Your network blocks the Lichess assets!

lichess.org
Donate
FEN
[Event "rated variant:antichess game"] [Site "https://lichess.org/NxVVfF2k"] [Date "2026.04.29"] [Round "-"] [White "PauLFarg"] [Black "some_hats"] [Result "1-0"] [GameId "NxVVfF2k"] [UTCDate "2026.04.29"] [UTCTime "00:40:02"] [WhiteElo "958"] [BlackElo "1025"] [WhiteRatingDiff "+23"] [BlackRatingDiff "-11"] [Variant "Antichess"] [TimeControl "600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... e6 { [%eval 2.54] } 2. Ba6 { [%eval 1.18] } 2... bxa6?? { (1.18 → 4.07) Blunder. Nxa6 was best. } { [%eval 4.07] } (2... Nxa6 3. Qf3 Qg5 4. Qxf7 Qxg2 5. Qxf8 Kxf8 6. Ne2 Qxh2 7. Rxh2) 3. e4?? { (4.07 → 0.40) Blunder. a4 was best. } { [%eval 0.4] } (3. a4 Nh6 4. Qg4 Nxg4 5. Ne2 Nxh2 6. Rxh2 Ba3 7. Rxh7 Rxh7) 3... Qh4 { [%eval 0.93] } 4. g3 { [%eval 0.43] } 4... Qxh2 { [%eval 0.81] } 5. Rxh2 { [%eval 0.38] } 5... Nh6?? { (0.38 → Mate in 12) Checkmate is now unavoidable. Ba3 was best. } { [%eval #12] } (5... Ba3 6. Nxa3 Nf6 7. Rxh7 Nxe4 8. Rxg7 Nxg3 9. Rxf7 Kxf7 10. fxg3 Rh5 11. Qxh5) 6. Rxh6 { [%eval #12] } 6... gxh6 { [%eval #11] } 7. c3?? { (Mate in 11 → Mate in 14) Lost forced checkmate sequence. b4 was best. } { [%eval #-14] } (7. b4 Bxb4 8. d3 Bxe1 9. Bxh6 Bxf2 10. Qe2 Bxg1 11. Qf2 Bxf2 12. a4 Bxg3) 7... Ba3?? { (Mate in 14 → 3.40) Lost forced checkmate sequence. Bb4 was best. } { [%eval 3.4] } (7... Bb4 8. cxb4 c5 9. bxc5 d6 10. cxd6 Ke7 11. dxe7 Rd8 12. exd8=Q e5 13. Qxc8) 8. bxa3? { (3.40 → 1.84) Mistake. Nxa3 was best. } { [%eval 1.84] } (8. Nxa3 Ke7) 8... e5? { (1.84 → 3.46) Mistake. Rg8 was best. } { [%eval 3.46] } (8... Rg8 9. Qg4 Rxg4 10. a4 Rxg3 11. fxg3 a5 12. Na3 Na6 13. Kf1 c6 14. Ke2) 9. d4?? { (3.46 → -0.79) Blunder. Nh3 was best. } { [%eval -0.79] } (9. Nh3 Ke7 10. a4 f5 11. exf5 h5 12. Qxh5 Rd8 13. Qxh7 Rg8 14. Qxe7 Rxg3) 9... exd4 { [%eval -0.94] } 10. cxd4?? { (-0.94 → Mate in 10) Checkmate is now unavoidable. Bxh6 was best. } { [%eval #-10] } (10. Bxh6 dxc3 11. Qxd7 Bxd7 12. Nxc3 Ba4 13. Nxa4 c5 14. Nxc5 Rf8 15. Bxf8 Kxf8) 10... d5?? { (Mate in 10 → Mate in 12) Lost forced checkmate sequence. Kd8 was best. } { [%eval #12] } (10... Kd8 11. Bxh6 d5 12. exd5 Rf8 13. Bxf8 Nc6 14. dxc6 Ke7 15. Bxe7 Bg4 16. Qxg4) 11. exd5?? { (Mate in 12 → Mate in 10) Lost forced checkmate sequence. Bxh6 was best. } { [%eval #-10] } (11. Bxh6 dxe4 12. Nh3 Bxh3 13. Qd3 exd3 14. g4 Bxg4 15. f3 Bxf3 16. d5 Bxd5) 11... Nc6?? { (Mate in 10 → 2.00) Lost forced checkmate sequence. Rg8 was best. } { [%eval 2.0] } (11... Rg8 12. Bxh6 Rxg3 13. fxg3 Kf8 14. Bxf8 h6 15. Bxh6 Nc6 16. dxc6 Bg4 17. Qxg4) 12. dxc6?? { (2.00 → Mate in 8) Checkmate is now unavoidable. Bxh6 was best. } { [%eval #-8] } (12. Bxh6) 12... Bb7?? { (Mate in 8 → 3.85) Lost forced checkmate sequence. Kd8 was best. } { [%eval 3.85] } (12... Kd8 13. Bxh6 Rf8 14. Bxf8 Ke7 15. Bxe7 Bg4 16. Qxg4 Rg8 17. Qxg8 h5 18. Qxf7) 13. cxb7?? { (3.85 → Mate in 7) Checkmate is now unavoidable. Bxh6 was best. } { [%eval #-7] } (13. Bxh6) 13... Kd8 { [%eval #-9] } 14. bxa8=N { [%eval #-6] } 14... Ke8 { [%eval #-6] } 15. Nxc7 { [%eval #-5] } 15... a5 { [%eval #-7] } 16. Nxe8 { [%eval #-6] } 16... Rxe8 { [%eval #-6] } 17. Bxh6 { [%eval #-5] } 17... Rxe1 { [%eval #-5] } 18. Qxe1 { [%eval #-4] } 18... a4?? { (Mate in 4 → Mate in 14) Lost forced checkmate sequence. f5 was best. } { [%eval #14] } (18... f5 19. Qxa5 a6 20. Qxf5 a5 21. Qxh7 a4 22. d5#) 19. Qe6 { [%eval #11] } 19... fxe6 { [%eval #10] } 20. d5 { [%eval #13] } 20... exd5 { [%eval #12] } 21. Nd2 { [%eval #12] } 21... a5 { [%eval #10] } 22. Nb3?? { (Mate in 10 → 0.92) Lost forced checkmate sequence. Rb1 was best. } { [%eval 0.92] } (22. Rb1 d4 23. Ne2 d3 24. g4 dxe2 25. Rb6 e1=Q 26. Nf3 Qxf2 27. Ne5 Qxa2) 22... axb3 { [%eval 0.9] } 23. axb3 { [%eval 1.17] } 23... a4 { [%eval 1.76] } 24. bxa4 { [%eval 1.23] } 24... d4 { [%eval 1.5] } 25. Be3? { (1.50 → 0.00) Mistake. Rc1 was best. } { [%eval 0.0] } (25. Rc1 d3) 25... dxe3 { [%eval 0.0] } 26. fxe3 { [%eval 0.38] } 26... h5 { [%eval 0.15] } 27. g4 { [%eval 0.0] } 27... hxg4 { [%eval -0.61] } 28. Nf3?? { (-0.61 → Mate in 13) Checkmate is now unavoidable. a5 was best. } { [%eval #-13] } (28. a5) 28... gxf3 { [%eval #-13] } 29. a5 { [%eval #-8] } 29... f2 { [%eval #-8] } 30. Re1 { [%eval #-7] } 30... fxe1=R?? { (Mate in 7 → Mate in 3) Lost forced checkmate sequence. fxe1=B was best. } { [%eval #3] } (30... fxe1=B 31. e4 Bxa5 32. a4 Bd8 33. a5 Bxa5 34. e5 Bd8 35. e6 Ba5 36. e7) 31. e4 { [%eval #3] } 31... Rxe4 { [%eval #2] } 32. a4 { [%eval #2] } 32... Rxa4 { [%eval #1] } 33. a6 { [%eval #1] } 33... Rxa6# { Game ends by variant rule. } 1-0