FEN
[Event "rated blitz game"]
[Site "https://lichess.org/Na9Ug0ui"]
[Date "2025.06.06"]
[Round "-"]
[White "A-dildo"]
[Black "Slavobor"]
[Result "0-1"]
[GameId "Na9Ug0ui"]
[UTCDate "2025.06.06"]
[UTCTime "08:21:27"]
[WhiteElo "639"]
[BlackElo "764"]
[WhiteRatingDiff "-3"]
[BlackRatingDiff "+9"]
[Variant "Standard"]
[TimeControl "300+3"]
[ECO "D00"]
[Opening "Queen's Pawn Game: Levitsky Attack"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.17] } 1... d5 { [%eval 0.2] } 2. Bg5 { [%eval -0.13] } { D00 Queen's Pawn Game: Levitsky Attack } 2... f6 { [%eval 0.0] } 3. Bf4 { [%eval -0.06] } 3... Nc6 { [%eval -0.04] } 4. e3 { [%eval -0.47] } 4... e5 { [%eval -0.5] } 5. Bg3 { [%eval -0.35] } 5... Nge7 { [%eval 0.0] } 6. Nf3 { [%eval 0.0] } 6... Ng6?! { (0.00 → 0.67) Inaccuracy. exd4 was best. } { [%eval 0.67] } (6... exd4 7. Nxd4 Nxd4 8. Qxd4 Nf5 9. Qd3 h5 10. Nc3 h4 11. Bf4) 7. c3?! { (0.67 → 0.09) Inaccuracy. c4 was best. } { [%eval 0.09] } (7. c4) 7... Bd6 { [%eval 0.61] } 8. Bd3?? { (0.61 → -3.40) Blunder. dxe5 was best. } { [%eval -3.4] } (8. dxe5) 8... e4 { [%eval -3.42] } 9. Bc2 { [%eval -3.38] } 9... exf3 { [%eval -3.35] } 10. gxf3 { [%eval -3.79] } 10... O-O { [%eval -3.72] } 11. Nd2 { [%eval -3.85] } 11... Re8 { [%eval -3.2] } 12. Bb3 { [%eval -3.87] } 12... Be6 { [%eval -3.82] } 13. e4 { [%eval -4.71] } 13... Bxg3?! { (-4.71 → -3.29) Inaccuracy. Nf4 was best. } { [%eval -3.29] } (13... Nf4 14. O-O Bf7 15. exd5 Nxd5 16. Bc2 a5 17. Ne4 Bf8 18. f4 a4 19. Qg4) 14. fxg3 { [%eval -3.99] } 14... Na5 { [%eval -3.9] } 15. exd5 { [%eval -4.61] } 15... Bxd5+ { [%eval -4.62] } 16. Kf1 { [%eval -4.93] } 16... b6 { [%eval -4.39] } 17. c4 { [%eval -5.2] } 17... Bb7 { [%eval -5.53] } 18. Ba4 { [%eval -5.75] } 18... Re3 { [%eval -4.8] } 19. Kf2?! { (-4.80 → -7.64) Inaccuracy. d5 was best. } { [%eval -7.64] } (19. d5 Ne5 20. Kf2 Naxc4 21. Nxc4 Rxf3+ 22. Qxf3 Nxf3 23. Rhd1 Ng5 24. d6 cxd6) 19... Qxd4 { [%eval -7.46] } 20. c5? { (-7.46 → Mate in 3) Checkmate is now unavoidable. Kg2 was best. } { [%eval #-3] } (20. Kg2 Rd3 21. Ne4 Bxe4 22. Rf1 Qxb2+ 23. Kg1 Rxd1 24. Raxd1 Bc6 25. Bxc6 Nxc6) 20... Rd3+?! { (Mate in 3 → -15.00) Lost forced checkmate sequence. Rxf3+ was best. } { [%eval -15.0] } (20... Rxf3+ 21. Kg2 Rf2+ 22. Kh3 Bg2#) 21. Ke2?! { (-15.00 → Mate in 7) Checkmate is now unavoidable. Kf1 was best. } { [%eval #-7] } (21. Kf1 Ba6) 21... bxc5? { (Mate in 7 → -9.17) Lost forced checkmate sequence. Ba6 was best. } { [%eval -9.17] } (21... Ba6 22. Bb5 Bxb5 23. Nc4 Bxc4 24. Qxd3 Bxd3+ 25. Kd1 Bf5+ 26. Ke2 Re8+ 27. Kf1) 22. Bb3+ { [%eval -10.44] } 22... Kf8 { [%eval -9.75] } 23. Bc2? { (-9.75 → Mate in 9) Checkmate is now unavoidable. Qc2 was best. } { [%eval #-9] } (23. Qc2 Re8+ 24. Kd1 Nxb3 25. axb3 Bxf3+ 26. Kc1 Bxh1 27. Qd1 Be4 28. Qe2 Rc3+) 23... Re8+ { [%eval #-8] } 24. Kf1 { [%eval #-7] } 24... Rxd2 { [%eval #-6] } 25. Qc1 { [%eval #-1] } 25... Rf2+ { [%eval #-2] } 26. Kg1 { [%eval #-2] } 26... Rxf3+ { [%eval #-3] } 27. Kg2 { [%eval #-2] } 27... Qf2+ { [%eval #-2] } 28. Kh3 { [%eval #-2] } 28... Re4 { [%eval #-2] } 29. Bxe4 { [%eval #-2] } 29... Bxe4 { [%eval #-3] } 30. Re1 { [%eval #-1] } 30... Bf5# { Black wins by checkmate. } 0-1