- Blind mode tutorial
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[Event "rated blitz game"] [Site "https://lichess.org/NuOVThto"] [Date "2025.10.04"] [Round "-"] [White "IamNotRobut"] [Black "Fortovov"] [Result "1/2-1/2"] [GameId "NuOVThto"] [UTCDate "2025.10.04"] [UTCTime "18:26:46"] [WhiteElo "1812"] [BlackElo "1802"] [WhiteRatingDiff "+0"] [BlackRatingDiff "+0"] [Variant "Standard"] [TimeControl "300+3"] [ECO "D31"] [Opening "Semi-Slav Defense: Accelerated Move Order"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } 1... d5 { [%eval 0.18] } 2. c4 { [%eval 0.18] } 2... c6 { [%eval 0.21] } 3. Nc3 { [%eval 0.17] } 3... e6 { [%eval 0.26] } { D31 Semi-Slav Defense: Accelerated Move Order } 4. Bf4 { [%eval -0.12] } 4... Bd6?! { (-0.12 → 0.47) Inaccuracy. dxc4 was best. } { [%eval 0.47] } (4... dxc4 5. a4 Nf6 6. e3 b5 7. axb5 cxb5 8. Nxb5 Nd5 9. Nc3) 5. Bg3?! { (0.47 → -0.19) Inaccuracy. Bxd6 was best. } { [%eval -0.19] } (5. Bxd6 Qxd6 6. e4 dxe4 7. Nxe4 Qb4+ 8. Qd2 Qxd2+ 9. Kxd2 Nf6) 5... Nf6 { [%eval 0.3] } 6. e3 { [%eval 0.28] } 6... O-O { [%eval 0.35] } 7. Nf3 { [%eval 0.23] } 7... Ne4 { [%eval 0.54] } 8. Bd3 { [%eval 0.61] } 8... f5 { [%eval 0.63] } 9. Qc2 { [%eval 0.6] } 9... Nxg3 { [%eval 0.91] } 10. hxg3 { [%eval 1.08] } 10... h6 { [%eval 1.12] } 11. c5?! { (1.12 → 0.50) Inaccuracy. Nh4 was best. } { [%eval 0.5] } (11. Nh4 Rf6) 11... Bc7 { [%eval 0.58] } 12. b4 { [%eval 0.52] } 12... a5?! { (0.52 → 1.49) Inaccuracy. Nd7 was best. } { [%eval 1.49] } (12... Nd7 13. b5 e5 14. dxe5 Nxe5 15. Ne2 Nxd3+ 16. Qxd3 Qe8 17. Nfd4 Ba5+ 18. Kf1) 13. b5 { [%eval 1.4] } 13... cxb5 { [%eval 1.71] } 14. Nxb5 { [%eval 1.86] } 14... Nc6 { [%eval 1.94] } 15. Nxc7 { [%eval 1.72] } 15... Qxc7 { [%eval 1.92] } 16. a3?! { (1.92 → 1.17) Inaccuracy. Qb2 was best. } { [%eval 1.17] } (16. Qb2 Bd7 17. Rb1 Rfb8 18. Qb6 Qc8 19. a3 a4 20. O-O Be8 21. Rfc1 g5) 16... e5 { [%eval 1.33] } 17. dxe5 { [%eval 1.36] } 17... Nxe5 { [%eval 1.23] } 18. Nxe5 { [%eval 1.02] } 18... Qxe5 { [%eval 0.9] } 19. O-O { [%eval 1.0] } 19... Be6?! { (1.00 → 1.68) Inaccuracy. Rf7 was best. } { [%eval 1.68] } (19... Rf7) 20. Rab1 { [%eval 1.81] } 20... Rab8 { [%eval 1.78] } 21. Qb2?! { (1.78 → 0.75) Inaccuracy. Rb6 was best. } { [%eval 0.75] } (21. Rb6 Rfc8) 21... Qxb2 { [%eval 0.58] } 22. Rxb2 { [%eval 0.69] } 22... Rfc8 { [%eval 0.79] } 23. Rfb1?! { (0.79 → 0.05) Inaccuracy. Rb5 was best. } { [%eval 0.05] } (23. Rb5) 23... Rxc5 { [%eval 0.05] } 24. Rxb7 { [%eval 0.0] } 24... Rxb7 { [%eval 0.0] } 25. Rxb7 { [%eval 0.0] } 25... Rc3 { [%eval 0.0] } 26. Bb5 { [%eval 0.0] } 26... Rxa3 { [%eval 0.0] } 27. Ra7 { [%eval -0.05] } 27... Ra1+ { [%eval -0.07] } 28. Kh2 { [%eval -0.05] } 28... Ra2 { [%eval -0.06] } 29. Kg1 { [%eval -0.12] } 29... Ra1+ { [%eval -0.09] } 30. Kh2 { [%eval -0.11] } 30... g5 { [%eval 0.0] } 31. Re7 { [%eval -0.05] } 31... Bf7 { [%eval -0.06] } 32. Ra7 { [%eval -0.13] } 32... Kf8 { [%eval 0.0] } 33. Bc6 { [%eval -0.17] } 33... Ra2?? { (-0.17 → 4.69) Blunder. g4 was best. } { [%eval 4.69] } (33... g4 34. Bd7) 34. Kg1?? { (4.69 → -0.16) Blunder. Rxf7+ was best. } { [%eval -0.16] } (34. Rxf7+ Kg8 35. Rxf5 Kg7 36. Bxd5 Rb2 37. Rf7+ Kg6 38. Ra7 g4 39. Be6 Rxf2) 34... Ra1+ { [%eval -0.26] } 35. Kh2 { [%eval -0.48] } 35... a4 { [%eval 0.0] } 36. Rxa4 { [%eval 0.0] } 36... Rxa4 { [%eval 0.0] } 37. Bxa4 { [%eval 0.0] } 37... Ke7 { [%eval 0.0] } 38. Kg1 { [%eval -0.03] } 38... Kd6 { [%eval 0.0] } 39. Kf1 { [%eval 0.0] } 39... Kc5 { [%eval 0.0] } 40. Bd7 { [%eval 0.0] } 40... Bg6 { [%eval 0.0] } 41. Ke1 { [%eval 0.0] } 41... d4 { [%eval 0.0] } 42. exd4+ { [%eval 0.0] } 42... Kxd4 { [%eval 0.0] } 43. Kd2 { [%eval 0.0] } 43... h5 { [%eval 0.0] } 44. Bc6 { [%eval 0.0] } 44... Ke5 { [%eval 0.0] } 45. Ke3 { [%eval 0.0] } 45... f4+ { [%eval 0.0] } 46. gxf4+ { [%eval 0.0] } 46... gxf4+ { [%eval 0.0] } 47. Ke2 { [%eval 0.0] } 47... Bf7 { [%eval 0.0] } 48. g3 { [%eval 0.0] } 48... Bc4+ { [%eval 0.0] } 49. Kf3 { [%eval 0.0] } 49... fxg3 { [%eval 0.0] } 50. Kxg3 { [%eval 0.0] } 50... Kf5 { [%eval 0.0] } 51. Kh4 { [%eval 0.0] } 51... Kg6 { [%eval 0.0] } 52. Be4+ { [%eval 0.0] } 52... Kh6 { [%eval 0.0] } 53. f4 { [%eval 0.0] } 53... Bf7 { [%eval 0.0] } 54. Bb7 { [%eval 0.0] } 54... Be6 { [%eval 0.0] } 55. Bc6 { [%eval 0.0] } 55... Kg6 { [%eval 0.0] } 56. Be8+ { [%eval 0.0] } 56... Kf5 { [%eval 0.0] } 57. Bxh5 { [%eval 0.01] } 57... Kxf4 { [%eval 0.0] } { The game is a draw. } 1/2-1/2