FEN
[Event "rated blitz game"]
[Site "https://lichess.org/NTIlAI4i"]
[Date "2022.10.21"]
[Round "-"]
[White "Aurel786"]
[Black "Perturbative"]
[Result "1-0"]
[GameId "NTIlAI4i"]
[UTCDate "2022.10.21"]
[UTCTime "04:07:56"]
[WhiteElo "1034"]
[BlackElo "1029"]
[WhiteRatingDiff "+5"]
[BlackRatingDiff "-11"]
[Variant "Standard"]
[TimeControl "300+0"]
[ECO "C20"]
[Opening "King's Pawn Game: Leonardis Variation"]
[Termination "Time forfeit"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.0] } 1... e5 { [%eval 0.12] } 2. d3 { [%eval 0.0] } { C20 King's Pawn Game: Leonardis Variation } 2... Bc5 { [%eval 0.0] } 3. Nf3 { [%eval 0.0] } 3... Nc6?! { (0.00 → 0.83) Inaccuracy. d6 was best. } { [%eval 0.83] } (3... d6 4. Nc3 a5 5. Be3 Bxe3 6. fxe3 Nf6 7. d4 Qe7 8. Bd3) 4. Nc3?! { (0.83 → 0.00) Inaccuracy. Nxe5 was best. } { [%eval 0.0] } (4. Nxe5 Bxf2+ 5. Kxf2 Nxe5 6. d4 Nc6 7. c3 Nf6 8. Bd3 d5) 4... Nh6?? { (0.00 → 2.03) Blunder. Nf6 was best. } { [%eval 2.03] } (4... Nf6 5. Be2 O-O 6. O-O d6 7. Na4 Bb6 8. Nxb6 axb6 9. c3) 5. Bxh6 { [%eval 1.87] } 5... gxh6 { [%eval 1.89] } 6. Nh4?? { (1.89 → -6.30) Blunder. Qd2 was best. } { [%eval -6.3] } (6. Qd2 Bf8) 6... Qxh4 { [%eval -6.28] } 7. Nd5?? { (-6.28 → Mate in 1) Checkmate is now unavoidable. g3 was best. } { [%eval #-1] } (7. g3 Qf6 8. f4 Ne7 9. Bh3 exf4 10. Rf1 Bd4 11. Rxf4 Bxc3+ 12. Kf1 Qg7 13. bxc3 Ng6) 7... Rb8?? { (Mate in 1 → -4.37) Lost forced checkmate sequence. Qxf2# was best. } { [%eval -4.37] } (7... Qxf2#) 8. g3 { [%eval -4.38] } 8... Qg5 { [%eval -4.47] } 9. Nxc7+ { [%eval -4.33] } 9... Kd8 { [%eval -4.63] } 10. Nb5 { [%eval -5.69] } 10... a6 { [%eval -5.21] } 11. Nc3 { [%eval -5.38] } 11... f5 { [%eval -4.83] } 12. h4 { [%eval -5.09] } 12... Qg6 { [%eval -4.67] } 13. Bh3 { [%eval -5.65] } 13... fxe4 { [%eval -5.11] } 14. Nd5?! { (-5.11 → -8.64) Inaccuracy. Nxe4 was best. } { [%eval -8.64] } (14. Nxe4) 14... exd3 { [%eval -7.77] } 15. cxd3 { [%eval -8.8] } 15... Nb4 { [%eval -7.67] } 16. Nc3 { [%eval -11.0] } 16... Nxd3+ { [%eval -10.77] } 17. Kf1 { [%eval -15.84] } 17... Nxb2 { [%eval -9.66] } 18. Qd2 { [%eval -9.66] } 18... Nc4 { [%eval -10.82] } 19. Qd5 { [%eval -10.23] } 19... Ba7?! { (-10.23 → -6.69) Inaccuracy. Qc6 was best. } { [%eval -6.69] } (19... Qc6 20. Qxc6 bxc6 21. Rc1 d5 22. Kg2 Rf8 23. Ne4 Bd4 24. Bxc8 Kxc8 25. Rxc4 dxc4 26. Rc1) 20. Qxc4 { [%eval -6.84] } 20... Rf8?! { (-6.84 → -4.91) Inaccuracy. Qc6 was best. } { [%eval -4.91] } (20... Qc6 21. Qxc6 bxc6 22. Re1 Rf8 23. Re2 Bd4 24. Ne4 d5 25. Nd2 Rb2 26. Bxc8 Kxc8 27. f4) 21. Ne4 { [%eval -5.12] } 21... b5 { [%eval -5.15] } 22. Qd5 { [%eval -5.5] } 22... Bb7?? { (-5.50 → Mate in 1) Checkmate is now unavoidable. Qc6 was best. } { [%eval #1] } (22... Qc6 23. Qxc6 dxc6 24. Ke2 Bd4 25. Rab1 Bxh3 26. Rxh3 Kc7 27. g4 Rf4 28. f3 c5 29. Rbh1) 23. Qd6?? { (Mate in 1 → -13.29) Lost forced checkmate sequence. Qxd7# was best. } { [%eval -13.29] } (23. Qxd7#) 23... Qf7? { (-13.29 → -5.21) Mistake. Rxf2+ was best. } { [%eval -5.21] } (23... Rxf2+ 24. Nxf2 Qxd6 25. Rd1 Bd5 26. Rh2 Qc5 27. Kg1 Ke7 28. Bf5 Rf8 29. Rg2 Rxf5 30. g4) 24. Rh2?! { (-5.21 → -9.12) Inaccuracy. Rc1 was best. } { [%eval -9.12] } (24. Rc1 Rc8 25. Rxc8+ Bxc8 26. Rh2 Qe7 27. f4 exf4 28. gxf4 Qxd6 29. Nxd6 Rxf4+ 30. Ke1 Rxh4) 24... Bxe4 { [%eval -9.08] } 25. Rc1 { [%eval -8.7] } 25... Bxf2?? { (-8.70 → 7.08) Blunder. Rc8 was best. } { [%eval 7.08] } (25... Rc8 26. Rxc8+ Kxc8 27. Qxa6+ Kb8 28. Qxb5+ Ka8 29. Qb3 Qe7 30. Qc3 Qf6 31. f4 exf4 32. Qxf6) 26. Qc7+?? { (7.08 → -0.99) Blunder. Qxb8+ was best. } { [%eval -0.99] } (26. Qxb8+ Ke7 27. Qxe5+ Qe6 28. Qxe6+ dxe6 29. Rxf2 Rg8 30. Rc3 Bd5 31. Re3 Kd6 32. Rd2 Kc5) 26... Ke7 { [%eval -1.01] } 27. Qxe5+?? { (-1.01 → -6.73) Blunder. Qxd7+ was best. } { [%eval -6.73] } (27. Qxd7+ Kf6) 27... Kd8?? { (-6.73 → 7.20) Blunder. Qe6 was best. } { [%eval 7.2] } (27... Qe6 28. Qxe6+ dxe6 29. Rxf2 Rbc8 30. Rxc8 Rxc8 31. Bg4 Rc1+ 32. Ke2 Bd5 33. Kd3 Ra1 34. Bh5) 28. Qxb8+ { [%eval 7.33] } 28... Ke7 { [%eval 7.49] } 29. Qe5+ { [%eval 7.32] } 29... Kd8? { (7.32 → Mate in 13) Checkmate is now unavoidable. Qe6 was best. } { [%eval #13] } (29... Qe6 30. Qxe6+ dxe6 31. Rxf2 Bd5 32. Rxf8 Kxf8 33. a3 a5 34. Bg2 Bb3 35. Kf2 Ke7 36. Ke3) 30. Qxe4?? { (Mate in 13 → 1.13) Lost forced checkmate sequence. Qc7+ was best. } { [%eval 1.13] } (30. Qc7+ Ke8 31. Qc8+ Ke7 32. Qxd7+ Kf6 33. Rxf2+ Kg7 34. Qd4+ Kg8 35. Rxf7 Rxf7+ 36. Kg1 Bb7) 30... Bxg3+ { [%eval 1.2] } 31. Ke2?? { (1.20 → -9.58) Blunder. Kg1 was best. } { [%eval -9.58] } (31. Kg1 Bxh2+ 32. Kxh2 Qxa2+ 33. Kh1 Qf2 34. Rf1 Qxf1+ 35. Bxf1 Rxf1+ 36. Kg2 Rf6 37. Qb7 Rc6) 31... Bxh2?? { (-9.58 → 0.00) Blunder. Re8 was best. } { [%eval 0.0] } (31... Re8 32. Bg2 Rxe4+ 33. Bxe4 Bxh2 34. Rc2 Qe6 35. Ke3 Qh3+ 36. Bf3 Bb8 37. Rd2 Qxh4 38. Rd3) 32. Qa8+ { [%eval 0.0] } 32... Ke7 { [%eval 0.0] } 33. Qe4+ { [%eval 0.0] } 33... Kd8 { [%eval 0.0] } 34. Rd1?? { (0.00 → -63.33) Blunder. Qa8+ was best. } { [%eval -63.33] } (34. Qa8+ Ke7 35. Qe4+) 34... Qf2+ { [%eval -20.69] } 35. Kd3 { [%eval -59.85] } 35... Qf7?? { (-59.85 → 0.00) Blunder. Rf3+ was best. } { [%eval 0.0] } (35... Rf3+ 36. Qxf3 Qxf3+ 37. Kc2 Qxh3 38. Rd2 Be5 39. Rf2 Qc3+ 40. Kd1 Qd3+ 41. Rd2 Qf1+ 42. Kc2) 36. Qd4?? { (0.00 → -8.76) Blunder. Qa8+ was best. } { [%eval -8.76] } (36. Qa8+ Kc7 37. Qa7+ Kd8) 36... Qf3+ { [%eval -8.88] } 37. Kc2 { [%eval -8.73] } 37... Qf2+?? { (-8.73 → -3.56) Blunder. Qxh3 was best. } { [%eval -3.56] } (37... Qxh3 38. Qd5 Rf2+ 39. Kb1 Qf5+ 40. Qxf5 Rxf5 41. Rd3 Kc7 42. a4 bxa4 43. Ka2 Bd6 44. Rc3+) 38. Rd2 { [%eval -4.03] } { White wins on time. } 1-0