- Blind mode tutorial
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[Event "rated blitz game"] [Site "https://lichess.org/NnY4yXwi"] [Date "2024.10.11"] [Round "-"] [White "IamSuhrid"] [Black "manaeshik"] [Result "1/2-1/2"] [GameId "NnY4yXwi"] [UTCDate "2024.10.11"] [UTCTime "04:35:40"] [WhiteElo "1033"] [BlackElo "1041"] [WhiteRatingDiff "+1"] [BlackRatingDiff "-1"] [Variant "Standard"] [TimeControl "300+3"] [ECO "A40"] [Opening "Englund Gambit: Hartlaub-Charlick Gambit"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } 1... e5?! { (0.17 → 0.98) Inaccuracy. Nf6 was best. } { [%eval 0.98] } (1... Nf6 2. c4 e6 3. Nf3 d5 4. Nc3 Be7 5. Bf4 O-O 6. e3) 2. dxe5 { [%eval 1.04] } 2... d6 { [%eval 1.48] } { A40 Englund Gambit: Hartlaub-Charlick Gambit } 3. Nf3 { [%eval 1.11] } 3... Be6 { [%eval 1.42] } 4. exd6 { [%eval 1.36] } 4... Bxd6 { [%eval 0.97] } 5. Nc3 { [%eval 0.97] } 5... h6?! { (0.97 → 1.75) Inaccuracy. Nc6 was best. } { [%eval 1.75] } (5... Nc6 6. e4 Nf6 7. Bb5 Bb4 8. Qxd8+ Rxd8 9. Bxc6+ bxc6 10. Nd2) 6. e4 { [%eval 1.39] } 6... Nc6 { [%eval 1.44] } 7. Bb5 { [%eval 1.4] } 7... a6 { [%eval 1.96] } 8. Bxc6+ { [%eval 2.08] } 8... bxc6 { [%eval 1.99] } 9. O-O { [%eval 1.72] } 9... Nf6?? { (1.72 → 5.53) Blunder. Ne7 was best. } { [%eval 5.53] } (9... Ne7 10. Nd4 Bc4 11. Re1 O-O 12. Be3 Re8 13. f4 Rb8 14. Nb3 f5 15. e5) 10. Be3?? { (5.53 → 1.93) Blunder. e5 was best. } { [%eval 1.93] } (10. e5 Nd5 11. exd6 Nxc3 12. d7+ Qxd7 13. Qxd7+ Kxd7 14. bxc3 Rhe8 15. Be3 Bg4) 10... g5?? { (1.93 → 4.57) Blunder. Ng4 was best. } { [%eval 4.57] } (10... Ng4 11. Bd4 O-O 12. h3 c5 13. Bxg7 Kxg7 14. hxg4 Bxg4 15. Re1 c6 16. e5) 11. Nd4?? { (4.57 → 1.93) Blunder. e5 was best. } { [%eval 1.93] } (11. e5 g4 12. exd6 gxf3 13. Qxf3 Nd5 14. dxc7 Qxc7 15. Nxd5 cxd5 16. Rfe1 Rc8) 11... Ng4? { (1.93 → 3.54) Mistake. Qd7 was best. } { [%eval 3.54] } (11... Qd7 12. f3 c5 13. Nb3 Qc6 14. Qd2 Rg8 15. Qe2 Nd7 16. Rad1 a5 17. Nd5) 12. Nxe6 { [%eval 3.61] } 12... fxe6? { (3.61 → 6.09) Mistake. Bxh2+ was best. } { [%eval 6.09] } (12... Bxh2+ 13. Kh1 Qxd1 14. Nxd1 fxe6 15. g3 O-O-O 16. Kg2 Bxg3 17. Kxg3 Ne5 18. Nc3) 13. Qxg4 { [%eval 6.18] } 13... Qf6 { [%eval 6.15] } 14. Qh5+ { [%eval 6.14] } 14... Kd7 { [%eval 6.25] } 15. Rad1 { [%eval 6.2] } 15... e5 { [%eval 6.2] } 16. Qg4+ { [%eval 6.02] } 16... Ke7 { [%eval 6.1] } 17. Qf5 { [%eval 5.85] } 17... Qg7 { [%eval 6.39] } 18. a3 { [%eval 5.74] } 18... Raf8 { [%eval 6.01] } 19. Qg4 { [%eval 5.94] } 19... h5 { [%eval 6.61] } 20. Qxg5+ { [%eval 6.32] } 20... Qxg5 { [%eval 6.33] } 21. Bxg5+ { [%eval 6.23] } 21... Kd7 { [%eval 6.41] } 22. b4 { [%eval 6.01] } 22... h4 { [%eval 5.93] } 23. h3 { [%eval 5.84] } 23... Rfg8 { [%eval 6.02] } 24. Be3 { [%eval 6.01] } 24... Kc8 { [%eval 6.45] } 25. Bc5 { [%eval 6.16] } 25... Bxc5 { [%eval 6.3] } 26. bxc5 { [%eval 6.22] } 26... Kb7 { [%eval 6.19] } 27. Na4 { [%eval 6.29] } 27... Rf8 { [%eval 6.83] } 28. Rd7 { [%eval 6.5] } 28... Rf4 { [%eval 6.93] } 29. f3 { [%eval 6.83] } 29... Rg8 { [%eval 6.73] } 30. Rf2 { [%eval 6.4] } 30... Kc8 { [%eval 6.49] } 31. Rfd2 { [%eval 6.63] } 31... Rff8 { [%eval 6.4] } 32. Re7 { [%eval 5.57] } 32... Rd8 { [%eval 6.65] } 33. Rxd8+ { [%eval 6.46] } 33... Rxd8 { [%eval 6.41] } 34. Rxe5 { [%eval 6.2] } 34... Rd1+ { [%eval 6.46] } 35. Kf2 { [%eval 6.17] } 35... Rd2+ { [%eval 6.01] } 36. Ke3 { [%eval 5.87] } 36... Rxc2 { [%eval 6.34] } 37. Rh5 { [%eval 6.03] } 37... Rxg2 { [%eval 6.05] } 38. Rxh4 { [%eval 5.98] } 38... Ra2 { [%eval 5.7] } 39. e5 { [%eval 5.86] } 39... Rxa3+ { [%eval 5.81] } 40. Kf2 { [%eval 5.66] } 40... Ra2+ { [%eval 6.03] } 41. Kg3 { [%eval 5.82] } 41... Kd7 { [%eval 6.71] } 42. Rh7+?! { (6.71 → 5.21) Inaccuracy. Nc3 was best. } { [%eval 5.21] } (42. Nc3 Rb2 43. Kf4 a5 44. Rh7+ Ke6 45. Rxc7 Rb4+ 46. Ne4 Rb8 47. Rxc6+ Kd5) 42... Kc8?! { (5.21 → 8.40) Inaccuracy. Ke6 was best. } { [%eval 8.4] } (42... Ke6 43. Nc3 Ra3 44. Ne2 Kxe5 45. h4 Kd5 46. Rh5+ Kc4 47. Re5 a5 48. Re4+) 43. e6 { [%eval 8.1] } 43... Rxa4? { (8.10 → Mate in 6) Checkmate is now unavoidable. Re2 was best. } { [%eval #6] } (43... Re2 44. e7 Kd7 45. Nc3 Re6 46. Kf4 Rf6+ 47. Ke5 Rxf3 48. Ne4 Re3 49. Kf4) 44. e7?? { (Mate in 6 → 5.10) Lost forced checkmate sequence. Rh8+ was best. } { [%eval 5.1] } (44. Rh8+ Kb7 45. e7 Rh4 46. Kxh4 a5 47. e8=Q Ka6 48. Qxc6+ Ka7 49. Qa8#) 44... Kd7 { [%eval 4.88] } 45. e8=B+?? { (4.88 → 0.29) Blunder. h4 was best. } { [%eval 0.29] } (45. h4 Ra1 46. h5 a5 47. h6 Rh1 48. f4 a4 49. f5 Rf1 50. Rf7 Ke8) 45... Kxe8 { [%eval 0.39] } 46. Rxc7 { [%eval 0.24] } 46... Rc4 { [%eval 0.26] } 47. Rxc6 { [%eval 0.24] } 47... Kd7 { [%eval 0.18] } 48. Rxa6 { [%eval 0.2] } 48... Rxc5 { [%eval 0.28] } 49. Ra7+ { [%eval 0.19] } 49... Kc6?? { (0.19 → 4.55) Blunder. Ke6 was best. } { [%eval 4.55] } (49... Ke6) 50. Ra6+?? { (4.55 → 0.39) Blunder. Re7 was best. } { [%eval 0.39] } (50. Re7 Rg5+ 51. Kf4 Rh5 52. Kg4 Rh8 53. h4 Rg8+ 54. Kh3 Rh8 55. f4 Kd6) 50... Kb7?? { (0.39 → 5.11) Blunder. Kd7 was best. } { [%eval 5.11] } (50... Kd7 51. Kg4 Ke7 52. h4 Kf7 53. h5 Kg7 54. Ra7+ Kh6 55. f4 Rc1 56. Ra6+) 51. Rg6 { [%eval 4.83] } 51... Rc1 { [%eval 4.64] } 52. h4?? { (4.64 → -5.66) Blunder. Rd6 was best. } { [%eval -5.66] } (52. Rd6 Rg1+ 53. Kh4 Rf1 54. Rd3 Kc6 55. Kg4 Rg1+ 56. Kf5 Rg8 57. h4 Rf8+) 52... Rg1+ { [%eval -4.89] } 53. Kf4 { [%eval -4.98] } 53... Rxg6 { [%eval -5.3] } 54. Kf5 { [%eval -5.3] } 54... Rh6?? { (-5.30 → 0.00) Blunder. Rg2 was best. } { [%eval 0.0] } (54... Rg2 55. h5 Kc6 56. Kf6 Rh2 57. Kg6 Kd6 58. h6 Kd7 59. h7 Ke7 60. Kg5) 55. Kg5 { [%eval 0.0] } 55... Rh8 { [%eval 0.0] } 56. h5 { [%eval 0.0] } 56... Rg8+ { [%eval 0.0] } 57. Kh6?? { (0.00 → Mate in 11) Checkmate is now unavoidable. Kf5 was best. } { [%eval #-11] } (57. Kf5 Rh8 58. Kg6 Rg8+ 59. Kf5) 57... Rg1 { [%eval #-11] } 58. Kh7 { [%eval #-11] } 58... Rh1?? { (Mate in 11 → 0.00) Lost forced checkmate sequence. Kc7 was best. } { [%eval 0.0] } (58... Kc7 59. Kh6 Kd7 60. Kh7 Ke7 61. Kh6 Kf6 62. Kh7 Rh1 63. Kh6 Rh4 64. Kh7) 59. h6 { [%eval 0.0] } 59... Kc8 { [%eval 0.0] } 60. f4?? { (0.00 → -5.05) Blunder. Kg7 was best. } { [%eval -5.05] } (60. Kg7 Kd7 61. h7 Ke6 62. h8=Q Rxh8 63. Kxh8 Ke5 64. Kg7 Kf4 65. Kg6 Kxf3) 60... Kd7 { [%eval -5.05] } 61. f5?? { (-5.05 → Mate in 16) Checkmate is now unavoidable. Kg7 was best. } { [%eval #-16] } (61. Kg7 Ke7 62. Kg6 Kf8 63. h7 Rh2 64. f5 Rh3 65. f6 Rh2 66. f7 Rh1) 61... Ke7 { [%eval #-15] } 62. f6+ { [%eval #-2] } 62... Kf7 { [%eval #-1] } 63. Kh8 { [%eval #-1] } 63... Kxf6 { [%eval #-2] } 64. h7 { [%eval #-2] } 64... Kf7?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Rc1 was best. } { [%eval 0.0] } { Draw by stalemate. } (64... Rc1 65. Kg8 Rc8#) 1/2-1/2