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[Event "rated variant:antichess game"] [Site "https://lichess.org/Nmdm1xiP"] [Date "2025.12.05"] [Round "-"] [White "Alwaysplay_f6"] [Black "ughdjchr"] [Result "1-0"] [GameId "Nmdm1xiP"] [UTCDate "2025.12.05"] [UTCTime "03:34:04"] [WhiteElo "1163"] [BlackElo "1620"] [WhiteRatingDiff "+13"] [BlackRatingDiff "-11"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... h5?? { (2.49 → Mate in 25) Checkmate is now unavoidable. b5 was best. } { [%eval #25] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Qxh5 { [%eval 0.95] } 2... Rxh5 { [%eval 1.28] } 3. Nh3?? { (1.28 → Mate in 14) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-14] } (3. Ba6 Rxh2 4. Rxh2 Nxa6 5. b4 Nxb4 6. a4 Nxc2 7. e4 Nxa1) 3... Rxh3 { [%eval #-14] } 4. gxh3 { [%eval #-13] } 4... e6?? { (Mate in 13 → Mate in 13) Lost forced checkmate sequence. b5 was best. } { [%eval #13] } (4... b5 5. Bxb5 d6 6. Bxe8 Bxh3 7. Bxf7 Qc8 8. Bxg8 d5 9. Bxd5) 5. Ba6?? { (Mate in 13 → -0.53) Lost forced checkmate sequence. b4 was best. } { [%eval -0.53] } (5. b4 Bxb4 6. d3 Bxe1 7. Bb2 Bxf2 8. Bxg7 Bxe3 9. Rg1 Bxg1 10. Bg2 Bxh2) 5... bxa6?! { (-0.53 → 0.23) Inaccuracy. Nxa6 was best. } { [%eval 0.23] } (5... Nxa6 6. b4 Bxb4 7. Rg1 Bxd2 8. Rxg7 Bxe3 9. Rxg8 Bxf2 10. Rxe8) 6. h4 { [%eval 0.14] } 6... Qxh4 { [%eval 0.15] } 7. f3?? { (0.15 → -2.85) Blunder. Kd1 was best. } { [%eval -2.85] } (7. Kd1 Qxf2 8. a4 Qxd2 9. Kxd2 Bb4 10. c3 Bxc3 11. Kxc3 Ne7 12. a5 c6) 7... Qxh2?? { (-2.85 → -0.92) Blunder. Qxe1 was best. } { [%eval -0.92] } (7... Qxe1) 8. Rxh2 { [%eval -0.75] } 8... Ba3 { [%eval -0.75] } 9. Nxa3 { [%eval -0.76] } 9... Nh6?? { (-0.76 → 1.03) Blunder. g6 was best. } { [%eval 1.03] } (9... g6) 10. Rxh6 { [%eval 0.75] } 10... gxh6 { [%eval 1.07] } 11. Nb5?! { (1.07 → 0.10) Inaccuracy. f4 was best. } { [%eval 0.1] } (11. f4 e5) 11... axb5 { [%eval 0.19] } 12. c4?? { (0.19 → -1.61) Blunder. f4 was best. } { [%eval -1.61] } (12. f4 e5) 12... bxc4 { [%eval -1.37] } 13. d3 { [%eval -1.51] } 13... cxd3 { [%eval -1.6] } 14. Bd2 { [%eval -1.61] } 14... e5 { [%eval -0.25] } 15. Ke2?! { (-0.25 → -1.36) Inaccuracy. f4 was best. } { [%eval -1.36] } (15. f4) 15... dxe2 { [%eval -0.58] } 16. Rf1?? { (-0.58 → -5.61) Blunder. Rd1 was best. } { [%eval -5.61] } (16. Rd1 exd1=N) 16... exf1=K { [%eval -4.49] } 17. Be1?! { (-4.49 → -6.54) Inaccuracy. f4 was best. } { [%eval -6.54] } (17. f4 exf4) 17... Kxe1 { [%eval -5.79] } 18. f4 { [%eval -6.17] } 18... exf4 { [%eval -6.41] } 19. exf4 { [%eval -6.95] } 19... f5?! { (-6.95 → -4.85) Inaccuracy. Kd2 was best. } { [%eval -4.85] } (19... Kd2 20. b4 c5 21. bxc5 a5 22. a4 Ba6 23. f5 d5 24. cxd6 Nc6 25. f6) 20. a4 { [%eval -5.12] } 20... Ke7 { [%eval -4.82] } 21. a5 { [%eval -5.01] } 21... Kd2?? { (-5.01 → Mate in 5) Checkmate is now unavoidable. d5 was best. } { [%eval #5] } (21... d5 22. b4) 22. a6 { [%eval #5] } 22... Bxa6 { [%eval #4] } 23. b4 { [%eval #4] } 23... Ke3 { [%eval #2] } 24. b5 { [%eval #2] } 24... Kxf4 { [%eval #1] } 25. bxa6 { [%eval #1] } 25... Nxa6# { Game ends by variant rule. } 1-0