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[Event "rated variant:antichess game"] [Site "https://lichess.org/NGcbHizT"] [Date "2025.08.03"] [Round "-"] [White "KIRILLKuv12345"] [Black "Martin1969"] [Result "1-0"] [GameId "NGcbHizT"] [UTCDate "2025.08.03"] [UTCTime "11:38:06"] [WhiteElo "1170"] [BlackElo "1447"] [WhiteRatingDiff "+11"] [BlackRatingDiff "-26"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... g5 { [%eval #-16] } 2. Bxg5 { [%eval #-15] } 2... e5?? { (Mate in 15 → Mate in 15) Lost forced checkmate sequence. Bg7 was best. } { [%eval #15] } (2... Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5) 3. Bxd8 { [%eval #15] } 3... Kxd8 { [%eval #14] } 4. f4 { [%eval #14] } 4... exf4 { [%eval #13] } 5. e3 { [%eval #13] } 5... fxe3 { [%eval #12] } 6. Qd2?? { (Mate in 12 → 0.81) Lost forced checkmate sequence. b4 was best. } { [%eval 0.81] } (6. b4 Bxb4 7. Qf3 Bxe1 8. Qxb7 Bxb7 9. g4 Bxh1 10. Nf3 Bxf3) 6... exd2 { [%eval 0.48] } 7. Kxd2 { [%eval 0.43] } 7... Ba3 { [%eval 0.84] } 8. Nxa3 { [%eval 0.46] } 8... b5?! { (0.46 → 1.37) Inaccuracy. Ke7 was best. } { [%eval 1.37] } (8... Ke7 9. Nc4 b5 10. Nb6 cxb6 11. Nh3 Ke6 12. Ke3 Kd6 13. Rc1 Ke6 14. Kf3) 9. Nxb5 { [%eval 1.68] } 9... Ke8?? { (1.68 → Mate in 12) Checkmate is now unavoidable. a6 was best. } { [%eval #12] } (9... a6 10. Nxc7) 10. Nxa7 { [%eval #12] } 10... Rxa7 { [%eval #11] } 11. Rb1 { [%eval #11] } 11... Rxa2 { [%eval #10] } 12. Rc1?? { (Mate in 10 → 0.37) Lost forced checkmate sequence. Rd1 was best. } { [%eval 0.37] } (12. Rd1 Rxb2 13. Ke3 Rxc2 14. Rb1 Rxg2 15. Rxb8 Rxh2 16. Rxc8 Rxh1 17. Rxc7 Rxg1) 12... Rxb2 { [%eval 0.38] } 13. c4?? { (0.38 → Mate in 11) Checkmate is now unavoidable. Re1 was best. } { [%eval #-11] } (13. Re1 Rxc2 14. Rxe8 Rxd2 15. Rxg8 Rxd3 16. Bxd3 Rxg8 17. Bxh7 Rxg2 18. Bf5 Rxg1) 13... Rxd2 { [%eval #-10] } 14. g3 { [%eval #-10] } 14... Rxd3 { [%eval #-10] } 15. Bxd3 { [%eval #-9] } 15... f5 { [%eval #-9] } 16. Bxf5 { [%eval #-8] } 16... Kf7?? { (Mate in 8 → -5.49) Lost forced checkmate sequence. Ba6 was best. } { [%eval -5.49] } (16... Ba6 17. Bxd7 Bxc4 18. Bxe8 Ne7 19. Rxc4 Rxe8 20. Rxc7 Rf8 21. Rxe7 Rf1 22. Rxh7) 17. Bxh7?? { (-5.49 → Mate in 9) Checkmate is now unavoidable. Bxd7 was best. } { [%eval #-9] } (17. Bxd7) 17... Rxh7 { [%eval #-9] } 18. Nh3 { [%eval #-8] } 18... Rxh3 { [%eval #-8] } 19. Rhf1 { [%eval #-6] } 19... Rxg3 { [%eval #-6] } 20. hxg3 { [%eval #-5] } 20... Bb7 { [%eval #-5] } 21. Rxf7 { [%eval #-4] } 21... Bf3?? { (Mate in 4 → Mate in 4) Lost forced checkmate sequence. Na6 was best. } { [%eval #4] } (21... Na6 22. Rxd7 c5 23. Rxb7 Ne7 24. Rxe7 Nc7 25. Rxc7#) 22. Rxd7 { [%eval #4] } 22... Nxd7 { [%eval #3] } 23. g4 { [%eval #3] } 23... Bxg4 { [%eval #2] } 24. Rd1 { [%eval #2] } 24... Bxd1 { [%eval #1] } 25. c5 { [%eval #1] } 25... Nxc5# { Game ends by variant rule. } 1-0