5 { [%eval 0.0] } 74... Re1+ { [%eval 0.0] } 75. Kd5 { [%eval 0.0] } 75... Rf1 { [%eval 0.0] } 76. Ke5 { [%eval 0.0] } 76... Re1+ { [%eval 0.0] } 77. Kf4 { [%eval 0.0] } 77... Rf1+ { [%eval 0.0] } 78. Kg5 { [%eval 0.0] } 78... Rg1+ { [%eval 0.0] } 79. Kf4 { [%eval 0.0] } 79... Rf1+ { [%eval 0.01] } { The game is a draw. } 1/2-1/2