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[Event "Rated King of the Hill game"] [Site "https://lichess.org/Nt7JjaQH"] [Date "2024.01.27"] [White "Aushim-S"] [Black "Sarang_007"] [Result "1-0"] [UTCDate "2024.01.27"] [UTCTime "08:54:55"] [WhiteElo "1637"] [BlackElo "1362"] [WhiteRatingDiff "+70"] [BlackRatingDiff "-70"] [Variant "King of the Hill"] [TimeControl "30+180"] [ECO "D00"] [Opening "Queen's Pawn Game"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 d5 { D00 Queen's Pawn Game } 2. Kd2?? { (0.77 → -1.89) Blunder. c4 was best. } (2. c4 Nf6 3. Nc3 e6 4. Bf4 c5 5. e3 cxd4 6. exd4 Bb4) 2... e5 3. dxe5 f6 4. Kd3?? { (-1.48 → -5.01) Blunder. e3 was best. } (4. e3 Kf7) 4... fxe5 5. Ke3?! { (-4.82 → -7.88) Inaccuracy. e4 was best. } (5. e4 Nf6 6. Bg5 dxe4+ 7. Ke2 Qxd1+ 8. Kxd1 Bc5 9. Be3 Bxe3 10. fxe3 Ke7 11. Ke1 Rd8) 5... Nc6 6. Kf3? { (-7.69 → Mate in 4) Checkmate is now unavoidable. Kd2 was best. } (6. Kd2 Nf6) 6... Nf6? { (Mate in 4 → -7.82) Lost forced checkmate sequence. Qf6+ was best. } (6... Qf6+ 7. Kg3 Qg6+ 8. Kf3 Qe4+ 9. Kg3 Qg4#) 7. Bg5?! { (-7.82 → -29.58) Inaccuracy. g3 was best. } (7. g3 Bc5) 7... Be7 8. Bxf6 Bxf6 9. Kg3? { (-8.55 → Mate in 4) Checkmate is now unavoidable. g3 was best. } (9. g3 e4+) 9... O-O?! { (Mate in 4 → -19.08) Lost forced checkmate sequence. Bh4+ was best. } (9... Bh4+ 10. Kf3 Qf6+ 11. Ke3 Qf4+ 12. Kd3 Qd4#) 10. Kf3?! { (-19.08 → Mate in 2) Checkmate is now unavoidable. h4 was best. } (10. h4 Bxh4+) 10... Bf5?! { (Mate in 2 → -18.60) Lost forced checkmate sequence. Bg5+ was best. } (10... Bg5+ 11. Kg3 Bh4#) 11. Nc3?! { (-18.60 → Mate in 7) Checkmate is now unavoidable. e3 was best. } (11. e3 e4+) 11... Qd7?! { (Mate in 7 → -10.33) Lost forced checkmate sequence. Bg4+ was best. } (11... Bg4+ 12. Ke3 Bg5+ 13. f4 Bxf4+ 14. Kf2 Be3+ 15. Ke1 Bf2+ 16. Kd2 Qg5+ 17. Kd3 Nb4#) 12. Nh3 Bxh3?? { (-24.74 → -3.91) Blunder. e4+ was best. } (12... e4+) 13. gxh3?? { (-3.91 → Mate in 3) Checkmate is now unavoidable. Qxd5+ was best. } (13. Qxd5+ Qxd5+ 14. Nxd5 Bf5 15. e4 Be6 16. Nxf6+ gxf6 17. Ke3 Rad8 18. c3 Rd7 19. Be2 Rfd8) 13... d4?? { (Mate in 3 → Mate in 1) Lost forced checkmate sequence. Qf5+ was best. } (13... Qf5+ 14. Kg2 Qg5+ 15. Kf3 Be7#) 14. Nb5?? { (Mate in 1 → Mate in 3) Lost forced checkmate sequence. Ke4# was best. } (14. Ke4#) 14... a6?? { (Mate in 3 → Mate in 1) Lost forced checkmate sequence. Qf5+ was best. } (14... Qf5+ 15. Kg2 Qg6+ 16. Kf3 Bh4#) 15. Ke4# { Game ends by variant rule. } 1-0