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[Event "rated King of the Hill game"] [Site "https://lichess.org/O0moCw2I"] [Date "2025.07.19"] [White "TheFlowInside"] [Black "anddes"] [Result "1-0"] [GameId "O0moCw2I"] [UTCDate "2025.07.19"] [UTCTime "18:47:14"] [WhiteElo "1632"] [BlackElo "1903"] [WhiteRatingDiff "+20"] [BlackRatingDiff "-10"] [Variant "King of the Hill"] [TimeControl "180+0"] [ECO "C00"] [Opening "French Defense: Diemer-Duhm Gambit Accepted"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.81] } 1... d5 { [%eval 0.77] } 2. c4 { [%eval 0.65] } 2... e6 { [%eval 0.9] } 3. e4? { (0.90 → -0.45) Mistake. Nc3 was best. } { [%eval -0.45] } (3. Nc3 c5 4. Nf3 Nc6 5. Bf4 Nf6 6. e3 cxd4 7. exd4 Bb4) 3... dxe4 { [%eval -0.24] } { C00 French Defense: Diemer-Duhm Gambit Accepted } 4. Nc3? { (-0.24 → -1.57) Mistake. f3 was best. } { [%eval -1.57] } (4. f3 c5 5. d5 exd5 6. cxd5 f5 7. fxe4 Nf6 8. Nc3 Bd6) 4... Nf6? { (-1.57 → 0.06) Mistake. c5 was best. } { [%eval 0.06] } (4... c5) 5. f3 { [%eval -0.2] } 5... exf3?? { (-0.20 → 1.53) Blunder. c5 was best. } { [%eval 1.53] } (5... c5 6. d5 exd5 7. cxd5 Bd6 8. fxe4 Nbd7 9. Nf3 O-O 10. Bd3) 6. Nxf3 { [%eval 1.52] } 6... c5 { [%eval 1.68] } 7. Be3?! { (1.68 → 1.00) Inaccuracy. Bf4 was best. } { [%eval 1.0] } (7. Bf4 Qb6) 7... cxd4 { [%eval 1.14] } 8. Bxd4? { (1.14 → 0.01) Mistake. Qxd4 was best. } { [%eval 0.01] } (8. Qxd4 Bd7) 8... Nc6 { [%eval 0.0] } 9. Bxf6 { [%eval -0.36] } 9... gxf6 { [%eval -0.45] } 10. Qxd8+ { [%eval 0.08] } 10... Kxd8 { [%eval 0.6] } 11. Kf2?? { (0.60 → -1.14) Blunder. g4 was best. } { [%eval -1.14] } (11. g4) 11... f5?! { (-1.14 → -0.35) Inaccuracy. Bc5+ was best. } { [%eval -0.35] } (11... Bc5+ 12. Ke2) 12. Ke3?? { (-0.35 → -4.18) Blunder. Rd1+ was best. } { [%eval -4.18] } (12. Rd1+ Kc7) 12... Bh6+?? { (-4.18 → -1.88) Blunder. Bc5+ was best. } { [%eval -1.88] } (12... Bc5+) 13. Kd3?? { (-1.88 → -7.37) Blunder. Kf2 was best. } { [%eval -7.37] } (13. Kf2) 13... Ke7 { [%eval -6.93] } 14. Nd4?! { (-6.93 → -20.54) Inaccuracy. Re1 was best. } { [%eval -20.54] } (14. Re1 Rd8+ 15. Kc2 Kf6 16. Rg1 Nd4+ 17. Kb1 Nxf3 18. gxf3 Bd2 19. Re2 b5) 14... Rd8 { [%eval -18.85] } 15. Nb5 { [%eval -37.0] } 15... Nxd4 { [%eval -34.79] } 16. Nxd4 { [%eval -34.17] } 16... e5 { [%eval -31.4] } 17. Re1 { [%eval -43.59] } 17... Rxd4+ { [%eval #-5] } 18. Kc3 { [%eval #-5] } 18... f6?! { (Mate in 5 → -21.83) Lost forced checkmate sequence. Bd2+ was best. } { [%eval -21.83] } (18... Bd2+ 19. Kb3 e4 20. Rxe4+ fxe4 21. a3 Kd6 22. g3 Ke5#) 19. c5?! { (-21.83 → Mate in 5) Checkmate is now unavoidable. Bd3 was best. } { [%eval #-5] } (19. Bd3 Kd6) 19... Be6?! { (Mate in 5 → -24.22) Lost forced checkmate sequence. Bd2+ was best. } { [%eval -24.22] } (19... Bd2+ 20. Kb3 Rb4+ 21. Ka3 Ke6 22. Bc4+ Rxc4 23. b4 Kd5#) 20. b3 { [%eval -26.08] } 20... b5 { [%eval -19.62] } 21. Bxb5 { [%eval -19.24] } 21... Rc8 { [%eval -18.75] } 22. Rd1 { [%eval -18.08] } 22... Rxc5+ { [%eval -29.82] } 23. Bc4 { [%eval -25.65] } 23... Rxd1 { [%eval -15.8] } 24. Rxd1 { [%eval -14.93] } 24... Bxc4 { [%eval -14.1] } 25. bxc4 { [%eval -13.69] } 25... Ke6 { [%eval -12.79] } 26. g4 { [%eval -19.01] } 26... e4?? { (-19.01 → Mate in 1) Checkmate is now unavoidable. Ra5 was best. } { [%eval #1] } (26... Ra5) 27. Kd4# { Game ends by variant rule. } 1-0