lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/NsoeqCfE"] [Date "2023.01.13"] [White "RAYAN2013"] [Black "mustroll"] [Result "0-1"] [UTCDate "2023.01.13"] [UTCTime "11:40:05"] [WhiteElo "1337"] [BlackElo "866"] [WhiteRatingDiff "-27"] [BlackRatingDiff "+32"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... d5?? { (Mate in 15 → 0.00) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. exd5 Qxd5 3. Qh5?? { (0.00 → Mate in 15) Checkmate is now unavoidable. Ba6 was best. } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Nf3 Bxf3 6. Qxf3 Qxh2 7. Qxf7 Kxf7) 3... Qxg2 4. Qxf7 Qxf1?? { (Mate in 12 → Mate in 12) Lost forced checkmate sequence. Kxf7 was best. } (4... Kxf7 5. Bxg2 Bg4 6. Bxb7 Nf6 7. Bxa8 Nd5 8. Bxd5 a5 9. Bxf7 Bf3 10. Nxf3 e5 11. Nxe5) 5. Qxe7?? { (Mate in 12 → -3.91) Lost forced checkmate sequence. Kxf1 was best. } (5. Kxf1 Kxf7 6. Nh3 Bxh3 7. Kg2 Bxg2 8. Nc3 Bxh1 9. f3 Bxf3 10. Nd1 Bxd1 11. h4 Bxc2) 5... Qxg1?? { (-3.91 → Mate in 13) Checkmate is now unavoidable. Bxe7 was best. } (5... Bxe7) 6. Qxc7?? { (Mate in 13 → -0.81) Lost forced checkmate sequence. Rxg1 was best. } (6. Rxg1 Bxe7 7. Rxg7 Be6 8. Rxg8 Rxg8 9. b4 Bxa2 10. Rxa2 Bxb4 11. Rxa7 Bxd2 12. Nxd2 Rxa7) 6... Qxf2?? { (-0.81 → Mate in 13) Checkmate is now unavoidable. Qxe1 was best. } (6... Qxe1 7. Qxg7) 7. Qxg7?? { (Mate in 13 → Mate in 11) Lost forced checkmate sequence. Kxf2 was best. } (7. Kxf2 Ba3 8. Qxc8 Bxb2 9. Qxb7 Bxc1 10. Qxg7 Bxd2 11. Nxd2 Ne7 12. Qxh7 Rxh7 13. Rhd1 Rxh2) 7... Qxd2?? { (Mate in 11 → Mate in 9) Lost forced checkmate sequence. Bxg7 was best. } (7... Bxg7 8. Kxf2 Bxb2 9. Bxb2 Kd8 10. Bxh8 Nf6 11. Bxf6 a6 12. Bxd8 b6 13. Bxb6 Ra7 14. Bxa7) 8. Bxd2 Bxg7 9. Bh6?? { (Mate in 8 → -0.17) Lost forced checkmate sequence. Na3 was best. } (9. Na3 Bxb2 10. Nc4 Bxa1 11. Bh6 Nxh6 12. Nb6 axb6 13. h4 Rxa2 14. c3 Bxc3 15. Rh3 Bxh3) 9... Bxh6 10. Nd2?? { (-0.38 → -3.51) Blunder. Kf2 was best. } (10. Kf2 Bc1) 10... Bxd2 11. Kxd2 Nf6?? { (-3.55 → Mate in 8) Checkmate is now unavoidable. Bh3 was best. } (11... Bh3) 12. Rae1?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Rhg1 was best. } (12. Rhg1 Nbd7 13. Rg6 hxg6 14. Rf1 Rxh2 15. Rxf6 Rxd2 16. Rxg6 Rxc2 17. Rh6 Rxb2 18. Rh1 Rxa2) 12... Ne4 13. Rxe4 Nd7?? { (Mate in 8 → Mate in 6) Lost forced checkmate sequence. Be6 was best. } (13... Be6 14. Rxe6 Ke7 15. Rxe7 h6 16. Rxb7 Rd8 17. Rxb8 Rxd2 18. Rxa8 Rxc2 19. Rxa7 Rxh2 20. Rxh2) 14. Rxe8 Rxe8 15. Ke2 Rxe2 16. Re1?? { (Mate in 4 → Mate in 21) Lost forced checkmate sequence. h4 was best. } (16. h4 Rxc2 17. h5 Rxb2 18. h6 Rxa2 19. Ra1 Rxa1#) 16... Rxe1 17. c4 Re6?? { (Mate in 11 → -1.64) Lost forced checkmate sequence. b5 was best. } (17... b5 18. cxb5 Ba6 19. bxa6 Rc8 20. b3 h5 21. a3 h4 22. h3 Nf6 23. b4 Re7 24. a4) 18. b4?? { (-1.64 → Mate in 11) Checkmate is now unavoidable. c5 was best. } (18. c5 Nxc5 19. a4 Nxa4 20. h4 Nxb2 21. h5 Re7 22. h6 Rg7 23. hxg7 Nd3 24. g8=K b5) 18... b5 19. cxb5 Rc6 20. bxc6 Bb7 21. cxd7 Re8 22. dxe8=N h6 23. a4 a5 24. bxa5 h5 25. a6 Bxa6 26. a5 Bb7 27. a6 Bxa6 28. h4 Bb7 29. Ng7 Bc8 30. Nxh5 Bh3 31. Ng7 Be6 32. Nxe6# { Game ends by variant rule. } 0-1