FEN
[Event "Los Robloxitos Arena"]
[Site "https://lichess.org/NQLvQh8t"]
[Date "2026.06.06"]
[Round "-"]
[White "MaycolLCC"]
[Black "valientemente"]
[Result "0-1"]
[GameId "NQLvQh8t"]
[UTCDate "2026.06.06"]
[UTCTime "22:47:08"]
[WhiteElo "1431"]
[BlackElo "1488"]
[WhiteRatingDiff "-30"]
[BlackRatingDiff "+129"]
[Variant "Antichess"]
[TimeControl "600+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d5?? { (Mate in 16 → -0.38) Lost forced checkmate sequence. b5 was best. } { [%eval -0.38] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. exd5 { [%eval 0.0] } 2... Qxd5 { [%eval 0.0] } 3. Ba6 { [%eval 0.46] } 3... bxa6 { [%eval 0.93] } 4. Qf3? { (0.93 → -0.69) Mistake. Na3 was best. } { [%eval -0.69] } (4. Na3 Qxg2 5. Qg4 Qxg1 6. Qxc8 Qxe1 7. Qxe8 Qxd2 8. Qxb8 Qxf2) 4... Qxf3 { [%eval -0.77] } 5. gxf3 { [%eval -3.1] } 5... Bg4 { [%eval -2.48] } 6. fxg4 { [%eval -2.53] } 6... h5?? { (-2.53 → Mate in 12) Checkmate is now unavoidable. f5 was best. } { [%eval #12] } (6... f5) 7. gxh5 { [%eval #12] } 7... Rxh5 { [%eval #11] } 8. Nh3 { [%eval #11] } 8... Rxh3 { [%eval #10] } 9. d4?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. Rg1 was best. } { [%eval #-10] } (9. Rg1 Rxh2 10. Rxg7 Bxg7 11. b4 Bxa1 12. d4 Rxf2 13. Kxf2 Bxd4 14. a4 Bxf2) 9... Rxh2 { [%eval #-10] } 10. Rxh2 { [%eval #-9] } 10... Nh6?? { (Mate in 9 → 3.11) Lost forced checkmate sequence. g5 was best. } { [%eval 3.11] } (10... g5 11. Bxg5 e5 12. dxe5 f5 13. exf6 Nxf6 14. Bxf6 Ba3 15. Nxa3 Kd8 16. Bxd8) 11. Bxh6 { [%eval 2.76] } 11... gxh6 { [%eval 2.84] } 12. Rxh6 { [%eval 2.66] } 12... Bxh6 { [%eval 2.54] } 13. Ke2 { [%eval 1.95] } 13... e5? { (1.95 → 3.74) Mistake. Bd2 was best. } { [%eval 3.74] } (13... Bd2 14. Kxd2 Nd7 15. Kd3 Nf8 16. Na3 Kd7 17. c4 c5 18. dxc5 Ke6 19. Kd4) 14. dxe5 { [%eval 3.23] } 14... f6?! { (3.23 → 4.08) Inaccuracy. Bd2 was best. } { [%eval 4.08] } (14... Bd2 15. Nxd2) 15. exf6 { [%eval 3.5] } 15... Ke7?? { (3.50 → Mate in 11) Checkmate is now unavoidable. Bg7 was best. } { [%eval #11] } (15... Bg7 16. fxg7) 16. fxe7 { [%eval #11] } 16... Bd2 { [%eval #10] } 17. Kxd2 { [%eval #12] } 17... Nc6 { [%eval #7] } 18. Kd3 { [%eval #18] } 18... Nxe7 { [%eval 10.28] } 19. Kd4?? { (10.28 → 3.44) Blunder. Na3 was best. } { [%eval 3.44] } (19. Na3 Ng8) 19... Nd5?? { (3.44 → 8.84) Blunder. a5 was best. } { [%eval 8.84] } (19... a5 20. Na3 a4 21. f4 Nc8 22. Rb1 c5 23. Kxc5 Nd6 24. Kxd6 a5 25. c3) 20. Kxd5 { [%eval 7.15] } 20... c6 { [%eval 4.28] } 21. Kxc6 { [%eval 4.49] } 21... Rb8?? { (4.49 → Mate in 6) Checkmate is now unavoidable. Re8 was best. } { [%eval #6] } (21... Re8 22. Nc3 Re4 23. Nxe4 a5 24. a4 a6 25. b4 axb4 26. Ng3 a5 27. c3) 22. Kb7 { [%eval #6] } 22... Rxb7 { [%eval #5] } 23. c4?? { (Mate in 5 → 3.48) Lost forced checkmate sequence. a4 was best. } { [%eval 3.48] } (23. a4 Rxb2 24. Nc3 Rxc2 25. a5 Rxc3 26. f3 Rxf3 27. Rf1 Rxf1#) 23... Rxb2 { [%eval 3.07] } 24. Nd2?? { (3.07 → Mate in 3) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-3] } (24. Nc3 Rxa2) 24... Rxd2?? { (Mate in 3 → Mate in 4) Lost forced checkmate sequence. Rxa2 was best. } { [%eval #4] } (24... Rxa2 25. Rxa2 a5 26. Rxa5 a6 27. Rxa6#) 25. Rd1?? { (Mate in 4 → Mate in 6) Lost forced checkmate sequence. a4 was best. } { [%eval #-6] } (25. a4 Rxf2 26. Ra2 Rxa2 27. a5 Rxa5 28. c5 Rxc5#) 25... Rxd1 { [%eval #-6] } 26. a4 { [%eval #-3] } 26... a5 { [%eval #-3] } 27. c5 { [%eval #-2] } 27... a6 { [%eval #-2] } 28. c6 { [%eval #-1] } 28... Rd7 { [%eval #-1] } 29. cxd7# { Game ends by variant rule. } 0-1