FEN
[Event "casual variant:antichess game"]
[Site "https://lichess.org/Nb1lGSYP"]
[Date "2025.05.09"]
[Round "-"]
[White "santiagodelatorre"]
[Black "lichess AI level 4"]
[Result "0-1"]
[GameId "Nb1lGSYP"]
[UTCDate "2025.05.09"]
[UTCTime "22:01:32"]
[WhiteElo "1500"]
[BlackElo "?"]
[Variant "Antichess"]
[TimeControl "300+5"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... b6? { (0.00 → 1.22) Mistake. Nh6 was best. } { [%eval 1.22] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. b3 { [%eval 0.71] } 2... e6?? { (0.71 → Mate in 16) Checkmate is now unavoidable. Na6 was best. } { [%eval #16] } (2... Na6 3. b4 Nxb4 4. Nc3 Nxc2 5. Qxc2 f5 6. Qxf5 b5 7. Qxh7) 3. b4 { [%eval #16] } 3... Bxb4 { [%eval #15] } 4. e3?? { (Mate in 15 → Mate in 15) Lost forced checkmate sequence. Bg2 was best. } { [%eval #-15] } (4. Bg2 Bxd2 5. Bxa8 Bxe1 6. Qxd7 Bxf2 7. Qxd8 Bxg1 8. Qxe8 Bxh2) 4... Bxd2 { [%eval #-16] } 5. Bxd2 { [%eval #-13] } 5... h6?? { (Mate in 13 → 0.45) Lost forced checkmate sequence. Qh4 was best. } { [%eval 0.45] } (5... Qh4 6. gxh4 b5 7. Bxb5 d6 8. Bxe8 Ba6 9. Bxf7 Nh6 10. Bxe6 Bf1 11. Kxf1) 6. Ba5?? { (0.45 → -1.31) Blunder. Qg4 was best. } { [%eval -1.31] } (6. Qg4 b5 7. Bxb5 Ke7 8. Bxd7 Nxd7 9. Qxe6 Kxe6 10. h4 Qxh4 11. Rxh4 Rb8) 6... bxa5 { [%eval -1.38] } 7. Qxd7 { [%eval -1.07] } 7... Kxd7 { [%eval -0.89] } 8. Ba6? { (-0.89 → -2.28) Mistake. h4 was best. } { [%eval -2.28] } (8. h4 Qxh4) 8... Bxa6?? { (-2.28 → Mate in 10) Checkmate is now unavoidable. Nxa6 was best. } { [%eval #10] } (8... Nxa6) 9. c4?? { (Mate in 10 → -5.00) Lost forced checkmate sequence. Kf1 was best. } { [%eval -5.0] } (9. Kf1 Bxf1 10. Ne2 Bxe2 11. Rd1 Bxd1 12. Nd2 Bxc2 13. Rd1 Bxd1 14. g4 Bxg4) 9... Bxc4 { [%eval -5.03] } 10. Nc3 { [%eval -5.31] } 10... Bxa2 { [%eval -5.53] } 11. Nxa2 { [%eval -5.48] } 11... Ke7?? { (-5.48 → Mate in 8) Checkmate is now unavoidable. Qh4 was best. } { [%eval #8] } (11... Qh4 12. gxh4) 12. Kd2?? { (Mate in 8 → -4.61) Lost forced checkmate sequence. Nb4 was best. } { [%eval -4.61] } (12. Nb4 axb4 13. Rxa7 Rxa7 14. Kd1 Qxd1 15. Ne2 Qxe2 16. e4 Qxf2 17. h4 Qxg3) 12... Qxd2 { [%eval -3.75] } 13. Rb1? { (-3.75 → -7.15) Mistake. Re1 was best. } { [%eval -7.15] } (13. Re1 Qxf2) 13... Qxf2 { [%eval -6.0] } 14. Rxb8 { [%eval -3.37] } 14... Qxg3 { [%eval -3.17] } 15. Rxg8?? { (-3.17 → Mate in 9) Checkmate is now unavoidable. hxg3 was best. } { [%eval #-9] } (15. hxg3 Rxb8) 15... Rhxg8 { [%eval #-9] } 16. hxg3 { [%eval #-8] } 16... h5 { [%eval #-9] } 17. Rxh5 { [%eval #-8] } 17... Rac8 { [%eval #-8] } 18. Rxa5 { [%eval #-7] } 18... f6 { [%eval #-7] } 19. Rxa7 { [%eval #-6] } 19... Rcd8 { [%eval #-6] } 20. Rxc7 { [%eval #-5] } 20... Rh8 { [%eval #-5] } 21. Rxe7 { [%eval #-4] } 21... Rdf8 { [%eval #-9] } 22. Rxg7 { [%eval #-4] } 22... Rf7 { [%eval #-4] } 23. Rxf7 { [%eval #-3] } 23... Rh5 { [%eval #-3] } 24. Rxf6 { [%eval #-2] } 24... Re5 { [%eval #-2] } 25. Rxe6 { [%eval #-1] } 25... Rxe3 { [%eval #-1] } 26. Rxe3# { Game ends by variant rule. } 0-1