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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/NsmTBic0"] [Date "2023.10.20"] [White "ArduinoGuy"] [Black "Garygary2"] [Result "1-0"] [GameId "NsmTBic0"] [UTCDate "2023.10.20"] [UTCTime "15:12:46"] [WhiteElo "1184"] [BlackElo "1343"] [WhiteRatingDiff "+39"] [BlackRatingDiff "-19"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... e6?? { (0.00 → Mate in 16) Checkmate is now unavoidable. Nh6 was best. } { [%eval #16] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. Nh3?? { (Mate in 16 → -7.41) Lost forced checkmate sequence. b4 was best. } { [%eval -7.41] } (2. b4 Bxb4 3. Bg2 Bxd2 4. Bxb7 Bxb7 5. Qxd2 Bxh1 6. Qxd7 Nxd7) 2... Bb4?? { (-7.41 → Mate in 15) Checkmate is now unavoidable. Ba3 was best. } { [%eval #15] } (2... Ba3 3. bxa3 Qh4 4. gxh4 Nh6 5. h5 Rg8 6. Rg1 g5 7. hxg6) 3. Ng5 { [%eval #16] } 3... Bxd2 { [%eval #15] } 4. Nxf7?? { (Mate in 15 → -1.92) Lost forced checkmate sequence. Nxd2 was best. } { [%eval -1.92] } (4. Nxd2 Qxg5 5. Bg2 Qxg3 6. Bxb7 Bxb7 7. hxg3 Bxh1 8. Ne4 Bxe4 9. Qxd7 Bxc2 10. Qxf7 Kxf7) 4... Bxe1?? { (-1.92 → Mate in 14) Checkmate is now unavoidable. Kxf7 was best. } { [%eval #14] } (4... Kxf7 5. Kxd2 Qh4 6. gxh4 Ne7 7. h5 h6 8. c4 Ke8 9. Qb3 Rf8 10. Qxb7 Rxf2 11. Qxb8) 5. Nxh8 { [%eval #14] } 5... Bxf2 { [%eval #13] } 6. Qxd7 { [%eval #13] } 6... Bxg3 { [%eval #12] } 7. hxg3?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. Qxe6 was best. } { [%eval #-11] } (7. Qxe6 Bxh2 8. Rxh2 Bxe6 9. Rxh7 Bxa2 10. Rxg7 Bxb1 11. Rxg8 Bxc2 12. Rxa7 Rxa7 13. Rxe8 Qxe8) 7... Qxd7 { [%eval #-12] } 8. Rxh7 { [%eval #-11] } 8... Qf7?? { (Mate in 11 → -0.22) Lost forced checkmate sequence. Ne7 was best. } { [%eval -0.22] } (8... Ne7 9. Rxg7 Qd3 10. exd3 Kf7 11. Rxf7 b5 12. Rxe7 Bb7 13. Rxe6 Na6 14. Rxa6 Rxh8 15. Rxa7) 9. Rxg7?? { (-0.22 → Mate in 10) Checkmate is now unavoidable. Nxf7 was best. } { [%eval #-10] } (9. Nxf7) 9... Qxg7?? { (Mate in 10 → Mate in 9) Lost forced checkmate sequence. Qxf1 was best. } { [%eval #9] } (9... Qxf1 10. Rxc7 Qxc1 11. Rxb7 Qxb2 12. Rxb8 Qxc2 13. Rxa8 Qxa2 14. Rxc8 Qxe2 15. Rxe8 Ne7 16. Rxe7) 10. Bg2?? { (Mate in 9 → Mate in 10) Lost forced checkmate sequence. b4 was best. } { [%eval #-10] } (10. b4 Qxh8 11. Nd2 Qxa1 12. Nf3 Qxc1 13. e4 Qxf1 14. Ng1 Qxg1 15. a3 Qxg3 16. c3 Qxc3) 10... Qxh8?? { (Mate in 10 → Mate in 8) Lost forced checkmate sequence. Qxb2 was best. } { [%eval #8] } (10... Qxb2 11. Bxb7 Bxb7 12. Bxb2 e5 13. Bxe5 Nc6 14. Bxc7 Ne5 15. Bxe5 Rb8 16. Bxb8 Bd5 17. Bxa7) 11. Bxb7 { [%eval #8] } 11... Bxb7 { [%eval #7] } 12. e4 { [%eval #8] } 12... Qxb2 { [%eval #7] } 13. Bxb2 { [%eval #7] } 13... Bxe4 { [%eval #6] } 14. Bf6 { [%eval #6] } 14... Bxc2 { [%eval #5] } 15. Be7?? { (Mate in 5 → Mate in 13) Lost forced checkmate sequence. Nd2 was best. } { [%eval #-13] } (15. Nd2 Nxf6 16. g4 Nxg4 17. Rd1 Bxd1 18. a4 Bxa4 19. Nb3 Bxb3#) 15... Nxe7 { [%eval #-13] } 16. a3 { [%eval #-12] } 16... Bxb1 { [%eval #-12] } 17. Rxb1 { [%eval #-11] } 17... Nf5 { [%eval #-11] } 18. Rxb8 { [%eval #-10] } 18... Nxg3 { [%eval #-28] } 19. Rxe8 { [%eval #-28] } 19... Rxe8 { [%eval #-27] } 20. a4 { [%eval #-27] } 20... Rb8 { [%eval #-26] } 21. a5 { [%eval #-25] } 21... Ne4 { [%eval #-26] } 22. a6 { [%eval #-24] } 22... Rb7 { [%eval #-24] } 23. axb7 { [%eval #-23] } 23... Nd6 { [%eval #-23] } 24. b8=Q { [%eval #-4] } 24... e5 { [%eval #-4] } 25. Qxc7 { [%eval #-3] } 25... e4?? { (Mate in 3 → Mate in 4) Lost forced checkmate sequence. Nf5 was best. } { [%eval #4] } (25... Nf5 26. Qxe5 a6 27. Qxf5 a5 28. Qxa5#) 26. Qxd6 { [%eval #4] } 26... a6 { [%eval #3] } 27. Qxa6 { [%eval #3] } 27... e3 { [%eval #2] } 28. Qd6 { [%eval #2] } 28... e2 { [%eval #1] } 29. Qd1 { [%eval #1] } 29... exd1=R# { Game ends by variant rule. } 1-0