- Blind mode tutorial
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[Event "Zlinsky kraj 2.03 Arena"] [Site "https://lichess.org/NHVSfGzo"] [Date "2020.12.09"] [Round "-"] [White "PatrikPV"] [Black "poky102"] [Result "0-1"] [GameId "NHVSfGzo"] [UTCDate "2020.12.09"] [UTCTime "17:24:43"] [WhiteElo "1578"] [BlackElo "1151"] [WhiteRatingDiff "-31"] [BlackRatingDiff "+64"] [Variant "Antichess"] [TimeControl "180+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.97] } 1... b5 { [%eval 0.94] } 2. Bxb5 { [%eval 0.95] } 2... Bb7?? { (0.95 → 6.93) Blunder. Ba6 was best. } { [%eval 6.93] } (2... Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2) 3. Bxd7 { [%eval 4.97] } 3... Bxg2 { [%eval 4.21] } 4. Bxe8 { [%eval 4.24] } 4... Qxe8?? { (4.24 → Mate in 13) Checkmate is now unavoidable. Bxh1 was best. } { [%eval #13] } (4... Bxh1 5. Bxf7 Qxd2 6. Kxd2 Bd5 7. Bxg8 Bxa2 8. Rxa2 Rxg8 9. Rxa7) 5. Qh5 { [%eval #13] } 5... Bxh1 { [%eval #12] } 6. Qxf7 { [%eval #14] } 6... Qxf7 { [%eval #13] } 7. f3?? { (Mate in 13 → Mate in 12) Lost forced checkmate sequence. Nf3 was best. } { [%eval #-12] } (7. Nf3 Qxf3 8. e4 Qxe4 9. Na3 Qxc2 10. Nxc2 h6 11. f3 Bxf3 12. Kd1 Bxd1 13. h4 Bxc2) 7... Bxf3 { [%eval #-12] } 8. Nxf3 { [%eval #-11] } 8... Qxa2 { [%eval #-11] } 9. Rxa2 { [%eval #-10] } 9... e5 { [%eval #-10] } 10. Rxa7 { [%eval #-9] } 10... Rxa7 { [%eval #-9] } 11. Nxe5 { [%eval #-8] } 11... Nc6 { [%eval #-8] } 12. Nxc6 { [%eval #-7] } 12... Ba3?? { (Mate in 7 → 4.65) Lost forced checkmate sequence. g5 was best. } { [%eval 4.65] } (12... g5 13. Nxa7 Ba3 14. bxa3 c6 15. Nxc6 Ne7 16. Nxe7 Rg8 17. Nxg8 h6 18. Nxh6 g4 19. Nxg4#) 13. Nxa3?? { (4.65 → 1.24) Blunder. bxa3 was best. } { [%eval 1.24] } (13. bxa3) 13... Rxa3 { [%eval 1.72] } 14. bxa3 { [%eval 1.39] } 14... Ne7?? { (1.39 → 4.73) Blunder. h5 was best. } { [%eval 4.73] } (14... h5 15. Nd4) 15. Nxe7 { [%eval 2.75] } 15... Rg8?? { (2.75 → 9.04) Blunder. h5 was best. } { [%eval 9.04] } (15... h5 16. Nc6) 16. Nxg8 { [%eval 5.18] } 16... h6 { [%eval #16] } 17. Nxh6 { [%eval #15] } 17... gxh6 { [%eval #14] } 18. Bb2?? { (Mate in 14 → 5.18) Lost forced checkmate sequence. a4 was best. } { [%eval 5.18] } (18. a4 h5 19. c3 h4 20. a5 h3 21. a6 c5 22. a7 c4 23. d4 cxd3 24. Ke2 dxe2) 18... c5 { [%eval 5.44] } 19. c4? { (5.44 → 2.72) Mistake. a4 was best. } { [%eval 2.72] } (19. a4 h5) 19... h5 { [%eval 3.24] } 20. e4? { (3.24 → 1.60) Mistake. Bc3 was best. } { [%eval 1.6] } (20. Bc3 h4) 20... h4 { [%eval 1.61] } 21. Bc1?? { (1.61 → -0.46) Blunder. Kf2 was best. } { [%eval -0.46] } (21. Kf2) 21... h3 { [%eval -0.08] } 22. d4 { [%eval -0.24] } 22... cxd4 { [%eval -0.07] } 23. Be3?? { (-0.07 → Mate in 4) Checkmate is now unavoidable. Bb2 was best. } { [%eval #-4] } (23. Bb2 d3) 23... dxe3 { [%eval #-4] } 24. Kf2 { [%eval #-3] } 24... exf2 { [%eval #-3] } 25. e5 { [%eval #-2] } 25... f1=R { [%eval #-2] } 26. e6 { [%eval #-1] } 26... Rf7 { [%eval #-1] } 27. exf7# { Game ends by variant rule. } 0-1