- Blind mode tutorial
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[Event "rated blitz game"] [Site "https://lichess.org/NPyuZC80"] [Date "2022.10.04"] [White "A_r_c_t_u_r_u_s"] [Black "bobbyfrogster"] [Result "1-0"] [GameId "NPyuZC80"] [UTCDate "2022.10.04"] [UTCTime "13:23:50"] [WhiteElo "1309"] [BlackElo "1376"] [WhiteRatingDiff "+14"] [BlackRatingDiff "-7"] [Variant "Standard"] [TimeControl "180+0"] [ECO "A40"] [Opening "Englund Gambit"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. d4 { [%eval 0.0] } 1... e5?? { (0.00 → 1.74) Blunder. Nf6 was best. } { [%eval 1.74] } { A40 Englund Gambit } (1... Nf6 2. c4 e6 3. Nf3 d5 4. cxd5 exd5 5. Bf4 c6 6. Nc3) 2. dxe5 { [%eval 1.67] } 2... Bc5 { [%eval 1.63] } 3. Nf3 { [%eval 1.86] } 3... d6 { [%eval 1.78] } 4. exd6 { [%eval 1.4] } 4... Ne7?! { (1.40 → 2.43) Inaccuracy. Nf6 was best. } { [%eval 2.43] } (4... Nf6 5. Bf4 Bxd6 6. Qd2 Bxf4 7. Qxf4 O-O 8. Nc3 Na6 9. e3) 5. dxe7?? { (2.43 → -4.94) Blunder. Nc3 was best. } { [%eval -4.94] } (5. Nc3 cxd6 6. Ne4 Nbc6 7. Nxc5 Qa5+ 8. Qd2 Qxc5 9. b3 Bf5) 5... Bxf2+ { [%eval -5.23] } 6. Kxf2 { [%eval -4.12] } 6... Qxd1 { [%eval -3.36] } 7. Nc3 { [%eval -5.03] } 7... Qd7?! { (-5.03 → -3.25) Inaccuracy. Qd6 was best. } { [%eval -3.25] } (7... Qd6 8. e4 Be6 9. Bd3 Qxe7 10. Re1 O-O 11. h3 Nc6 12. a3) 8. e3? { (-3.25 → -5.46) Mistake. Bg5 was best. } { [%eval -5.46] } (8. Bg5 f6 9. Rd1 Qxe7 10. Nd5 Qf7 11. Bf4 Na6 12. e4 O-O) 8... Qxe7 { [%eval -6.1] } 9. Bc4 { [%eval -6.71] } 9... O-O { [%eval -6.62] } 10. Rd1 { [%eval -6.55] } 10... Nc6 { [%eval -5.97] } 11. Bb5 { [%eval -7.62] } 11... Nb4 { [%eval -7.07] } 12. Ba4 { [%eval -7.06] } 12... a5 { [%eval -6.23] } 13. a3 { [%eval -6.4] } 13... Na6 { [%eval -5.87] } 14. Nd5 { [%eval -6.11] } 14... Qc5 { [%eval -6.0] } 15. Ke2?! { (-6.00 → -8.53) Inaccuracy. c3 was best. } { [%eval -8.53] } (15. c3 Be6 16. b4 Qa7 17. Bb2 Rfd8 18. Bb3 Re8 19. Rd4 c6 20. c4 cxd5 21. cxd5) 15... c6 { [%eval -8.07] } 16. Nc3 { [%eval -8.98] } 16... h5 { [%eval -7.45] } 17. e4 { [%eval -7.47] } 17... Bg4 { [%eval -7.46] } 18. Be3 { [%eval -7.62] } 18... Bxf3+?! { (-7.62 → -5.71) Inaccuracy. Qe5 was best. } { [%eval -5.71] } (18... Qe5 19. h3) 19. Kxf3 { [%eval -7.32] } 19... Qe5 { [%eval -7.47] } 20. Bf4 { [%eval -7.68] } 20... Qe6 { [%eval -7.34] } 21. Bb3 { [%eval -7.78] } 21... Qg4+ { [%eval -7.85] } 22. Ke3 { [%eval -8.13] } 22... g5 { [%eval -6.56] } 23. Bg3 { [%eval -6.76] } 23... h4 { [%eval -7.51] } 24. Bf2 { [%eval -7.77] } 24... Qxg2?! { (-7.77 → -4.93) Inaccuracy. Nc5 was best. } { [%eval -4.93] } (24... Nc5 25. h3) 25. Rg1 { [%eval -4.94] } 25... Qh3+ { [%eval -5.08] } 26. Ke2 { [%eval -5.19] } 26... Nc5?? { (-5.19 → 10.96) Blunder. g4 was best. } { [%eval 10.96] } (26... g4) 27. Rxg5+ { [%eval 11.1] } 27... Kh7 { [%eval 10.95] } 28. Rag1 { [%eval 11.08] } 28... Rg8?! { (11.08 → Mate in 1) Checkmate is now unavoidable. Kh6 was best. } { [%eval #1] } (28... Kh6 29. Be3) 29. Bxc5?? { (Mate in 1 → -2.00) Lost forced checkmate sequence. Rh5# was best. } { [%eval -2.0] } (29. Rh5#) 29... Rxg5 { [%eval -1.43] } 30. Rxg5 { [%eval -1.84] } 30... Qxh2+ { [%eval -1.62] } 31. Kd3?? { (-1.62 → -6.68) Blunder. Ke3 was best. } { [%eval -6.68] } (31. Ke3 Rd8) 31... Rd8+ { [%eval -6.7] } 32. Nd5 { [%eval -7.09] } 32... Qh3+ { [%eval -6.32] } 33. Kd4 { [%eval -6.09] } 33... Qf1 { [%eval -6.2] } 34. Rh5+ { [%eval -7.7] } 34... Kg6 { [%eval -7.46] } 35. Rxh4 { [%eval -7.53] } 35... Qd1+ { [%eval -6.14] } 36. Ke5 { [%eval -6.09] } 36... Qb1?? { (-6.09 → Mate in 6) Checkmate is now unavoidable. cxd5 was best. } { [%eval #6] } (36... cxd5) 37. Nf4+? { (Mate in 6 → 9.07) Lost forced checkmate sequence. Rg4+ was best. } { [%eval 9.07] } (37. Rg4+ Kh7 38. Nf6+ Kh8 39. Rh4+ Kg7 40. Rh7+ Kg6 41. Bxf7+ Kg5 42. Be3#) 37... Kg5? { (9.07 → Mate in 2) Checkmate is now unavoidable. Kg7 was best. } { [%eval #2] } (37... Kg7 38. Rg4+) 38. Ng2?? { (Mate in 2 → Mate in 3) Lost forced checkmate sequence. Be7+ was best. } { [%eval #-3] } (38. Be7+ f6+ 39. Bxf6#) 38... Qxb2+ { [%eval #-2] } 39. Bd4 { [%eval #-1] } 39... Qc1?? { (Mate in 1 → 4.76) Lost forced checkmate sequence. Qxd4# was best. } { [%eval 4.76] } (39... Qxd4#) 40. Rf4?? { (4.76 → -1.69) Blunder. Be3+ was best. } { [%eval -1.69] } (40. Be3+) 40... Re8+ { [%eval -1.8] } 41. Kd6 { [%eval -1.8] } 41... Rd8+ { [%eval -1.65] } 42. Kc5?? { (-1.65 → -8.58) Blunder. Ke5 was best. } { [%eval -8.58] } { White wins on time. } (42. Ke5 Rxd4) 1-0