lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/O2v01sbu"] [Date "2023.01.05"] [White "Mpl_0606"] [Black "vipulkadam2013"] [Result "0-1"] [UTCDate "2023.01.05"] [UTCTime "11:49:06"] [WhiteElo "1254"] [BlackElo "770"] [WhiteRatingDiff "-9"] [BlackRatingDiff "+369"] [Variant "Antichess"] [TimeControl "120+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. h3?? { (0.15 → -3.08) Blunder. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... d6?? { (-3.08 → -0.87) Blunder. Nh6 was best. } (1... Nh6 2. g3 Ng4 3. hxg4 g5 4. Rxh7 Rxh7 5. Nh3 Rxh3 6. Bxh3) 2. g4?? { (-0.87 → Mate in 18) Checkmate is now unavoidable. d3 was best. } (2. d3 Bxh3 3. Nxh3 g5 4. Bxg5 Nd7 5. Bxe7 Nxe7 6. g3 Rc8) 2... Bxg4 3. hxg4 f5 4. Rxh7 Rxh7 5. gxf5 g6 6. fxg6 Qd7 7. gxh7 Qe6?? { (Mate in 12 → -0.15) Lost forced checkmate sequence. Na6 was best. } (7... Na6 8. hxg8=Q Qh3 9. Qxf8 Kxf8 10. Nxh3 Nb4 11. Nc3 Nxc2 12. Qxc2 d5 13. Nxd5 Kg7 14. Qxc7) 8. hxg8=B?? { (-0.15 → Mate in 8) Checkmate is now unavoidable. hxg8=Q was best. } (8. hxg8=Q Qxa2) 8... Qxg8?? { (Mate in 8 → 0.32) Lost forced checkmate sequence. Qxe2 was best. } (8... Qxe2 9. Qxe2 Kf7 10. Bxf7 d5 11. Bxd5 a5 12. Qxe7 Bxe7 13. Bxb7 a4 14. Bxa8 Ba3 15. bxa3) 9. Bh3?? { (0.32 → Mate in 9) Checkmate is now unavoidable. Nc3 was best. } (9. Nc3 Qxa2) 9... Qxa2 10. Rxa2 e6 11. Rxa7 Rxa7 12. Bxe6 Kd7?? { (Mate in 6 → 2.24) Lost forced checkmate sequence. Kf7 was best. } (12... Kf7 13. Bxf7 d5 14. Bxd5 Ra4 15. Bxb7 Nc6 16. Bxc6 Ra3 17. bxa3 Bxa3 18. Bxa3#) 13. Bxd7 Nxd7 14. Na3 Rxa3 15. bxa3 Nc5?? { (2.05 → Mate in 20) Checkmate is now unavoidable. b6 was best. } (15... b6 16. Nf3) 16. e4 Nxe4 17. d3?? { (Mate in 17 → 2.44) Lost forced checkmate sequence. Bb2 was best. } (17. Bb2 Nxd2 18. Kxd2 Bg7 19. Bxg7 d5 20. c4 dxc4 21. Kc2 c3 22. Bxc3 c6 23. Ne2 c5) 17... Nxf2 18. Kxf2 Bh6 19. Bxh6 c5 20. d4?? { (1.80 → Mate in 3) Checkmate is now unavoidable. Qg4 was best. } (20. Qg4 c4) 20... cxd4 21. Qxd4 b6?? { (Mate in 2 → Mate in 10) Lost forced checkmate sequence. d5 was best. } (21... d5 22. Qxd5 b5 23. Qxb5#) 22. Qxd6 b5 23. a4 bxa4 24. Qd1 a3 25. Nf3 a2 26. Qb1?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Bc1 was best. } (26. Bc1 a1=K 27. Bb2 Kxb2 28. Qf1 Kxc2 29. Qd1 Kxd1 30. Ke2 Kxe2 31. Nd2 Kxd2#) 26... axb1=K?? { (0.00 → Mate in 4) Checkmate is now unavoidable. axb1=B was best. } (26... axb1=B 27. Bg5 Bxc2 28. Kg3 Bf5 29. Kg4 Bxg4 30. Be7 Bxf3 31. Bb4 Bd1 32. Be1 Bc2 33. Bg3) 27. Bg5 Kxc2 28. Bh4?? { (Mate in 3 → Mate in 1) Lost forced checkmate sequence. Bc1 was best. } (28. Bc1 Kxc1 29. Nd2 Kxd2 30. Ke3 Kxe3#) 28... Kd2 29. Nxd2# { Game ends by variant rule. } 0-1