FEN
[Event "rated blitz game"]
[Site "https://lichess.org/NTBsdwL7"]
[Date "2019.02.21"]
[Round "-"]
[White "Atailke11"]
[Black "Tscore"]
[Result "1/2-1/2"]
[GameId "NTBsdwL7"]
[UTCDate "2019.02.21"]
[UTCTime "20:20:41"]
[WhiteElo "978"]
[BlackElo "996"]
[WhiteRatingDiff "+0"]
[BlackRatingDiff "-1"]
[Variant "Standard"]
[TimeControl "300+0"]
[ECO "C20"]
[Opening "King's Pawn Game: Napoleon Attack"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.12] } 1... e5 { [%eval 0.37] } 2. Qf3?! { (0.37 → -0.43) Inaccuracy. Nf3 was best. } { [%eval -0.43] } { C20 King's Pawn Game: Napoleon Attack } (2. Nf3 Nc6 3. Bb5 a6 4. Ba4 Nf6 5. O-O Be7 6. Re1 b5) 2... Nc6 { [%eval 0.0] } 3. Bc4 { [%eval 0.0] } 3... Nf6 { [%eval 0.0] } 4. Nc3?! { (0.00 → -0.56) Inaccuracy. Ne2 was best. } { [%eval -0.56] } (4. Ne2 d6 5. Nbc3 Bg4 6. Qe3 Nb4 7. Bb3 Be6 8. Ba4+ Bd7) 4... Nd4 { [%eval -0.78] } 5. Qd3 { [%eval -0.98] } 5... d5?! { (-0.98 → -0.20) Inaccuracy. c6 was best. } { [%eval -0.2] } (5... c6 6. Bb3 d5 7. exd5 cxd5 8. Nge2 Nxb3 9. axb3 Be7 10. f4) 6. exd5?? { (-0.20 → -4.09) Blunder. Nxd5 was best. } { [%eval -4.09] } (6. Nxd5 Nxd5 7. Bxd5 Qg5 8. Kf1 c6 9. Bc4 Qh5 10. Ne2 b5) 6... Bb4? { (-4.09 → -2.32) Mistake. Bf5 was best. } { [%eval -2.32] } (6... Bf5) 7. Nf3?? { (-2.32 → -6.44) Blunder. Bb5+ was best. } { [%eval -6.44] } (7. Bb5+ c6) 7... Bxc3?? { (-6.44 → -1.00) Blunder. Bf5 was best. } { [%eval -1.0] } (7... Bf5 8. Bb5+) 8. Qxc3 { [%eval -1.12] } 8... Nxf3+?? { (-1.12 → 1.23) Blunder. Nxd5 was best. } { [%eval 1.23] } (8... Nxd5 9. Bxd5) 9. gxf3?? { (1.23 → -0.76) Blunder. Qxf3 was best. } { [%eval -0.76] } (9. Qxf3) 9... Bf5?? { (-0.76 → 1.93) Blunder. O-O was best. } { [%eval 1.93] } (9... O-O 10. b3 Nxd5 11. Bxd5 Qxd5 12. Ba3 Rd8 13. O-O-O Bf5 14. Rhg1 Bg6 15. Bb2 f6 16. d4) 10. Qxe5+ { [%eval 1.89] } 10... Qe7 { [%eval 1.82] } 11. Qe6?? { (1.82 → -13.71) Blunder. d4 was best. } { [%eval -13.71] } (11. d4 Rd8) 11... Qxe6+?? { (-13.71 → 0.84) Blunder. fxe6 was best. } { [%eval 0.84] } (11... fxe6) 12. dxe6 { [%eval 0.9] } 12... O-O-O?! { (0.90 → 1.89) Inaccuracy. Bxe6 was best. } { [%eval 1.89] } (12... Bxe6 13. d3 O-O-O 14. Rg1 Rhe8 15. Be3 Bxc4 16. dxc4 g6 17. Rd1 Rxd1+ 18. Kxd1 b6 19. b3) 13. exf7 { [%eval 1.77] } 13... Rhf8 { [%eval 1.91] } 14. b3 { [%eval 1.52] } 14... Rd6?? { (1.52 → 4.22) Blunder. Nd5 was best. } { [%eval 4.22] } (14... Nd5 15. d3) 15. Ba3 { [%eval 4.3] } 15... Ra6?? { (4.30 → 14.14) Blunder. Kd7 was best. } { [%eval 14.14] } (15... Kd7 16. Rg1 g6 17. d3 a6 18. Bxd6 cxd6 19. b4 d5 20. Bb3 Rxf7 21. Kd2 Kd6 22. a4) 16. Bxf8 { [%eval 14.31] } 16... Bxc2 { [%eval 19.65] } 17. Be7 { [%eval 16.87] } 17... Nd7 { [%eval 16.6] } 18. f8=Q+ { [%eval 13.93] } 18... Nxf8 { [%eval 13.75] } 19. Bxf8 { [%eval 13.5] } 19... Rf6 { [%eval 14.13] } 20. Bxg7 { [%eval 14.04] } 20... Rxf3 { [%eval 14.25] } 21. Rg1 { [%eval 13.51] } 21... Rh3 { [%eval 25.03] } 22. Be5 { [%eval 16.0] } 22... Rh5?! { (16.00 → Mate in 3) Checkmate is now unavoidable. Bf5 was best. } { [%eval #3] } (22... Bf5 23. Rg8+ Kd7 24. Rg7+ Ke8 25. Rxc7 Rh6 26. Rxb7 Kd8 27. Rf7 Bg4 28. Rxa7 Rc6 29. Rxh7) 23. Rg8+?! { (Mate in 3 → 18.66) Lost forced checkmate sequence. Be6+ was best. } { [%eval 18.66] } (23. Be6+ Kd8 24. Bf6+ Ke8 25. Rg8#) 23... Kd7 { [%eval 17.82] } 24. Bb5+ { [%eval 10.38] } 24... c6 { [%eval 10.32] } 25. Rg7+ { [%eval 10.37] } 25... Ke6 { [%eval 10.28] } 26. Bc4+ { [%eval 9.17] } 26... Kxe5 { [%eval 8.66] } 27. Re7+ { [%eval 8.63] } 27... Kd4 { [%eval 10.87] } 28. Rxb7 { [%eval 8.87] } 28... Re5+ { [%eval 9.53] } 29. Kf1 { [%eval 9.46] } 29... Bd3+ { [%eval 14.07] } 30. Bxd3 { [%eval 13.61] } 30... Kxd3 { [%eval 12.05] } 31. Rd1 { [%eval 9.36] } 31... a5 { [%eval 10.89] } 32. Rxh7 { [%eval 10.49] } 32... c5 { [%eval 13.97] } 33. h4 { [%eval 11.39] } 33... Kc2 { [%eval 11.23] } 34. Re1 { [%eval 10.53] } 34... Rd5 { [%eval 10.31] } 35. h5 { [%eval 9.86] } 35... Kxd2 { [%eval 14.65] } 36. h6 { [%eval 13.92] } 36... Rh5?! { (13.92 → Mate in 16) Checkmate is now unavoidable. Rd6 was best. } { [%eval #16] } (36... Rd6 37. Rh8) 37. Re2+?! { (Mate in 16 → 13.63) Lost forced checkmate sequence. Rd7+ was best. } { [%eval 13.63] } (37. Rd7+ Kc3 38. h7 Rh1+ 39. Kg2 Rh5 40. Re8 Rg5+ 41. Kf1 Rh5 42. h8=Q+ Rxh8 43. Rxh8 Kb2) 37... Kd1?! { (13.63 → Mate in 16) Checkmate is now unavoidable. Kc1 was best. } { [%eval #16] } (37... Kc1 38. Re4) 38. Re1+?! { (Mate in 16 → 12.63) Lost forced checkmate sequence. Rd7+ was best. } { [%eval 12.63] } (38. Rd7+ Kc1 39. h7 Rh1+ 40. Kg2 Rh6 41. Re8 Rg6+ 42. Kf1 Rh6 43. h8=Q Rxh8 44. Rxh8 Kb2) 38... Kd2?! { (12.63 → Mate in 16) Checkmate is now unavoidable. Kc2 was best. } { [%eval #16] } (38... Kc2 39. Re4) 39. Rd7+ { [%eval #15] } 39... Kc2 { [%eval #15] } 40. h7 { [%eval #14] } 40... Rh1+ { [%eval #14] } 41. Ke2 { [%eval #15] } 41... Rh6 { [%eval #17] } 42. Kf1 { [%eval #31] } 42... Kb2 { [%eval #14] } 43. Re2+ { [%eval #13] } 43... Ka3 { [%eval #14] } 44. Re8 { [%eval #15] } 44... Kxa2 { [%eval #11] } 45. h8=Q { [%eval #10] } 45... Rxh8 { [%eval #10] } 46. Rxh8 { [%eval #9] } 46... Kxb3 { [%eval #9] } 47. Rd3+ { [%eval #12] } 47... Kc4 { [%eval #12] } 48. Rd2 { [%eval #11] } 48... a4 { [%eval #12] } 49. Rh4+ { [%eval #12] } 49... Kc3 { [%eval #8] } 50. Ke2 { [%eval #8] } 50... a3 { [%eval #4] } 51. Ra4 { [%eval #10] } 51... Kb3 { [%eval #14] } 52. Re4 { [%eval #13] } 52... a2 { [%eval #9] } 53. Rd1 { [%eval #8] } 53... Kb2 { [%eval #7] } 54. Rc4 { [%eval #7] } 54... a1=Q { [%eval #7] } 55. Rxa1 { [%eval #6] } 55... Kxa1 { [%eval #6] } 56. Rxc5 { [%eval #7] } 56... Kb2 { [%eval #7] } 57. Rb5+ { [%eval #10] } 57... Kc3 { [%eval #10] } 58. Rc5+ { [%eval #11] } 58... Kd4 { [%eval #11] } 59. Rf5 { [%eval #10] } 59... Ke4 { [%eval #10] } 60. Rf3 { [%eval #12] } 60... Ke5 { [%eval #12] } 61. Re3+ { [%eval #12] } 61... Kf5 { [%eval #10] } 62. f3 { [%eval #11] } 62... Kf4 { [%eval #12] } 63. Re4+ { [%eval #11] } 63... Kf5 { [%eval #9] } 64. Ke3 { [%eval #8] } 64... Kf6 { [%eval #8] } 65. f4 { [%eval #9] } 65... Kf5 { [%eval #10] } 66. Re5+ { [%eval #9] } 66... Kf6 { [%eval #8] } 67. f5?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. Ke4 was best. } { [%eval 0.0] } (67. Ke4 Kg6 68. Rf5 Kh6 69. Rg5 Kh7 70. Ke5 Kh6 71. Kf6 Kh7 72. Rh5+ Kg8 73. Rh1 Kf8) 67... Kxe5 { [%eval 0.0] } 68. f6 { [%eval 0.0] } 68... Kxf6 { [%eval 0.0] } { The game is a draw. } 1/2-1/2