FEN
[Event "rated blitz game"]
[Site "https://lichess.org/NvkT5FSJ"]
[Date "2018.02.22"]
[Round "-"]
[White "papymuso"]
[Black "ff112"]
[Result "1/2-1/2"]
[GameId "NvkT5FSJ"]
[UTCDate "2018.02.22"]
[UTCTime "21:47:09"]
[WhiteElo "926"]
[BlackElo "1197"]
[WhiteRatingDiff "+7"]
[BlackRatingDiff "-7"]
[Variant "Standard"]
[TimeControl "180+2"]
[ECO "D00"]
[Opening "Queen's Pawn Game"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.08] } 1... d5 { [%eval 0.07] } { D00 Queen's Pawn Game } 2. h4 { [%eval -0.32] } 2... Nc6 { [%eval 0.01] } 3. a4?! { (0.01 → -0.76) Inaccuracy. Bf4 was best. } { [%eval -0.76] } (3. Bf4 Nf6 4. e3 Bf5 5. Bd3 Bxd3 6. Qxd3 e6 7. Nc3 Be7) 3... Nxd4?? { (-0.76 → 2.25) Blunder. e5 was best. } { [%eval 2.25] } (3... e5 4. dxe5 Nxe5 5. Nc3 Nf6 6. Bf4 Bd6 7. Nb5 c5 8. Nxd6+) 4. e3?? { (2.25 → -1.54) Blunder. Qxd4 was best. } { [%eval -1.54] } (4. Qxd4) 4... Nc6 { [%eval -1.32] } 5. Bb5 { [%eval -1.71] } 5... e5 { [%eval -1.59] } 6. Bxc6+?! { (-1.59 → -2.45) Inaccuracy. Nf3 was best. } { [%eval -2.45] } (6. Nf3 Bg4) 6... bxc6 { [%eval -2.22] } 7. f4?! { (-2.22 → -3.29) Inaccuracy. b3 was best. } { [%eval -3.29] } (7. b3) 7... exf4 { [%eval -3.11] } 8. exf4 { [%eval -3.39] } 8... Qe7+?! { (-3.39 → -2.60) Inaccuracy. Bc5 was best. } { [%eval -2.6] } (8... Bc5 9. Nd2 Ba6 10. Nb3 Qe7+ 11. Ne2 Nf6 12. Nxc5 Qxc5 13. b4 Qxb4+ 14. Qd2 Qc4 15. Qd3) 9. Qe2 { [%eval -2.81] } 9... Bf5 { [%eval -2.48] } 10. Nf3 { [%eval -2.37] } 10... Nf6 { [%eval -2.41] } 11. Nd4 { [%eval -2.84] } 11... g6? { (-2.84 → -1.14) Mistake. Qxe2+ was best. } { [%eval -1.14] } (11... Qxe2+ 12. Kxe2 Bg4+ 13. Nf3 Bd6 14. Re1 O-O 15. Kf1 Bxf3 16. gxf3 Nh5 17. Bd2 Ng3+ 18. Kg2) 12. Nxc6 { [%eval -1.59] } 12... Qxe2+ { [%eval -1.47] } 13. Kxe2 { [%eval -1.86] } 13... Bg4+ { [%eval -1.35] } 14. Kd2? { (-1.35 → -3.02) Mistake. Ke1 was best. } { [%eval -3.02] } (14. Ke1 Bd7 15. Ne5 Bd6 16. Nc3 a6 17. Kf2 Bf5 18. Re1 O-O 19. g4 Bxe5 20. gxf5 Bxc3) 14... Bc5? { (-3.02 → -1.19) Mistake. Ne4+ was best. } { [%eval -1.19] } (14... Ne4+ 15. Ke1 Ng3 16. Rh2 f6 17. Nd4 Kd7 18. Kf2 Ne4+ 19. Kf1 Bc5 20. c3 Rab8 21. Nd2) 15. Re1+?! { (-1.19 → -1.80) Inaccuracy. Nc3 was best. } { [%eval -1.8] } (15. Nc3) 15... Be6? { (-1.80 → -0.23) Mistake. Ne4+ was best. } { [%eval -0.23] } (15... Ne4+ 16. Kd3) 16. Nc3?! { (-0.23 → -1.09) Inaccuracy. b4 was best. } { [%eval -1.09] } (16. b4 Bf2 17. Bb2 Kd7 18. Bxf6 Bxe1+ 19. Kxe1 Kxc6 20. Bxh8 Rxh8 21. Kf2 Rb8 22. b5+ Kc5) 16... O-O { [%eval -1.21] } 17. Nb5 { [%eval -1.41] } 17... Ne4+ { [%eval -1.42] } 18. Ke2 { [%eval -1.35] } 18... Bg4+ { [%eval -1.13] } 19. Kf1?? { (-1.13 → Mate in 1) Checkmate is now unavoidable. Kd3 was best. } { [%eval #-1] } (19. Kd3 Bd7 20. b4 Bxc6 21. bxc5 Nxc5+ 22. Kd4 Ne4 23. Nc3 Rfd8 24. Nxe4 dxe4+ 25. Kc3 a5) 19... Rfe8?? { (Mate in 1 → -1.32) Lost forced checkmate sequence. Ng3# was best. } { [%eval -1.32] } (19... Ng3#) 20. Be3?! { (-1.32 → -2.47) Inaccuracy. Nbd4 was best. } { [%eval -2.47] } (20. Nbd4) 20... Ng3+ { [%eval -2.39] } 21. Kg1?? { (-2.39 → -5.33) Blunder. Kf2 was best. } { [%eval -5.33] } (21. Kf2) 21... Bxe3+?! { (-5.33 → -3.95) Inaccuracy. Rxe3 was best. } { [%eval -3.95] } (21... Rxe3 22. Kh2 Nf5 23. Ne5 Rxe1 24. Rxe1 Bf2 25. Rb1 Bg3+ 26. Kg1 Be2 27. Nc3 Bxf4 28. Nxf7) 22. Kh2? { (-3.95 → -7.04) Mistake. Rxe3 was best. } { [%eval -7.04] } (22. Rxe3 Rxe3) 22... Bxf4 { [%eval -6.77] } 23. Rxe8+ { [%eval -7.01] } 23... Rxe8 { [%eval -6.93] } 24. Nbxa7?! { (-6.93 → -12.76) Inaccuracy. Nb4 was best. } { [%eval -12.76] } (24. Nb4 Ne4+ 25. Kg1 Bg3 26. Nc3 Nxc3 27. bxc3 Re5 28. Rf1 Bxh4 29. g3 Bg5 30. Kg2 Bf5) 24... Ne2+ { [%eval -11.22] } 25. Kh1 { [%eval -11.03] } 25... Ng3+ { [%eval -10.54] } 26. Kh2 { [%eval -12.08] } 26... Re2 { [%eval -11.39] } 27. Rg1?! { (-11.39 → Mate in 2) Checkmate is now unavoidable. Nd4 was best. } { [%eval #-2] } (27. Nd4 Nf5+ 28. Kg1 Be3+ 29. Kh2 Bxd4 30. Nc6 Bxb2 31. Rb1 Rxc2 32. Kh1 Bf6 33. Nb4 Rd2) 27... Nf1+ { [%eval #-3] } 28. Kh1 { [%eval #-3] } 28... Ng3+ { [%eval #-2] } 29. Kh2 { [%eval #-2] } 29... Nf1+?! { (Mate in 2 → -11.50) Lost forced checkmate sequence. Ne4+ was best. } { [%eval -11.5] } (29... Ne4+ 30. Kh1 Nf2#) 30. Kh1 { [%eval -11.11] } 30... Ng3+?? { (-11.11 → 0.00) Blunder. Bf3 was best. } { [%eval 0.0] } (30... Bf3 31. Rxf1 Bxg2+ 32. Kg1 Be3+ 33. Kh2 Bxf1+ 34. Kg3 Bf2+ 35. Kf3 Rxc2 36. Nb5 Bxh4 37. Nbd4) 31. Kh2 { [%eval #-2] } { The game is a draw. } 1/2-1/2