- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated blitz game"] [Site "https://lichess.org/NsfczWJF"] [Date "2021.12.22"] [Round "-"] [White "Makhambet68"] [Black "Codeguy2"] [Result "0-1"] [GameId "NsfczWJF"] [UTCDate "2021.12.22"] [UTCTime "03:51:13"] [WhiteElo "1904"] [BlackElo "1567"] [WhiteRatingDiff "-9"] [BlackRatingDiff "+28"] [Variant "Standard"] [TimeControl "15+7"] [ECO "D06"] [Opening "Queen's Gambit Declined: Marshall Defense"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. d4 { [%eval 0.0] } 1... d5 { [%eval 0.37] } 2. c4 { [%eval 0.35] } 2... Nf6 { [%eval 0.88] } { D06 Queen's Gambit Declined: Marshall Defense } 3. e3?! { (0.88 → 0.09) Inaccuracy. cxd5 was best. } { [%eval 0.09] } (3. cxd5 g6 4. Nf3 Bg7 5. Qa4+ c6 6. dxc6 Nxc6 7. Nc3 Nd7) 3... e6 { [%eval 0.02] } 4. a3 { [%eval 0.0] } 4... Be7 { [%eval -0.12] } 5. Nc3 { [%eval 0.0] } 5... O-O { [%eval 0.0] } 6. Nf3 { [%eval 0.0] } 6... b6 { [%eval 0.12] } 7. b4 { [%eval -0.25] } 7... Bb7 { [%eval 0.03] } 8. Bb2?! { (0.03 → -0.59) Inaccuracy. c5 was best. } { [%eval -0.59] } (8. c5 a5 9. Bd2 Ne4 10. Rb1 axb4 11. axb4 Nd7 12. Be2 e5) 8... c5 { [%eval -0.4] } 9. dxc5 { [%eval -0.71] } 9... bxc5 { [%eval -0.6] } 10. cxd5?! { (-0.60 → -1.60) Inaccuracy. b5 was best. } { [%eval -1.6] } (10. b5 Qa5 11. Be2 Ne4 12. Qa4 Bd8 13. Rc1 Qxa4 14. Nxa4 Ba5+ 15. Bc3 Nxc3 16. Nxc3 Nd7) 10... Nxd5?! { (-1.60 → -0.88) Inaccuracy. cxb4 was best. } { [%eval -0.88] } (10... cxb4 11. axb4 Nxd5 12. Nxd5 Qxd5 13. Qxd5 Bxd5 14. Bd3 Nc6 15. b5 Nb4 16. Bb1 Rfb8 17. Nd4) 11. Nxd5 { [%eval -0.86] } 11... exd5? { (-0.86 → 0.26) Mistake. Bxd5 was best. } { [%eval 0.26] } (11... Bxd5) 12. bxc5 { [%eval 0.27] } 12... Bxc5 { [%eval 0.7] } 13. Be2 { [%eval 0.8] } 13... Nd7 { [%eval 1.3] } 14. O-O { [%eval 1.37] } 14... Nb6 { [%eval 1.25] } 15. Rc1 { [%eval 0.7] } 15... Rc8?? { (0.70 → 4.54) Blunder. Nc4 was best. } { [%eval 4.54] } (15... Nc4) 16. Qb3?? { (4.54 → 1.08) Blunder. Bxg7 was best. } { [%eval 1.08] } (16. Bxg7 Kxg7) 16... Qe7 { [%eval 1.2] } 17. Rfd1 { [%eval 0.8] } 17... Rfd8?! { (0.80 → 1.45) Inaccuracy. Nc4 was best. } { [%eval 1.45] } (17... Nc4 18. Bd4) 18. a4 { [%eval 0.89] } 18... Rb8 { [%eval 1.42] } 19. Be5 { [%eval 1.14] } 19... Bd6 { [%eval 1.37] } 20. Bxd6 { [%eval 1.3] } 20... Qxd6 { [%eval 1.25] } 21. a5 { [%eval 0.81] } 21... Nd7 { [%eval 1.34] } 22. Nd4 { [%eval 0.84] } 22... Ba6 { [%eval 0.67] } 23. Qc2 { [%eval 0.67] } 23... Rdc8 { [%eval 0.57] } 24. Qd2 { [%eval 0.45] } 24... Bxe2 { [%eval 0.56] } 25. Qxe2 { [%eval 0.35] } 25... Nc5 { [%eval 0.47] } 26. Rb1 { [%eval 0.12] } 26... Ne4 { [%eval 0.15] } 27. Rxb8 { [%eval 0.0] } 27... Rxb8 { [%eval 0.27] } 28. Rc1 { [%eval 0.0] } 28... h6 { [%eval 0.43] } 29. Nf5 { [%eval 0.06] } 29... Qe5 { [%eval 0.21] } 30. g3?? { (0.21 → -7.39) Blunder. Nd4 was best. } { [%eval -7.39] } (30. Nd4) 30... Rb2?? { (-7.39 → -2.01) Blunder. Qxf5 was best. } { [%eval -2.01] } (30... Qxf5 31. a6) 31. Rc8+?? { (-2.01 → -6.77) Blunder. Qh5 was best. } { [%eval -6.77] } (31. Qh5 Kh7 32. f4 Qe8 33. Re1 Ra2 34. Nd4 Rxa5 35. Qe5 Qd7 36. Rb1 a6 37. Qf5+ Qxf5) 31... Kh7 { [%eval -6.87] } 32. Qg4 { [%eval -6.73] } 32... Nxf2 { [%eval -6.69] } 33. Qf3 { [%eval -11.23] } 33... Nh3+ { [%eval -10.7] } 34. Kh1?! { (-10.70 → Mate in 7) Checkmate is now unavoidable. Kf1 was best. } { [%eval #-7] } (34. Kf1 Ng5) 34... Rf2?! { (Mate in 7 → -11.40) Lost forced checkmate sequence. Ng5 was best. } { [%eval -11.4] } { Black wins on time. } (34... Ng5 35. Nd4 Nxf3 36. Nc2 Qxe3 37. Rh8+ Kxh8 38. Kg2 Rxc2+ 39. Kh3 Rxh2+ 40. Kg4 Qe4#) 0-1