FEN
[Event "casual variant:antichess game"]
[Site "https://lichess.org/O0vmGL4H"]
[Date "2019.12.30"]
[Round "-"]
[White "chesskkcc"]
[Black "lichess AI level 1"]
[Result "1-0"]
[GameId "O0vmGL4H"]
[UTCDate "2019.12.30"]
[UTCTime "23:55:59"]
[WhiteElo "1500"]
[BlackElo "?"]
[Variant "Antichess"]
[TimeControl "-"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3) 1... a6?? { (Mate in 15 → 5.39) Lost forced checkmate sequence. b5 was best. } { [%eval 5.39] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Bxd2 Nxf2 6. Bxf7 Nxd1 7. Kxd1 Rg8 8. Bxg8) 2. Bxa6 { [%eval 5.1] } 2... bxa6 { [%eval 5.69] } 3. Qe2?? { (5.69 → 1.99) Blunder. e5 was best. } { [%eval 1.99] } (3. e5 c5) 3... d6?? { (1.99 → Mate in 15) Checkmate is now unavoidable. d5 was best. } { [%eval #15] } (3... d5 4. Qxa6 dxe4 5. Qxc8 Rxa2 6. Qxb8 Rxb2 7. Bxb2 Qxd2 8. Qxe8 Qxc2 9. Bxg7 Bxg7 10. Qxg8) 4. Qxa6 { [%eval #15] } 4... Nxa6 { [%eval #14] } 5. e5 { [%eval #14] } 5... dxe5 { [%eval #13] } 6. d4 { [%eval #13] } 6... exd4 { [%eval #11] } 7. Nc3?? { (Mate in 11 → Mate in 13) Lost forced checkmate sequence. g4 was best. } { [%eval #-13] } (7. g4 Bxg4 8. Nf3 Bxf3 9. a3 Bxh1 10. Bh6 Nxh6 11. b4 Nxb4 12. axb4 Rxa1 13. f4 Rxb1) 7... dxc3 { [%eval #-13] } 8. bxc3 { [%eval #-12] } 8... Rb8?? { (Mate in 12 → Mate in 9) Lost forced checkmate sequence. Nb4 was best. } { [%eval #9] } (8... Nb4 9. cxb4 Rxa2 10. Rxa2 g5 11. Bxg5 e5 12. Bxd8 Bxb4 13. Bxc7 Bxe1 14. Bxe5 Bxf2 15. Bxh8) 9. Bh6 { [%eval #9] } 9... gxh6 { [%eval #8] } 10. Rb1 { [%eval #8] } 10... Rxb1 { [%eval #7] } 11. a3 { [%eval #8] } 11... Rxe1 { [%eval #7] } 12. Nf3 { [%eval #7] } 12... Rxh1 { [%eval #6] } 13. Ng5 { [%eval #6] } 13... hxg5 { [%eval #5] } 14. f3 { [%eval #5] } 14... Rxh2 { [%eval #4] } 15. f4?? { (Mate in 4 → -10.14) Lost forced checkmate sequence. g3 was best. } { [%eval -10.14] } (15. g3 Rxc2 16. a4 Rxc3 17. a5 Rxf3 18. g4 Bxg4#) 15... Rxg2 { [%eval -10.25] } 16. fxg5 { [%eval -10.37] } 16... Rxc2?? { (-10.37 → Mate in 3) Checkmate is now unavoidable. Rxg5 was best. } { [%eval #3] } (16... Rxg5 17. c4) 17. a4 { [%eval #4] } 17... Rxc3 { [%eval #3] } 18. g6 { [%eval #3] } 18... hxg6 { [%eval #2] } 19. a5 { [%eval #2] } 19... Qd5# { Game ends by variant rule. } 1-0