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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/Nw2nhitD"] [Date "2026.06.03"] [Round "-"] [White "Aavari"] [Black "Ric1981"] [Result "0-1"] [GameId "Nw2nhitD"] [UTCDate "2026.06.03"] [UTCTime "08:04:11"] [WhiteElo "1189"] [BlackElo "1500"] [WhiteRatingDiff "-36"] [BlackRatingDiff "+121"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nh3 { [%eval -0.24] } 1... Nf6?? { (-0.24 → 8.88) Blunder. c5 was best. } { [%eval 8.88] } (1... c5 2. g3 a5 3. b4 cxb4 4. a3 bxa3 5. Bxa3 g5 6. Bxe7) 2. g3?? { (8.88 → 0.20) Blunder. e4 was best. } { [%eval 0.2] } (2. e4 Nxe4 3. Ba6 bxa6 4. Qh5 Nxf2 5. Nxf2 h6 6. Qxh6 gxh6) 2... Nc6?? { (0.20 → 8.77) Blunder. g5 was best. } { [%eval 8.77] } (2... g5 3. Nxg5 Ng4 4. Nxh7 Nxh2 5. Nxf8 Kxf8 6. Rxh2 Rxh2 7. Bg2) 3. f3?? { (8.77 → -1.94) Blunder. e4 was best. } { [%eval -1.94] } (3. e4) 3... g6?? { (-1.94 → 1.22) Blunder. g5 was best. } { [%eval 1.22] } (3... g5 4. Nxg5) 4. e3?? { (1.22 → Mate in 14) Checkmate is now unavoidable. d4 was best. } { [%eval #-14] } (4. d4 Nxd4) 4... Bg7?? { (Mate in 14 → 1.07) Lost forced checkmate sequence. Ne4 was best. } { [%eval 1.07] } (4... Ne4 5. fxe4 Nd4 6. exd4 e5 7. dxe5 Qh4 8. gxh4 f6 9. exf6 d5 10. exd5) 5. d3?? { (1.07 → Mate in 16) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-16] } (5. Ba6 bxa6 6. b4 Nxb4 7. a4 Nxc2 8. Qxc2 Ng4 9. fxg4 Bxa1 10. Qxg6 fxg6) 5... e6?? { (Mate in 16 → -1.81) Lost forced checkmate sequence. Nd4 was best. } { [%eval -1.81] } (5... Nd4 6. exd4 c5 7. dxc5 Ng4 8. fxg4 Bxb2 9. Bxb2 e6 10. Bxh8 e5 11. Bxe5) 6. Be2?? { (-1.81 → Mate in 16) Checkmate is now unavoidable. d4 was best. } { [%eval #-16] } (6. d4) 6... d6?? { (Mate in 16 → -2.80) Lost forced checkmate sequence. Ng4 was best. } { [%eval -2.8] } (6... Ng4 7. fxg4 Bxb2 8. Bxb2 Na5 9. Bxh8 Qh4 10. gxh4 f6 11. Bxf6 h5 12. gxh5) 7. c3?? { (-2.80 → Mate in 15) Checkmate is now unavoidable. b4 was best. } { [%eval #-15] } (7. b4 Nxb4) 7... Qe7?? { (Mate in 15 → -1.10) Lost forced checkmate sequence. Nb4 was best. } { [%eval -1.1] } (7... Nb4 8. cxb4 Ng4 9. fxg4 Bxb2 10. Bxb2 b6 11. Bxh8 Qh4 12. gxh4 f6 13. Bxf6) 8. b3?? { (-1.10 → Mate in 17) Checkmate is now unavoidable. b4 was best. } { [%eval #-17] } (8. b4) 8... b5?? { (Mate in 17 → -2.98) Lost forced checkmate sequence. Nd4 was best. } { [%eval -2.98] } (8... Nd4 9. cxd4 Ng4 10. fxg4 Bxd4 11. exd4 g5 12. Bxg5 Qxg5 13. Nxg5 h5 14. gxh5) 9. a3?? { (-2.98 → Mate in 16) Checkmate is now unavoidable. Nd2 was best. } { [%eval #-16] } (9. Nd2 Nd4) 9... a6?? { (Mate in 16 → 1.35) Lost forced checkmate sequence. b4 was best. } { [%eval 1.35] } (9... b4 10. cxb4 Nxb4 11. axb4 a5 12. bxa5 Rxa5 13. Rxa5 Ng4 14. fxg4 Bb2 15. Bxb2) 10. Ra2?? { (1.35 → Mate in 16) Checkmate is now unavoidable. e4 was best. } { [%eval #-16] } (10. e4 Nxe4) 10... a5?? { (Mate in 16 → -0.96) Lost forced checkmate sequence. b4 was best. } { [%eval -0.96] } (10... b4 11. cxb4 Nxb4 12. axb4 Ng4 13. fxg4 a5 14. bxa5 Rxa5 15. Rxa5 Bb2 16. Bxb2) 11. Nd2?? { (-0.96 → Mate in 15) Checkmate is now unavoidable. b4 was best. } { [%eval #-15] } (11. b4 Nxb4) 11... Ba6?? { (Mate in 15 → Mate in 15) Lost forced checkmate sequence. b4 was best. } { [%eval #15] } (11... b4 12. cxb4 Nxb4 13. axb4 axb4 14. Rxa8 d5 15. Rxc8 Qc5 16. Rxc7 Qxc1 17. Qxc1) 12. Bb2?? { (Mate in 15 → Mate in 15) Lost forced checkmate sequence. Ne4 was best. } { [%eval #-15] } (12. Ne4 Nxe4 13. fxe4 Bxc3 14. Bh5 gxh5 15. Qxh5 Bxe1 16. Qxb5 Bxg3 17. hxg3 Bxb5) 12... b4?? { (Mate in 15 → -2.22) Lost forced checkmate sequence. Nd4 was best. } { [%eval -2.22] } (12... Nd4 13. cxd4 Ng4 14. fxg4 Bxd4 15. Bxd4 Kf8 16. Bxh8 Qh4 17. gxh4 Kg7 18. Bxg7) 13. cxb4?! { (-2.22 → -3.62) Inaccuracy. axb4 was best. } { [%eval -3.62] } (13. axb4) 13... axb4?! { (-3.62 → -2.38) Inaccuracy. Bxd3 was best. } { [%eval -2.38] } (13... Bxd3) 14. axb4 { [%eval -2.43] } 14... Nxb4 { [%eval -2.69] } 15. Rxa6 { [%eval -2.5] } 15... Nxa6?? { (-2.50 → Mate in 12) Checkmate is now unavoidable. Nxd3 was best. } { [%eval #12] } (15... Nxd3 16. Bxd3) 16. Bxf6 { [%eval #12] } 16... Qxf6 { [%eval #11] } 17. Ne4?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. b4 was best. } { [%eval #-11] } (17. b4 Nxb4 18. d4 Qxd4 19. exd4 Bxd4 20. Qa1 Bxa1 21. Bd3 Nxd3 22. Nf1 Nxe1) 17... Qxf3 { [%eval #-11] } 18. Bxf3 { [%eval #-10] } 18... Nb4 { [%eval #-11] } 19. Nxd6 { [%eval #-10] } 19... cxd6 { [%eval #-10] } 20. Bxa8 { [%eval #-9] } 20... Nxd3 { [%eval #-9] } 21. Qxd3 { [%eval #-8] } 21... Ke7?? { (Mate in 8 → 0.58) Lost forced checkmate sequence. g5 was best. } { [%eval 0.58] } (21... g5 22. Nxg5 Rf8 23. Nxh7 Bb2 24. Qxd6 f5 25. Qxf8 Kxf8 26. Nxf8 Bg7 27. Nxe6) 22. Qxg6 { [%eval 1.0] } 22... Rxa8 { [%eval 0.75] } 23. Qxh7?? { (0.75 → Mate in 5) Checkmate is now unavoidable. Qxf7 was best. } { [%eval #-5] } (23. Qxf7 Kxf7) 23... Ra1 { [%eval #-7] } 24. Qxg7 { [%eval #-6] } 24... Rxe1 { [%eval #-6] } 25. Rxe1 { [%eval #-3] } 25... d5 { [%eval #-5] } 26. Qxf7 { [%eval #-4] } 26... Kxf7 { [%eval #-4] } 27. Ng5 { [%eval #-3] } 27... Kf6 { [%eval #-4] } 28. Nxe6 { [%eval #-3] } 28... Kxe6 { [%eval #-3] } 29. h3 { [%eval #-2] } 29... Ke5 { [%eval #-4] } 30. Rc1 { [%eval #-1] } 30... Ke4?? { (Mate in 1 → Mate in 9) Lost forced checkmate sequence. Kd4 was best. } { [%eval #9] } (30... Kd4 31. exd4#) 31. Rc8?? { (Mate in 9 → -2.33) Lost forced checkmate sequence. Rc2 was best. } { [%eval -2.33] } (31. Rc2 Kxe3 32. Rf2 Kxf2 33. b4 Kxg3 34. b5 Kxh3 35. b6 Kg4 36. b7 Kh3) 31... Kxe3 { [%eval -2.62] } 32. Rc1?? { (-2.62 → Mate in 12) Checkmate is now unavoidable. h4 was best. } { [%eval #-12] } (32. h4 d4) 32... d4 { [%eval -2.49] } 33. Ra1?? { (-2.49 → Mate in 8) Checkmate is now unavoidable. h4 was best. } { [%eval #-8] } (33. h4 d3) 33... d3 { [%eval #-8] } 34. h4 { [%eval #-7] } 34... d2 { [%eval #-7] } 35. g4 { [%eval #-2] } 35... Ke2?! { (Mate in 2 → -151.47) Lost forced checkmate sequence. d1=K was best. } { [%eval -151.47] } (35... d1=K 36. Rxd1 Kd3 37. Rxd3#) 36. g5?! { (-151.47 → Mate in 1) Checkmate is now unavoidable. Rd1 was best. } { [%eval #-1] } (36. Rd1 Kxd1) 36... d1=Q { [%eval #-9] } 37. Rxd1 { [%eval #-8] } 37... Kxd1 { [%eval #-8] } 38. g6 { [%eval #-7] } 38... Kc2?? { (Mate in 7 → 4.56) Lost forced checkmate sequence. Kd2 was best. } { [%eval 4.56] } (38... Kd2 39. b4 Ke3 40. b5 Kd4 41. b6 Kd5 42. h5 Kd6 43. b7 Ke7 44. h6) 39. h5 { [%eval 3.5] } 39... Kxb3 { [%eval 2.41] } 40. g7 { [%eval 1.82] } 40... Kc4 { [%eval 1.56] } 41. g8=Q?? { (1.56 → Mate in 1) Checkmate is now unavoidable. h6 was best. } { [%eval #-1] } (41. h6 Kd5 42. g8=R Ke4 43. Rg1 Ke3 44. h7 Kf4 45. Rd1 Kg3 46. Ra1 Kh4) 41... Kd5 { [%eval #-1] } 42. Qxd5# { Game ends by variant rule. } 0-1