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[Event "rated variant:antichess game"] [Site "https://lichess.org/NZpvu0Nl"] [Date "2021.01.26"] [Round "-"] [White "shazam915"] [Black "HostLeo"] [Result "1-0"] [GameId "NZpvu0Nl"] [UTCDate "2021.01.26"] [UTCTime "18:07:43"] [WhiteElo "1079"] [BlackElo "1288"] [WhiteRatingDiff "+58"] [BlackRatingDiff "-22"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.97] } 1... d6?? { (0.97 → Mate in 14) Checkmate is now unavoidable. e6 was best. } { [%eval #14] } (1... e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Nh3 Bxd2 5. Nxd2 Ne7 6. Ba3) 2. Ba6 { [%eval #15] } 2... bxa6 { [%eval #13] } 3. Qg4 { [%eval #13] } 3... Bxg4 { [%eval #13] } 4. Kd1 { [%eval #12] } 4... Bxd1 { [%eval #11] } 5. Ne2?? { (Mate in 11 → 3.57) Lost forced checkmate sequence. e4 was best. } { [%eval 3.57] } (5. e4 Bxc2 6. Na3 Bxe4 7. Ne2 Bxg2 8. h4 Bxh1 9. Nb5 axb5 10. f3 Bxf3 11. b4 Bxe2) 5... Bxc2 { [%eval 3.59] } 6. Rd1?? { (3.59 → -0.17) Blunder. Nf4 was best. } { [%eval -0.17] } (6. Nf4 Bxb1 7. Rxb1 Nd7 8. Ne6 fxe6 9. d4 g6 10. Rd1 Kf7) 6... Bxb1 { [%eval -0.52] } 7. Rxb1 { [%eval -1.95] } 7... Nd7?? { (-1.95 → -0.21) Blunder. Qc8 was best. } { [%eval -0.21] } (7... Qc8 8. g3) 8. f3?? { (-0.21 → -3.50) Blunder. h4 was best. } { [%eval -3.5] } (8. h4) 8... Rb8?! { (-3.50 → -2.49) Inaccuracy. d5 was best. } { [%eval -2.49] } (8... d5 9. a3) 9. Ra1?? { (-2.49 → Mate in 14) Checkmate is now unavoidable. f4 was best. } { [%eval #-14] } (9. f4 Rxb2) 9... Rxb2 { [%eval #-14] } 10. Bxb2 { [%eval #-13] } 10... g6 { [%eval #-15] } 11. Bxh8 { [%eval #-14] } 11... Bg7 { [%eval #-14] } 12. Bxg7 { [%eval #-13] } 12... Kf8?? { (Mate in 13 → 1.42) Lost forced checkmate sequence. Nh6 was best. } { [%eval 1.42] } (12... Nh6 13. Bxh6 g5 14. Bxg5 Qb8 15. Bxe7 Kxe7 16. Rab1 Qxb1 17. Rxb1 Nb8 18. Rxb8 Kd8 19. Rxd8) 13. Bxf8 { [%eval 0.49] } 13... Qxf8?! { (0.49 → 1.05) Inaccuracy. Nxf8 was best. } { [%eval 1.05] } (13... Nxf8 14. f4) 14. h3?? { (1.05 → Mate in 12) Checkmate is now unavoidable. Rab1 was best. } { [%eval #-12] } (14. Rab1) 14... f6?? { (Mate in 12 → 1.71) Lost forced checkmate sequence. Qb8 was best. } { [%eval 1.71] } (14... Qb8 15. Rac1 Qf8 16. Rxc7 Qh6 17. Rxd7 Qxe3 18. Rxa7 Qxe2 19. Rxe7 Qxg2 20. Rxf7 Qxd2 21. Rxh7) 15. Rh1?? { (1.71 → Mate in 11) Checkmate is now unavoidable. h4 was best. } { [%eval #-11] } (15. h4 h5 16. Rab1 a5 17. g4 hxg4 18. fxg4 Qg7 19. Rb8 Nxb8 20. Ra1 Qf8 21. g5 fxg5) 15... e5 { [%eval #-14] } 16. Ng1 { [%eval #-10] } 16... e4 { [%eval #-10] } 17. fxe4 { [%eval #-9] } 17... d5 { [%eval #-9] } 18. exd5 { [%eval #-8] } 18... c6 { [%eval #-8] } 19. dxc6 { [%eval #-7] } 19... Qa8?? { (Mate in 7 → 0.08) Lost forced checkmate sequence. Nh6 was best. } { [%eval 0.08] } (19... Nh6 20. cxd7 Ng4 21. hxg4 Qb8 22. Rxh7 Qb3 23. axb3 a5 24. Rxa5 a6 25. Rxa6 g5 26. Rxf6#) 20. cxd7 { [%eval 0.0] } 20... Qxg2 { [%eval 0.0] } 21. Ne2?? { (0.00 → Mate in 6) Checkmate is now unavoidable. d8=Q was best. } { [%eval #-6] } (21. d8=Q Qxd2 22. Qxg8 Qxe3 23. Qxg6 Qxg1 24. Qxh7 Qxa1 25. Rxa1 f5 26. Qxa7 f4 27. Qxa6 f3) 21... Qxh3 { [%eval #-6] } 22. Rxh3 { [%eval #-5] } 22... Nh6?? { (Mate in 5 → 13.20) Lost forced checkmate sequence. a5 was best. } { [%eval 13.2] } (22... a5 23. Rxh7 Nh6 24. Rxh6 a4 25. Rxg6 a3 26. Rxf6 a6 27. Rxa6#) 23. Rxh6 { [%eval 14.82] } 23... g5 { [%eval 14.38] } 24. Rxh7 { [%eval 14.72] } 24... f5?! { (14.72 → Mate in 8) Checkmate is now unavoidable. g4 was best. } { [%eval #8] } (24... g4) 25. e4 { [%eval 13.28] } 25... fxe4 { [%eval #7] } 26. Nf4? { (Mate in 7 → 7.90) Lost forced checkmate sequence. d3 was best. } { [%eval 7.9] } (26. d3 exd3 27. Rb1 dxe2 28. Rb5 axb5 29. a4 bxa4 30. Rh4 gxh4 31. d8=R a3 32. Rd1 exd1=Q#) 26... gxf4 { [%eval #9] } 27. d3 { [%eval #9] } 27... exd3 { [%eval #7] } 28. Re1 { [%eval #8] } 28... d2 { [%eval #6] } 29. Rh3 { [%eval #7] } 29... dxe1=R { [%eval #6] } 30. Rg3 { [%eval #7] } 30... fxg3 { [%eval #6] } 31. a4 { [%eval #12] } 31... Re8 { [%eval #4] } 32. dxe8=Q { [%eval #4] } 32... g2 { [%eval #3] } 33. Qf8 { [%eval #4] } 33... g1=R { [%eval #2] } 34. Qf1 { [%eval #2] } 34... Rxf1 { [%eval #1] } 35. a5 { [%eval #1] } 35... Ra1# { Game ends by variant rule. } 1-0